Associate Media and Art Pipeline Developer (Project Hire/Internal Assignment)

β€’ Four Corners, FL

Location

Four Corners, FL

Type

Full Time

Job Description

About the Role & Team

Walt Disney Imagineering is the master planning, creative development, design, engineering, production, project management, and research arm of The Walt Disney Company’s Parks and Resorts business segment. Representing more than 130 subject areas, the talented Imagineers are responsible for the creation of Disney resorts, theme parks and attractions, hotels, water parks, real estate developments, regional entertainment venues, cruise ships and new media technology projects.

The Associate Media & Art Pipeline Developer will assist with programming tasks and technical responsibilities within the Walt Disney Imagineering Technology Studio. The Technology Studio is a group of technologists working within Imagineering to build and deploy software and software/hardware integration tools to help increase the capabilities of Imagineering art and design practice.

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This position will report to the Media and Art Pipeline Manager.

This position is a Project Hire/Internal Assignment with no guarantee of permanent placement.

What You Will Do

  • Perform digital pipeline tools development for 3D content creation including theme-park visualizations, animated animatronic animations, ride vehicles, simulated projectors, and other complex show elements

  • Troubleshoot and support previously built software products and/or proof-of-concepts

  • Engage with designers and artists to better support them and gather new requirements

Required Qualifications & Skills

  • 1-2 years experience working in VFX/Digital Art Pipeline and/or Video game pipeline

  • Autodesk Maya and/or MotionBuilder scripting and API (C++/Python/OpenMaya API) development experience

  • Programming proficiency in both higher-level scripting languages such as Python and lower-level compiled languages such as C/C++

  • 3D math skills and computer graphics programming experience (OpenGL/DirectX)

  • Unreal (general, asset workflow / basic blueprints) experience

  • Experience working with Windows systems

Preferred Qualifications

  • Virtual Reality experience in both content development and/or systems development

  • Game engine development (game logic, plugin, core engine) experience

  • CAD software (SolidWorks, REVIT, Rhino or equivalent)

  • Shotgrid Experience

  • UI/UX prototyping or programming experience and/or tools (PyQt, Qt, Wx, CSS)

  • Web programming (HTML5/CSS3, Javascript, jQuery, Ruby on Rails, Django)

  • Ability to learn new APIs and SDKs quickly

  • Animation Rigging

  • Familiarity with USD

  • Familiarity with REZ

  • Shader programming experience (GLSL/HLSL/Cg)

  • Knowledge of 3D/2D content creation software (Autodesk Maya, MotionBuilder, SolidWorks, Houdini, Substance Painter, etc.)

Education

  • Bachelor's degree from an accredited college/university, earning a degree majoring in Computer Science, Interactive Media or similar field.

Additional Information

This role is located onsite in Celebration, FL.

Benefits and Perks:

Disney offers a rewards package to help you live your best life. This includes health and savings benefits, educational opportunities, and special extras that only Disney can provide. Learn more about our benefits and perks at https://jobs.disneycareers.com/benefits.

#DXMedia

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Apply Now

Date Posted

01/22/2025

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