Jobs at Bungie

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Browse 554 current job openings at Bungie. View positions with transparent salary information, job description sentiment analysis, and key phrase insights to help you make an informed career decision.

Destiny 3D Character Art Outsourcing Specialist

Company: Bungie

Location: Remote

Posted Mar 12, 2024

<p>Bungie is looking for a skilled and dedicated Character Art Outsource Specialist who will work closely with the Art Outsource Lead Art Director and various other disciplines who are part of the ExDev team to create breathtaking and compelling content for the game As a Character Art Outsource Specialist you will be responsible for managing the outsourcing process of character art assets like armor and accessories by supporting and advocating the games art direction and goals to external studios In other words you will help ensure the delivery of highquality art from external vendors which conforms to our artistic vision and technical requirements <p> <p>Additionally you will help oversee the integration process of the character models into the game engine to add things like shader materials and glows which all combine to create the final look of the character art If this role speaks to you we are right there with you its what drives us every day Give us a shout we want to hear from you<p> <p><strong>RESPONSIBILITIES<strong><p> <ul><li>Collaborate with the Art Leads Art Directors Technical Artists and Concept Artists to understand and communicate the artistic vision style and technical specifications for characters in the game<li> <li>Partner with other disciplines including Producers 3D Modelers Technical Artists Concept Artists and VFX Artists to help define and communicate the scope of work for character art outsourcing tasks<li> <li>Oversee the outsourcing of character art assets through all stages of development including blockout high and low poly modeling texturing and integration<li> <li>Follow the ExDev teams review process to provide ongoing timely clear and concise feedback to our ExDev partners who are working on art assets to ensure their work achieves the projects artistic and technical goals while keeping to a schedule<li> <li>Update the task status for each asset as they progress through the art pipeline to ensure accurate tracking and alignment with project schedules<li> <li>Help document and facilitate the 3D Character workflow between ExDev and inhouse<li> <li>Stay up to date with the latest industry trends tools and techniques related to character art in video games Provide guidance and support to vendors in implementing optimal workflows file formats and technical requirements for character art production<li> <li>Create andor modify existing assets as necessary<li> <ul><p><strong>REQUIRED SKILLS<strong><p> <ul><li>Strong understanding of human anatomy character design organic and hard surface modeling techniques and PBR texturing and shading methods<li> <li>Expert knowledge of Maya Substance Painter Zbrush Marmoset Toolbag and Photoshop<li> <li>Portfolio showcasing exceptional character design and art skills and a proficiency with high to low poly modeling pipelines<li> <li>Keen eye for detail and quality and the ability to identify and address potential issues or improvements within character art assets<li> <li>Ability to provide clear artistic direction feedback and constructive criticism to maintain visual consistency and quality standards<li> <li>Excellent communication and organizational skills Ability to articulate clearly to others verbally through writing and with images to provide guidance and feedback while being professional and diplomatic<li> <li>Ability to work collaboratively within a diverse team environment fostering positive relationships and promoting a culture of creativity excellence and continuous improvement<li> <li>Outstanding ability to problemsolve and drive creative solutions<li> <li>Task driven selfmotivated and proactive<li> <ul><p><strong>NICETOHAVE SKILLS<strong><p> <ul><li>An understanding and passion for graphic design and fashion design as they relate to character art in video games<li> <li>The ability to align with multiple different art styles is highly desirable<li> <li>A passion and knowledge for video games and the gaming industry and or experience in character art production outsourcing or related roles within the video game industry<li> <ul><div> <div> <p>Listed below is this roles base pay range In other locations that Bungie has approved for remote work this pay range may be adjusted up to + 10 and some roles may be classified as nonexempt hourly <br >This range is determined by an array of factors including training transferable skills work experience business needs and market demands Additionally it is subject to change and may be modified in the future <br >In the journey to make incredible worlds Bungie employees dont simply do meaningful work they receive meaningful support Competitive salaries and discretionary bonus opportunities are just the start We offer comprehensive healthcare coverage generous 401k matching flexible time off policies paid parental leave social clubs and so much more Check out our benefits page Benefits Bungie Careers to see all the perks that come with joining Bungie<p> <p>Bellevue Pay Range<p> <p><span>$78000<span><span><span><span>$101000 USD<span><p> <div> <div> <div> <p> <p> <div> <p>Bungie fulltime noncontract employees in the US also receive<p> <ul><li>20 days of accrued timeoff in the form of PTO and sabbatical days depending on the level of the position<li> <li>10 paid Floating Days annually prorated in the first year of employment based on start date<li> <li>10 paid Bungieobserved holidays annually<li> <li>One hour of Paid Sick Time PST for every 30 hours worked <li> <ul><p>Contract and International FTE employees receive competitive benefits through their relevant contracting agency<p> <div> <p><em>So you dont meet every requirement listed in this job description Do you think your experience level is not where it needs to be Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification Bungie is focused on building a diverse inclusive and equitable workplace If youre interested in this position but your past experience doesnt line up perfectly with every qualification in the job description we want you to apply anyway The right role for you may be right around the corner<em><p> <p> <p> <p><em>Most Bungie fulltime employees will adopt a digital first approach allowing remote work in Bungie approved locations outside of positions identified as 100 onsite in BellevueSeattle or individuals preferring a hybridflex environment Prospective fulltime employees located outside of CA CO DC FL GA ID IL MA MD MI MN NC NJ NY OR TN TX UT VA WA or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our thirdparty employervendor and Bungie Bungies remote policy is subject to change at the companys discretion <em><p> <div>

