Jobs at Apple

774,938 open positions

Apple Inc., founded in 1976 in Cupertino, California, has built a global brand centered on iPhone, iPad, Mac, Apple Watch, and services like iCloud, Apple Music, and App Store. Its reputation for sleek design, tight integration of hardware and software, and relentless focus on user experience has positioned it as a leader in consumer electronics, software, and digital services.

Apple hires across a wide spectrum: hardware engineers, firmware and silicon designers, software developers (iOS, macOS, Swift), UX/UI designers, product managers, supply‑chain and manufacturing specialists, retail associates, marketing strategists, finance analysts, legal counsel, and data scientists. Candidates can expect a rigorous interview loop that blends technical problem‑solving with cultural fit, a strong emphasis on collaboration across disciplines, and opportunities to work on projects that reach millions of users worldwide.

By browsing Apple listings on Job Transparency you gain instant access to the exact salary range, bonus potential, and employee satisfaction scores for each role. This data lets you benchmark against the market, assess how your experience aligns with compensation, and prepare realistic negotiation figures—giving you a clear advantage over competitors who rely only on anecdotal salary reports.

RFIC - PLL Design Engineer

Company: Apple

Location: Irvine, CA

Posted Jan 13, 2025

Apple is seeking an RFIC-PLL Designer to lead the design of radio transceiver chains, including analog PLLs, digital PLLs, VCOs, DCOs, LOGen, and chain of blocks in RX and TX. The role involves driving radio KPIs to meet product requirements, working with multi-functional teams, and providing hands-on design contributions from concept to transistor-level feasibility studies. The ideal candidate should have a BS and 3+ years of relevant industry experience, with expertise in RF/analog and mixed-signal design, and proficiency in tools like Cadence Virtuoso, Spectre RF, Matlab, and EM simulation tools.

CPU Clock Implementation Engineer

Company: Apple

Location: Austin, TX

Posted Jan 13, 2025

Apple is seeking a CPU Clock Implementation Engineer to drive planning, design, implementation, and analysis of clocks. The role involves working on clock planning, building simulation models, physical implementation, clock analysis, power grid methodologies, and physical design of blocks. The ideal candidate should have a BS degree and 10+ years of relevant industry experience, with expertise in physical design, analysis, and verification on large processor or SOC designs. Knowledge of low power design, physical construction, Spice, EM/IR-Drop/Noise, SIGEM analysis, formal verification, physical verification, and DFM is required. Experience with scripting languages such as Perl/Tcl is preferred. Apple values diversity and equal opportunity, and the role offers the chance to work on groundbreaking Apple products.

Computer Vision/Machine Learning Algorithm Engineer

Company: Apple

Location: Sunnyvale, CA

Posted Jan 13, 2025

Apple seeks a Computer Vision/ML Engineer to innovate biometric algorithms for next-gen products. The role offers competitive pay, benefits, and opportunities to shape future tech with a collaborative team.

CAD Engineer - Design Verification Tools and Infrastructure

Company: Apple

Location: Cupertino, CA

Posted Jan 13, 2025

The job posting is for a role in Apple's Silicon Technologies group, focusing on developing software systems for regression-testing silicon designs. The role involves working closely with EDA vendors, implementing new functionality, and leveraging ML techniques. The position requires experience in Python, CAD tools, and OOP programming languages.

GPU RTL Design Engineer

Company: Apple

Location: San Diego, CA

Posted Jan 13, 2025

Apple is seeking a GPU Design Engineer with a BS and at least 10 years of industry experience. The role involves designing power-efficient, high-performance GPUs for mobile devices and personal computers. Key responsibilities include delivering high-quality graphics IP, exploring design trade-offs, and collaborating with multi-functional teams. The ideal candidate should have expert knowledge in System Verilog HDL, low-power techniques, and timing optimizations. Preferred qualifications include experience in GPU Schedulers, Execution Units, Texture/Pixel Units, or Caches, and understanding of synthesis tools, timing analysis, floor planning, and PNR flow. The base pay range is between $166,600 and $296,300, with additional benefits including comprehensive medical and dental coverage, retirement benefits, and educational reimbursement.

GPU Physical Design Engineer, STA/Timing

Company: Apple

Location: Austin, TX

Posted Jan 13, 2025

This job posting is for a role in the Silicon Engineering group at Apple, where the successful candidate will design and manufacture next-generation, high-performance, power-efficient processors. Key responsibilities include timing closure of complex GPU designs, collaborating with various teams for design practices, and driving tapeout activities. The ideal candidate will have a Bachelor's degree in Computer Science or Engineering, experience in STA and timing closure, and proficiency in scripting languages. A Masters degree, experience with EDA tools, and understanding of STA concepts are preferred.

