Jobs at Apple
774,505 open positions
Apple Inc., founded in 1976 in Cupertino, California, has built a global brand centered on iPhone, iPad, Mac, Apple Watch, and services like iCloud, Apple Music, and App Store. Its reputation for sleek design, tight integration of hardware and software, and relentless focus on user experience has positioned it as a leader in consumer electronics, software, and digital services.
Apple hires across a wide spectrum: hardware engineers, firmware and silicon designers, software developers (iOS, macOS, Swift), UX/UI designers, product managers, supply‑chain and manufacturing specialists, retail associates, marketing strategists, finance analysts, legal counsel, and data scientists. Candidates can expect a rigorous interview loop that blends technical problem‑solving with cultural fit, a strong emphasis on collaboration across disciplines, and opportunities to work on projects that reach millions of users worldwide.
By browsing Apple listings on Job Transparency you gain instant access to the exact salary range, bonus potential, and employee satisfaction scores for each role. This data lets you benchmark against the market, assess how your experience aligns with compensation, and prepare realistic negotiation figures—giving you a clear advantage over competitors who rely only on anecdotal salary reports.
Cloud Infrastructure Business Operations Analyst
Company: Apple
Location: Cupertino, CA
Posted Jan 23, 2025
Apple is seeking an experienced Third Party Cloud Infrastructure governance analyst for a strategic role. The analyst will drive process governance, approve resources, and provide spend details to leadership. Key responsibilities include managing third-party cloud resource requests, understanding Apple's internal offerings, and collaborating with engineering and finance teams. The role requires 5+ years of relevant experience, strong communication skills, and the ability to work in a dynamic environment. Preferred qualifications include deep understanding of cloud providers and advanced data analysis skills. The base pay range is between $139,200 and $258,700, with additional benefits and potential bonuses.
Sr SAP Cybersecurity Engineer, Enterprise Systems
Company: Apple
Location: Austin, TX
Posted Jan 23, 2025
ML Compute Acceleration Engineer
Company: Apple
Location: Weston, MA
Posted Jan 23, 2025
Apple's Compute Frameworks team is recruiting exceptional machine learning and GPU programming engineers. The role involves optimizing machine learning computation graphs, defining and implementing APIs, developing and maintaining MLIR dialect, and tuning GPU and Neural Engine accelerated compute. The ideal candidate should have proven programming skills, understanding of machine learning fundamentals, GPU compute programming models, and experience with system level programming and computer architecture.
ML Frameworks Engineer, Personalization
Company: Apple
Location: Seattle, WA
Posted Jan 23, 2025
The Apple Services Engineering (ASE) team, responsible for powering services like App Store, Apple TV, Apple Music, and more, is seeking a Software Engineer with 5+ years of industry experience. The role involves designing and building a new generation of ML platform and core infrastructure for various Apple Services. The engineer will collaborate with a diverse team of experts, developing frameworks for both cloud and device platforms. The ideal candidate will have proficiency in Swift, experience in distributed computing, micro-services architecture, and server-side technologies, and excellent interpersonal and communication skills.
AIML - Machine Learning Engineer, Siri and Information Intelligence
Company: Apple
Location: Cupertino, CA
Posted Jan 23, 2025
UI Software Development Engineer - Apple Vision Pro
Company: Apple
Location: Irvine, CA
Posted Jan 23, 2025
Apple is seeking a Software Engineer for the Vision Products Group (VPG) to work on Apple Vision Pro running VisionOS. The role involves developing new user-interface features for the internal media delivery pipeline, using a modern toolchain and tech stack. The engineer will directly impact the user experience and contribute to the success of products. Apple offers a competitive base pay range between $166,600 and $250,600, along with comprehensive benefits and opportunities for professional growth. The company values diversity and inclusion, and the role is open to motivated individuals interested in Apple Immersive Video formats.
Experience Strategy Director, Marcom Interactive
Company: Apple
Location: Sunnyvale, CA
Posted Jan 23, 2025
CAD Engineer - Formal Verification
Company: Apple
Location: Beaverton, OR
Posted Jan 23, 2025
The job posting is for a Formal Verification CAD engineering role at Apple, focusing on designing and manufacturing high-performance, power-efficient processors. The role involves developing, maintaining, and enhancing formal verification flows, supporting existing Jasper reset analysis, SEC, and formal proofing flows. The ideal candidate should have experience in scripting languages like Python, Perl, Kotlin, or TCL, and in software development with test in mind. They should also be proficient in Verilog and System Verilog. The role offers opportunities for detailed application profiling, tuning, and developing Continuous Integration/Deployment pipelines. Collaboration with other CAD teams and co-developing existing systems is also part of the role.
Silicon Validation Software Engineer: Embedded and Low-level Programming
Company: Apple
Location: Cupertino, CA
Posted Jan 23, 2025
Apple is seeking software engineers with embedded software development experience to join a fast-paced environment. The role involves developing embedded software solutions, debugging and bringing up next-generation SOCs, and contributing to the Common Firmware Environment and RTOS. The successful candidate will have a significant impact on delivering high-quality Apple products to millions of customers. Minimum qualifications include a bachelor's degree and 3 years of relevant industry experience. Preferred qualifications include proficiency in C/C++, understanding of ARM specifications, and experience with IO protocols and DRAM initialization.