Contract Bungie Foundation Communications Manager

Company: Bungie

Location: Remote

Posted Apr 15, 2024

The Bungie Foundation is looking for a seasoned communications manager to drive the voice of the foundation to its community, supporters, and stakeholders. The role involves developing and executing innovative communications across various platforms, including social media, blogs, and press releases.

Destiny Weapons Designer (Senior to Staff)

Company: Bungie

Location: Remote

Posted Mar 20, 2024

Bungie is seeking a highly technical, creative, and team-oriented Weapons Designer to work on Destiny 2. The job requires previous experience as a Gameplay Systems Designer, social intelligence, and ability to handle ambiguity. The company offers competitive salaries, benefits, and a positive work environment.

Incubation Senior Gameplay Engineer

Company: Bungie

Location: Remote

Posted Mar 14, 2024

<p>Would you like to work on a new IP and new genre at Bungie that combines amazing action feel with lighthearted and whimsical characters Are you excited to work on joyful PvP combat and action gameplay<span dataccpchar= dataccpcharstyledefn= objectid= paragraph= font=> <span><span dataccpprops=> <span><p> <p><span datacontrast=none><span dataccpchar=>As a Senior Gameplay Engineer at Bungie you will build and tune new multiplayer gameplay elements along with everything that makes a character feel amazing character abilities and movement controls camera etc using a wide range of technologies Most importantly you will work with a fun dedicated and passionate crossdiscipline team devoted to making a new franchise at Bungie<span dataccpchar= dataccpcharstyledefn= objectid= paragraph= font=> <span><span><span> <br ><span datacontrast=auto><span dataccpchar=> <span><span> <br ><span datacontrast=none><span dataccpchar=>We look for candidates who value joining a missionfocused team with a diverse set of backgrounds experiences interests and viewpoints<span><span dataccpchar=> <span><span><span dataccpprops=> <span><p> <p><span datacontrast=none><span dataccpchar=><strong>RESPONSIBILITIES<strong><span><span><span datacontrast=none><span dataccpchar=> <span><span><span dataccpprops=> <span><p> <ul><li><span datacontrast=none><span dataccpchar=> With minimal oversight build and maintain productionquality gameplay systems workflows and tools in C++ on Unreal 5<span dataccpchar=> <span><span><span><li> <li><span datacontrast=none><span dataccpchar=> Provide technical guidance to teammates ranging from shortterm problem solving to longterm roadmap planning<span dataccpchar=> <span><span><span><li> <li><span datacontrast=none><span dataccpchar=> Collaborate daily with a crossdisciplinary team to build new gameplay experiences<span dataccpchar=> <span><span><span><li> <ul><p><span datacontrast=none><span dataccpchar=><strong>REQUIRED SKILLS<strong><span><span><span datacontrast=none><span dataccpchar=> <span><span><span dataccpprops=> <span><p> <ul><li><span datacontrast=none><span dataccpchar=> Ability to write debug and maintain code in C++<span dataccpchar=> <span><span><span><li> <li><span datacontrast=none><span dataccpchar=> Ability to communicate with customers of different technical and nontechnical backgrounds to help them navigate technology and achieve their goals<span dataccpchar=> <span><span><span><li> <li><span datacontrast=none><span dataccpchar=> Experience building multiplayer action gameplay systems ex character