Image Signal Processing Engineer, Platform Architecture

Company: Apple

Location: Cupertino, CA

Posted Jan 13, 2025

The job posting is for a role in Apple's Architecture group, focusing on connecting hardware and software into a unified system. The role involves collaborating with engineers across Apple to design system-on-a-chip architecture, develop algorithms for image quality, power and thermal performance, and enable new camera module technologies. The ideal candidate will have a strong background in image processing, hardware algorithms, and C++ programming.

iPad Touch HW - Touch EE Engineer

Company: Apple

Location: Austin, TX

Posted Jan 13, 2025

The Sensor Technology team at Apple develops cutting-edge sensor solutions and technologies that enable the world's best user-experience. The team features a collaborative environment that fosters engineering excellence, creativity, and innovation.

Optical Sensing PD - Mechanical Engineer

Company: Apple

Location: Cupertino, CA

Posted Jan 13, 2025

Apple's Optical Sensing Product Design team is recruiting a mechanical engineer to design and develop optical sensing systems for Apple's product portfolio. The role involves leading end-to-end design, development, and validation of spectral sensing technology. The engineer will work with a multifunctional team, specifying, developing, characterizing, and validating mechanical designs. Key responsibilities include identifying design tradeoffs, designing optical modules, ensuring system integration, and collaborating with component and manufacturing partners. The ideal candidate should have experience in miniature component or opto-mechanical modules design, proficiency in 3D CAD (NX preferred), and knowledge of GD&T, tolerance analyses, and manufacturing processes. A BS and at least 3 years of relevant experience are required, with a preferred graduate degree in Mechanical Engineering or related fields. The role offers a base pay range between $143,100 and $264,200, along with comprehensive benefits and potential for stock ownership.

Automation Program Lead, Product Operations

Company: Apple

Location: Cupertino, CA

Posted Jan 13, 2025

Apple is seeking an Automation Program Lead to transform and optimize business processes. The role involves developing a strategic roadmap for intelligent process automation, identifying automation opportunities, and leading cross-functional teams. The ideal candidate should have a technical background in robotic process automation, strong communication skills, and the ability to manage complex initiatives. The compensation range is between $151,200 and $227,600, with additional benefits and stock programs. Apple values inclusion and diversity, ensuring equal opportunity for all applicants.

CAD ML Timing Optimization Engineer

Company: Apple

Location: Sunnyvale, CA

Posted Jan 13, 2025

Apple is seeking a CAD ML Timing Optimization Engineer to join their Silicon Technologies group. The role involves designing and manufacturing high-performance, power-efficient processors and SoCs, ensuring seamless operation of Apple products. The engineer will deliver methodology and tool solutions for static timing closure and power optimization, applying data science and ML analytics. They will collaborate with silicon design, CAD, and EDA partners to identify and solve flow deficiencies. Minimum qualifications include a BS degree and 10+ years of relevant industry experience, proficiency in Python and C++, and experience with ML and GPU accelerated approaches. The role offers a base pay range between $175,800 and $312,200, along with comprehensive benefits and opportunities for career advancement.

Art Director, Screens

Company: Apple

Location: Sunnyvale, CA

Posted Jan 13, 2025

Apple's Marcom team is seeking an Art Director for the Screens Design Team. The role involves crafting compelling on-device storytelling for Apple products, from conceptualization to delivery. The ideal candidate will have 6+ years of design, art direction, or motion graphics experience, and a strong portfolio. They should be curious about evolving design tools and technologies, and possess excellent design and conceptual skills. The role offers a competitive base pay range between $115,100 and $216,900, along with comprehensive benefits and opportunities for professional growth.

Frequently Asked Questions

What is it like to work at Apple?
Apple’s culture blends secrecy with collaboration. Employees work in small, cross‑functional squads that focus on iterative design and rapid prototyping. The company offers comprehensive benefits—health, vision, dental, stock options, generous parental leave, free on‑site meals, and a wellness program. While the pace can be intense, the opportunity to contribute to products that reshape industries and the emphasis on detail and innovation create a highly rewarding environment for those who thrive under high expectations.
What types of positions are available at Apple?
The 12,193 openings span categories such as: • Engineering: hardware, firmware, silicon, software, data science, AI/ML • Design: UX, UI, industrial, graphics • Product: product management, project management • Operations: supply chain, manufacturing, logistics • Business: finance, accounting, legal, compliance • Services: cloud, infrastructure, support • Retail: store operations, customer experience • Marketing & communications • Diversity & inclusion • Corporate roles across all functions.
How can I stand out as an applicant for Apple?
Stand out by: 1) Demonstrating a deep understanding of Apple’s design philosophy—show how your work prioritizes simplicity, usability, and performance. 2) Building a portfolio that includes projects where you solved complex problems under tight constraints. 3) Tailoring your resume to highlight metrics—e.g., reduced load times by X%, increased sales by Y%. 4) Preparing for Apple’s interview style: practice coding puzzles, system design questions, and behavioral stories that reflect teamwork and creativity. 5) Showing genuine passion for Apple products—highlight personal projects or contributions to open source that align with Apple’s ecosystem.

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