Lead Technical Artist

Seedify โ€ข Other US Location

Company

Seedify

Location

Other US Location

Type

Full Time

Job Description

A Technical Artist will work closely with artists and programmers to help with the asset and pipeline optimizations. You will participate in the implementation of technical art features, develop tools and workflows, and will perform debugging on tools and processes.


RESPONSIBILITIES:


ยท Setting up and maintaining advanced production pipelines and workflows

ยท Develop and enhance tools for artists to improve and assist their work in production

ยท Work with Art Leads, Technical Directors, and QA to ensure that all assets conform to technical and artistic requirements

ยท Use the latest tools and methods to improve and facilitate the graphic workload

ยท Share best practices, conduct training sessions, and mentor the team to ensure proper use of tools and methods

ยท Integrate, validate, and optimize graphic data in the engine by using scripts if needed

ยท Ensure that graphic bugs are fixed according to priorities and provide advanced support to other artists

ยท Produce and maintain comprehensive documentation on tools, methods, training, processes, and engine limits for consultation and future reference

ยท Lead QA efforts to ensure that assets are 100% bug-free and shippable

ยท Act as the gatekeeper of Tech Art constraints, pushing for top visual quality and performance

ยท Optimization and profiling to ensure peak performance on all platforms, especially next-gen


QUALIFICATIONS:


ยท Extensive knowledge in game development, including Modeling & Texturing, Scripting/Tools Development, Lighting, Shaders (GLSL/HLSL), VFX Rendering & Post Processing, Rigging, and Animation. Strong understanding of the Graphic Rendering Pipeline for next-gen technologies

ยท Experience working with game engines (Unreal) is essential

ยท Proficiency in Source Control (Git, Perforce, Mercurial)

ยท Strong technical background in the art production process and workflows, with programming knowledge

ยท Knowledge of UI Development for Tools (WPF, WinForms, XAML, QT) is a plus

ยท Strong communication and interpersonal skills

ยท Expertise in 3D development software (3DS Max, Maya, Blender, Motion Builder)

ยท Eagerness to learn and implement new next-gen technologies for games

ยท Ability to work under pressure, quickly learn new skills and foster strong relationships within the team

ยท Experience in cross-disciplinary collaboration between artists, programmers, and technical directors

ยท Strong organizational skills and ability to manage complex workflows

ยท Creative problem-solving and innovation


ย Location:

100% remote


Benefits:

21 days of holidays / year + local bank holidays.

Sick days.

Budget for training/courses.

Budget towards purchasing work equipment such as laptops.ย 

Monthly salary is paid in stable coins (USDC)

Apply Now

Date Posted

10/04/2024

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