abilities and movement controls camera attributes damage etc<span dataccpchar=> <span><span><span><li> <li><span datacontrast=none><span dataccpchar=> Experience solving game problems rooted in math ex kinematics collision cameras etc<span><span><span dataccpprops=> <span><li> <ul><p><span datacontrast=none><span dataccpchar=> <span><span><span datacontrast=none><span dataccpchar=><strong>NICE TO HAVE SKILLS<strong><span><span><span datacontrast=none><span dataccpchar=> <span><span><span dataccpprops=> <span><p> <ul><li><span datacontrast=none><span dataccpchar=> Experience with development using the Unreal Engine<span><span><li> <li><span datacontrast=none><span dataccpchar=> Eye for games with great controls and responsive feedback<span dataccpchar=> <span><span><span><li> <li><span datacontrast=none><span dataccpchar=> Experience with development on a variety of platforms PC console mobile<span><span><li> <ul><div> <div> <p>Listed below is this roles base pay range In other locations that Bungie has approved for remote work this pay range may be adjusted up to + 10 and some roles may be classified as nonexempt hourly <br >This range is determined by an array of factors including training transferable skills work experience business needs and market demands Additionally it is subject to change and may be modified in the future <br >In the journey to make incredible worlds Bungie employees dont simply do meaningful work they receive meaningful support Competitive salaries and discretionary bonus opportunities are just the start We offer comprehensive healthcare coverage generous 401k matching flexible time off policies paid parental leave social clubs and so much more Check out our benefits page Benefits Bungie Careers to see all the perks that come with joining Bungie<p> <p>Bellevue Pay Range<p> <p><span>$162000<span><span><span><span>$191000 USD<span><p> <div> <div> <div> <p> <p> <div> <p>Bungie fulltime noncontract employees in the US also receive<p> <ul><li>20 days of accrued timeoff in the form of PTO and sabbatical days depending on the level of the position<li> <li>10 paid Floating Days annually prorated in the first year of employment based on start date<li> <li>10 paid Bungieobserved holidays annually<li> <li>One hour of Paid Sick Time PST for every 30 hours worked <li> <ul><p>Contract and International FTE employees receive competitive benefits through their relevant contracting agency<p> <div> <p><em>So you dont meet every requirement listed in this job description Do you think your experience level is not where it needs to be Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification Bungie is focused on building a diverse inclusive and equitable workplace If youre interested in this position but your past experience doesnt line up perfectly with every qualification in the job description we want you to apply anyway The right role for you may be right around the corner<em><p> <p> <p> <p><em>Most Bungie fulltime employees will adopt a digital first approach allowing remote work in Bungie approved locations outside of positions identified as 100 onsite in BellevueSeattle or individuals preferring a hybridflex environment Prospective fulltime employees located outside of CA CO DC FL GA ID IL MA MD MI MN NC NJ NY OR TN TX UT VA WA or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our thirdparty employervendor and Bungie Bungies remote policy is subject to change at the companys discretion <em><p> <div>

