Staff Product Designer - Canvas Team
Company
Goodnotes
Location
Europe
Type
Full Time
Job Description
Our Values:
Dream big - Be visionary strategic and open to innovation Build great things - Work in service of our users always improving and pushing higher Operate like an owner - Take responsibility with bold decision-making and bias for action Win like a sports team - Be trusting and collaborative while empowering others Learn and grow fast - Never stop learning and iterate fast Share our passion - Share ideas and practice enthusiasm and joy Be user obsessed - Empathetic inquisitive practical
Ready to shape how millions of people think write and collaborate?
We’re looking for an exceptional Staff Product Designer to join our Canvas Team at Goodnotes. You’ll shape key parts of the canvas experience how users capture thoughts create content and express themselves. This is a high-impact role for someone who loves building expressive scalable systems and solving complex interaction challenges.
About the team
The Canvas Team builds the core experience of Goodnotes: the infinite stylus-friendly space where ideas take shape. We design the tools that make creativity flow including drawing writing diagramming navigation and collaboration. Our work turns any device into a seamless digital notebook for individuals and teams.
About the role
As a Staff Product Designer you will define the vision and experience of the infinite canvas. You will lead design across multiple product areas creating clear connections between user experience quality and measurable product outcomes. You role is to ensure every interaction from a simple sketch to a collaborative session feels effortless and intuitive.
You will work closely with product and engineering to shape how our tools evolve across platforms and ship well crafted performant and inspiring experiences that redefine what digital handwriting and whiteboarding can be.
This is the role for you if you’re excited to work on the things listed below:
Design Vision and Strategy
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Shape the design direction for the Canvas creating a cohesive and scalable experience across platforms (iOS macOS Windows Android Web).
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Translate user and business goals into clear design principles frameworks and success metrics.
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Collaborate with product and engineering leads to prioritize the roadmap and make strategic trade-offs that balance craft performance and delivery.
Craft and Execution
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Design and prototype high-quality interactions for handwriting navigation diagramming and collaboration.
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Prototype and test at multiple fidelities to explore ideas quickly and validate with real users.
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Turn complex concepts like infinite space and real-time input into elegant and intuitive experiences.
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Build and evolve systems components and guidelines that enable design consistency and speed across teams.
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Use qualitative and quantitative data to evaluate impact and refine design solutions.
Leadership and Collaboration
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Mentor and coach senior designers raising the level of craft and systems thinking across the organization.
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Facilitate clear communication and alignment between design product and engineering.
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Advocate for user experience quality while balancing scope constraints and business priorities.
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Foster a culture of openness and trust across the design team by sharing feedback constructively and celebrating each other’s wins.
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Model collaboration transparency and curiosity in every project.
The skills you will need to be successful in the above:
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8+ years of product design experience including proven impact as a Staff or Senior Staff Designer.
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Deep expertise in interaction design systems thinking and visual clarity.
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Experience designing tools or creative products such as whiteboards note-taking diagramming or collaboration software.
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Strong ability to turn abstract concepts into concrete design direction and scalable systems.
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Skilled in facilitating design reviews driving consensus and influencing without formal authority.
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Comfortable working closely with engineers and understanding technical constraints.
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Portfolio that shows clear thinking high craft and measurable product outcomes.
Nice to have
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Experience with stylus real-time collaboration or rendering-heavy interfaces.
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Background in motion design information architecture or prototyping complex interactions.
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Thought leadership through writing mentoring or community contributions.
What else would help you but is not required:
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Experience in fast-paced startup environments.
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Familiarity with front-end development principles.
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Thought leadership in the design community such as speaking at conferences or publishing articles.
Even if you don’t meet all the criteria listed above we would still love to hear from you! Goodnotes places a lot of value on learning and development and will support your growth if needed.
The interview process:
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Introductory Call: A conversation with our talent acquisition team to learn more about your background goals and motivation to join Goodnotes.
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Hiring Manager Interview: A one-hour portfolio walkthrough with the Hiring Manager to discuss your experience design approach and impact.
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Team Portfolio Review: A one-hour session with designers and a product manager to explore your work in more depth and understand how you collaborate.
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Panel Interview: A conversation with cross-functional partners to assess alignment communication and problem-solving across disciplines.
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Thinking Together Session (AI): A 90-minute collaborative design session focused on AI-assisted workflows and how we can solve complex problems together.
What’s in it for you:
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Meaningful equity in a profitable tech startup.
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Budget for things like noise cancelling headphones setting up your home office personal development professional training and health & wellness
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Sponsored visits to our Hong Kong or London office every 2 years
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Company wide annual offsite
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Flexible working hours and location
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Medical insurance for you and your dependents
Date Posted
11/20/2025
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0
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