Marathon Senior 3D Character Art Outsource Specialist

Company: Bungie

Location: Remote

Posted Mar 10, 2024

<p>Bungie is looking for a Senior 3D Art Outsource Character Artist who will work closely with the Art Outsource Lead and Art Director on the teams ExDev art efforts for 3D Character assets such as championing character design to character armoraccessories for the game As a Sr Art Outsource 3D Character Artist you will be responsible for all aspects of strategizing implementing and executing 3D character workflow and integration between ExDev studios and internal teams You will support and advocate the games art direction and goals for the 3D Character art content we will create with ExDev studios In this role you will be working closely with other disciplines on the team to create breathtaking and compelling content for the gameIf this role speaks to you we are right there with you its what drives us every day Give us a shout we want to hear from you We are the makers of worlds dreams and amazing things<p> <p><strong>RESPONSIBILITIES<strong><p> <ul><li>Collaborate with the Art Director and the Art Outsource Lead to align visual quality and communicate goals for ExDev 3D Character content expectations<li> <li>Partner with other disciplines to create 3D Character assets that fulfill the visual style and gameplay goals<li> <li>Advocate inspire and ensure that ExDev 3D Character assets are consistent with defined visual style for the game with other creatives<li> <li>Ensure ongoing timely feedback to ExDev partners working on art assets<li> <li>Accurately estimate the time necessary to complete individual art assets<li> <li>Create andor modify existing assets as necessary<li> <li>Work closely with cross discipline teams to identify and collaborate on ExDev and inhouse pipeline innovations<li> <li>Document and facilitate the 3D Character workflow between ExDev and inhouse<li> <ul><p><strong>REQUIRED SKILLS<strong><p> <ul><li>Strong understanding of human anatomy product and industrial design<li> <li>Expert knowledge of 3D Max or Maya Blender Substance Painter Photoshop andor Zbrush<li> <li>Proficient with high to low poly pipelines<li> <li>Strong communication and organizational skills<li> <li>Ability to work well in a team environment and participate in constructive critiques giving and receiving feedback<li> <li>Outstanding ability to problemsolve and drive creative solutions<li> <li>Be task driven selfmotivated and proactive<li> <ul><p><strong>NICETOHAVE SKILLS<strong><p> <ul><li>Understanding and passion for graphic design and fashion design<li> <li>A passion for games<li> <ul><div> <div> <p>Listed below is this roles base pay range In other locations that Bungie has approved for remote work this pay range may be adjusted up to + 10 and some roles may be classified as nonexempt hourly <br >This range is determined by an array of factors including training transferable skills work experience business needs and market demands Additionally it is subject to change and may be modified in the future <br >In the journey to make incredible worlds Bungie employees dont simply do meaningful work they receive meaningful support Competitive salaries and discretionary bonus opportunities are just the start We offer comprehensive healthcare coverage generous 401k matching flexible time off policies paid parental leave social clubs and so much more Check out our benefits page Benefits Bungie Careers to see all the perks that come with joining Bungie<p> <p>Bellevue Pay Range<p> <p><span>$106000<span><span><span><span>$129000 USD<span><p> <div> <div> <div> <p> <p> <div> <p>Bungie fulltime noncontract employees in the US also receive<p> <ul><li>20 days of accrued timeoff in the form of PTO and sabbatical days depending on the level of the position<li> <li>10 paid Floating Days annually prorated in the first year of employment based on start date<li> <li>10 paid Bungieobserved holidays annually<li> <li>One hour of Paid Sick Time PST for every 30 hours worked <li> <ul><p>Contract and International FTE employees receive competitive benefits through their relevant contracting agency<p> <div> <p><em>So you dont meet every requirement listed in this job description Do you think your experience level is not where it needs to be Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification Bungie is focused on building a diverse inclusive and equitable workplace If youre interested in this position but your past experience doesnt line up perfectly with every qualification in the job description we want you to apply anyway The right role for you may be right around the corner<em><p> <p> <p> <p><em>Most Bungie fulltime employees will adopt a digital first approach allowing remote work in Bungie approved locations outside of positions identified as 100 onsite in BellevueSeattle or individuals preferring a hybridflex environment Prospective fulltime employees located outside of CA CO DC FL GA ID IL MA MD MI MN NC NJ NY OR TN TX UT VA WA or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our thirdparty employervendor and Bungie Bungies remote policy is subject to change at the companys discretion <em><p> <div>

Contract Bungie Foundation Communications Manager

Company: Bungie

Location: Remote

Posted Mar 21, 2024

The Bungie Foundation is seeking a seasoned communications manager to lead its voice to the community, supporters, and stakeholders. The role involves developing and executing innovative communications strategies across various platforms, including social media, blogs, and press releases. The ideal candidate should be a flexible, motivated self-starter with relevant experience in gaming, entertainment, or non-profit sectors. They should possess strong communication skills, strategic thinking, and the ability to quantify results with data analysis. The role offers a competitive base pay range of $120,000—$140,000 USD in the greater Seattle area, along with comprehensive benefits for full-time employees.

Marathon Concept Art Outsource Specialist

Company: Bungie

Location: Remote

Posted Mar 10, 2024

<p>Do you want to play a pivotal role in shaping art assets from their inception until they are delivered into the hands of millions of fans Are you looking for an opportunity to grow as part of a talented art team while contributing to bestinclass gaming experiences Bungie is looking for the right person with the organization and creativity to help build art that inspires<p> <p>The ideal candidate will have experience in the intake and oversight of outsourced assets They should have a background in concept art and game development with an eye for design fundamentals have exceptional communication skills and attention to detail As a Concept Outsource Specialist you will work closely with the Marathon concept art team and provide critique during the creative process You will collaborate across art disciplines as a key part of the External Development art team<p> <p><strong>RESPONSIBILITIES<strong><p> <ul><li>Partner with the Concept Art Lead to foster healthy working relationships between internal and external teams<li> <li>Work with Concept Art lead to review concept art and provide feedback and reference paintovers and written guidance with adherence to Marathon franchise art vision<li> <li>Prioritize daytoday intake of concept art ensuring feedback is provided in a timely manner<li> <li>Maintain documentation for a backlog of art content<li> <li>Collaborate with art direction and design teams to generate briefs and ideate compelling thematic content for future releases<li> <li>Collaborate with internal Art Directors art discipline leads and outsource producers to track incoming assets and future work<li> <ul><p><strong>REQUIRED SKILLS<strong><p> <ul><li>Outstanding oral and written communication skills<li> <li>A passion for external development and desire to collaborate with external studios and freelance artists<li> <li>Fluency in game art pipelines<li> <li>Understanding of industry standard 2D3D art software<li> <li>Solid foundational understanding of both character and hard surface art with a keen eye for detail<li> <li>The ability to carry an idea from conceptual sketch phase to productionready illustration with an understanding of translating these ideas to ingame content<li> <li>Strong understanding of graphic design and industrial design principles realistic character proportion and anatomy and advanced understanding of fashion and thematic costume design<li> <li>An online portfolio demonstrating art amp design fundamentals<li> <li>Experience with highvolume and fastmoving development cycles<li> <li>Practical problemsolving skills<li> <ul><p><strong>NICETOHAVE SKILLS<strong><p> <ul><li>Proficiency in Autodesk Shotgrid<li> <li>Experience with proprietary game engines and tools<li> <li>Understanding and passion for graphic design and fashion design<li> <ul><div> <div> <p>Listed below is this roles base pay range In other locations that Bungie has approved for remote work this pay range may be adjusted up to + 10 and some roles may be classified as nonexempt hourly <br >This range is determined by an array of factors including training transferable skills work experience business needs and market demands Additionally it is subject to change and may be modified in the future <br >In the journey to make incredible worlds Bungie employees dont simply do meaningful work they receive meaningful support Competitive salaries and discretionary bonus opportunities are just the start We offer comprehensive healthcare coverage generous 401k matching flexible time off policies paid parental leave social clubs and so much more Check out our benefits page Benefits Bungie Careers to see all the perks that come with joining Bungie<p> <p>Bellevue Pay Range<p> <p><span>$106000<span><span><span><span>$129000 USD<span><p> <div> <div> <div> <p> <p> <div> <p>Bungie fulltime noncontract employees in the US also receive<p> <ul><li>20 days of accrued timeoff in the form of PTO and sabbatical days depending on the level of the position<li> <li>10 paid Floating Days annually prorated in the first year of employment based on start date<li> <li>10 paid Bungieobserved holidays annually<li> <li>One hour of Paid Sick Time PST for every 30 hours worked <li> <ul><p>Contract and International FTE employees receive competitive benefits through their relevant contracting agency<p> <div> <p><em>So you dont meet every requirement listed in this job description Do you think your experience level is not where it needs to be Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification Bungie is focused on building a diverse inclusive and equitable workplace If youre interested in this position but your past experience doesnt line up perfectly with every qualification in the job description we want you to apply anyway The right role for you may be right around the corner<em><p> <p> <p> <p><em>Most Bungie fulltime employees will adopt a digital first approach allowing remote work in Bungie approved locations outside of positions identified as 100 onsite in BellevueSeattle or individuals preferring a hybridflex environment Prospective fulltime employees located outside of CA CO DC FL GA ID IL MA MD MI MN NC NJ NY OR TN TX UT VA WA or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our thirdparty employervendor and Bungie Bungies remote policy is subject to change at the companys discretion <em><p> <div>

Destiny Gameplay Engineer - Commercialization (Senior to Architect)

Company: Bungie

Location: Bellevue

Posted Apr 28, 2024

<p>Do you take pride in your ability to build things that customers will want to purchase and present them reliably and understandably Are you excited to take on new and diverse challenges as needed to serve customer experience from backend services to action gameplay upgrades Are you able to engage directly with a crossdisciplinary team to gather requirements and map them to new and existing technologies Would you like to work on worlds that bring people together at a company that values worklife balance and is invested in creating an inclusive workplace for every employee<p> <p>As a Gameplay Systems Engineer on the Commercialization team you will be responsible for designing developing maintaining and evolving Destinys showcase of products and offerings Youll learn to work within our engine expanding its capabilities and crafting incredible player experiences Most importantly youll work with a fun and energetic team dedicated to improving our craft<p> <p><strong>RESPONSIBILITIES<strong><p> <ul><li>Collaborate with business UI design and other teams to identify technical solutions<li> <li>Build extend and maintain commercialization features workflows and tools<li> <li>Build and maintain productionquality C++ code<li> <li>Collaborate daily with a crossdisciplinary team to build amazing new technology including forays beyond the core C++ engine eg C++C scalable online services<li> <ul><p>Additional for Architect<p> <ul><li>Work with Engineers on other teams to build technical plans and coordinate deliveries<li> <ul><p><strong>REQUIRED SKILLS<strong><p> <ul><li>Professional experience developing in C++ <li> <li>Experience working on largescale clientserver architectures<li> <li>Experience building and supporting systemic gameplay features such as itemization economy progression ingame storefronts purchasingMTX or similar<li> <li>Ability to communicate effectively with customers of different technical and nontechnical backgrounds to build features and achieve goals<li> <ul><p>Additional for Architect<p> <ul><li>Experience leading technical projects or managing other Engineers<li> <ul><p><strong>NICETOHAVE SKILLS<strong><p> <ul><li>Experience working with modern console architectures and multiplatform systems<li> <li>Willingness to manage or mentor other engineers<li> <ul><div> <div> <p>Listed below are the two base pay ranges associated with this role at multiple levels In other locations that Bungie has approved for remote work this pay range may be adjusted up to + 10 and some roles may be classified as nonexempt hourly <br >This range is determined by an array of factors including training transferable skills work experience business needs and market demands Additionally it is subject to change and may be modified in the future <br >In the journey to make incredible worlds Bungie employees dont simply do meaningful work they receive meaningful support Competitive salaries and discretionary bonus opportunities are just the start We offer comprehensive healthcare coverage generous 401k matching flexible time off policies paid parental leave social clubs and so much more Check out our benefits page Benefits Bungie Careers to see all the perks that come with joining Bungie<p> <p>Bellevue Pay Range I<p> <p><span>$162000<span><span><span><span>$191000 USD<span><p> <div> <div> <p>Bellevue Pay Range II<p> <p><span>$200000<span><span><span><span>$235000 USD<span><p> <div> <div> <div> <p> <p> <div> <p>Bungie fulltime noncontract employees in the US also receive<p> <ul><li>20 days of accrued timeoff in the form of PTO and sabbatical days depending on the level of the position<li> <li>10 paid Floating Days annually prorated in the first year of employment based on start date<li> <li>10 paid Bungieobserved holidays annually<li> <li>One hour of Paid Sick Time PST for every 30 hours worked <li> <ul><p>Contract and International FTE employees receive competitive benefits through their relevant contracting agency<p> <div> <p><em>So you dont meet every requirement listed in this job description Do you think your experience level is not where it needs to be Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification Bungie is focused on building a diverse inclusive and equitable workplace If youre interested in this position but your past experience doesnt line up perfectly with every qualification in the job description we want you to apply anyway The right role for you may be right around the corner<em><p> <p> <p> <p><em>Most Bungie fulltime employees will adopt a digital first approach allowing remote work in Bungie approved locations outside of positions identified as 100 onsite in BellevueSeattle or individuals preferring a hybridflex environment Prospective fulltime employees located outside of CA CO DC FL GA ID IL MA MD MI MN NC NJ NY OR TN TX UT VA WA or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our thirdparty employervendor and Bungie Bungies remote policy is subject to change at the companys discretion <em><p> <div>

Graphics Engineer - Central Tech (Senior to Architect)

Company: Bungie

Location: Remote

Posted Mar 16, 2024

<p>Do you enjoy empowering creative talent with graphics features workflows and tools Would you like to help design and implement realtime rendering algorithms that further enhance the breathtaking visuals of Destiny Marathon and other IPs yet to be announced Are you willing and able to collaborate directly with artists to gather requirements obtain feedback and iterate new systems to a polished sheen<p> <p>As a Senior Graphics Engineer at Bungie you will learn our engines capabilities then help us expand them by building features and pipelines that empower our game teams to craft incredible visual experiences As part of a diverse company that prizes creativity technical excellence and worklife balance you will work with a fun and inspirational crossdiscipline team motivated to create worldclass games<p> <p><strong>RESPONSIBILITIES<strong><p> <ul><li>Build and maintain productionquality C++ and HLSL code<li> <li>Design build extend document and maintain graphics systems and associated tools and workflows with minimal oversight<li> <li>Collaborate daily with a crossdisciplinary team to build amazing new graphics features and workflows<li> <ul><p>Additional for Architect<p> <ul><li>Translate requirements from multiple customers into solutions that align with technical fundamentals and product goals<li> <li>Effectively write clear concise and accurate technical documentation and email communication with the ability to summarize complex topics and achieve alignment across multiple teams<li> <ul><p><strong>REQUIRED SKILLS<strong><p> <ul><li>Strong knowledge of C++ and HLSL<li> <li>Proficiency in 3D math data structures and algorithms<li> <li>Ability to implement modern rendering algorithms and familiarity with rendering techniques used in realtime graphics<li> <li>Comfortable with debugging profiling and optimizing C++ and shader code for production and release<li> <li>Ability to communicate with customers of different technical and nontechnical backgrounds to help them navigate technology and achieve their goals including technical documentation<li> <ul><p>Additional for Architect<p> <ul><li>Experience leading teams developing complex products with significant crossteam dependencies<li> <li>Experience training and mentoring peer and junior engineers<li> <ul><p><strong>NICETOHAVE SKILLS<strong><p> <ul><li>Experience with proprietarycustom rendering engines<li> <li>Experience developing on current generation consoles<li> <ul><div> <div> <p>Listed below are the two base pay ranges associated with this role at multiple levels In other locations that Bungie has approved for remote work this pay range may be adjusted up to + 10 and some roles may be classified as nonexempt hourly <br >This range is determined by an array of factors including training transferable skills work experience business needs and market demands Additionally it is subject to change and may be modified in the future <br >In the journey to make incredible worlds Bungie employees dont simply do meaningful work they receive meaningful support Competitive salaries and discretionary bonus opportunities are just the start We offer comprehensive healthcare coverage generous 401k matching flexible time off policies paid parental leave social clubs and so much more Check out our benefits page Benefits Bungie Careers to see all the perks that come with joining Bungie<p> <p>Bellevue Pay Range I<p> <p><span>$162000<span><span><span><span>$191000 USD<span><p> <div> <div> <p>Bellevue Pay Range II<p> <p><span>$200000<span><span><span><span>$235000 USD<span><p> <div> <div> <div> <p> <p> <div> <p>Bungie fulltime noncontract employees in the US also receive<p> <ul><li>20 days of accrued timeoff in the form of PTO and sabbatical days depending on the level of the position<li> <li>10 paid Floating Days annually prorated in the first year of employment based on start date<li> <li>10 paid Bungieobserved holidays annually<li> <li>One hour of Paid Sick Time PST for every 30 hours worked <li> <ul><p>Contract and International FTE employees receive competitive benefits through their relevant contracting agency<p> <div> <p><em>So you dont meet every requirement listed in this job description Do you think your experience level is not where it needs to be Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification Bungie is focused on building a diverse inclusive and equitable workplace If youre interested in this position but your past experience doesnt line up perfectly with every qualification in the job description we want you to apply anyway The right role for you may be right around the corner<em><p> <p> <p> <p><em>Most Bungie fulltime employees will adopt a digital first approach allowing remote work in Bungie approved locations outside of positions identified as 100 onsite in BellevueSeattle or individuals preferring a hybridflex environment Prospective fulltime employees located outside of CA CO DC FL GA ID IL MA MD MI MN NC NJ NY OR TN TX UT VA WA or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our thirdparty employervendor and Bungie Bungies remote policy is subject to change at the companys discretion <em><p> <div>

Marathon Gameplay Designer (Senior to Staff)

Company: Bungie

Location: Remote

Posted Mar 20, 2024

Bungie is seeking a highly technical, creative, and team-oriented Senior to Staff Gameplay Designer to join their diverse Sandbox Abilities team. The role involves crafting a rich sandbox environment, collaborating with cross-disciplinary teams, and ensuring high-quality gameplay experiences. The ideal candidate should have previous experience as a Sandbox Designer or Gameplay Designer on a AAA or large-scale game, with a strong understanding of combat and character systems. They should also possess excellent collaboration skills, social intelligence, and the ability to handle ambiguity. For Staff level candidates, autonomy, planning, and leadership skills are required. Bungie offers competitive salaries, comprehensive benefits, and a flexible remote work policy.

Marathon Senior 3D Hard Surface Art Outsource Specialist

Company: Bungie

Location: Remote

Posted Mar 10, 2024

<p>Bungie is looking for a 3D Hard Surface Artist who will work closely with the Art Outsource Lead and Art Director on the teams ExDev art efforts for 3D Hard Surface assets such as weapons vehicles and props As an Art Outsource 3D Hard Surface Artist you will be responsible for all aspects of strategizing implementing and executing 3D Hard Surface workflow and integration between ExDev studios and internal teams You will support and advocate the games art direction and goals for the 3D Hard Surface art content we will create with ExDev studios In this role you will be working closely with other disciplines on the team to create breathtaking and compelling content for the game<p> <p>If this role speaks to you we are right there with you its what drives us every day Give us a shout we want to hear from you We are the makers of worlds dreams and amazing things<p> <p><strong>RESPONSIBILITIES<strong><p> <ul><li>Collaborate with the Art Director and the Art Outsource Lead to align visual quality and communicate goals for ExDev 3D content expectations<li> <li>Partner with other disciplines to create 3D assets that fulfill the visual style and gameplay goals<li> <li>Advocate inspire and ensure that ExDev 3D assets are consistent with defined visual style for the game with other creatives<li> <li>Ensure ongoing timely feedback to ExDev partners working on art assets<li> <li>Accurately estimate the time necessary to complete individual art assets<li> <li>Create andor modify existing assets as necessary<li> <li>Work closely with cross discipline teams to identify and collaborate on ExDev and inhouse pipeline innovations<li> <li>Document and facilitate the 3D Hard Surface workflow between ExDev and inhouse<li> <ul><p><strong>REQUIRED SKILLS<strong><p> <ul><li>Strong understanding of weapon and equipment design product and industrial design<li> <li>Expert knowledge of 3D Max or Maya Blender Substance Painter Photoshop andor Zbrush<li> <li>Proficient with high to low poly pipelines<li> <li>Strong communication and organizational skills<li> <li>Ability to work well in a team environment and participate in constructive critiques giving and receiving feedback<li> <li>Outstanding ability to problemsolve and drive creative solutions<li> <li>Be task driven selfmotivated and proactive<li> <ul><p><strong>NICETOHAVE SKILLS<strong><p> <ul><li>Understanding and passion for graphic design<li> <li>A passion for games<li> <ul><div> <div> <p>Listed below is this roles base pay range In other locations that Bungie has approved for remote work this pay range may be adjusted up to + 10 and some roles may be classified as nonexempt hourly <br >This range is determined by an array of factors including training transferable skills work experience business needs and market demands Additionally it is subject to change and may be modified in the future <br >In the journey to make incredible worlds Bungie employees dont simply do meaningful work they receive meaningful support Competitive salaries and discretionary bonus opportunities are just the start We offer comprehensive healthcare coverage generous 401k matching flexible time off policies paid parental leave social clubs and so much more Check out our benefits page Benefits Bungie Careers to see all the perks that come with joining Bungie<p> <p>Bellevue Pay Range<p> <p><span>$106000<span><span><span><span>$129000 USD<span><p> <div> <div> <div> <p> <p> <div> <p>Bungie fulltime noncontract employees in the US also receive<p> <ul><li>20 days of accrued timeoff in the form of PTO and sabbatical days depending on the level of the position<li> <li>10 paid Floating Days annually prorated in the first year of employment based on start date<li> <li>10 paid Bungieobserved holidays annually<li> <li>One hour of Paid Sick Time PST for every 30 hours worked <li> <ul><p>Contract and International FTE employees receive competitive benefits through their relevant contracting agency<p> <div> <p><em>So you dont meet every requirement listed in this job description Do you think your experience level is not where it needs to be Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification Bungie is focused on building a diverse inclusive and equitable workplace If youre interested in this position but your past experience doesnt line up perfectly with every qualification in the job description we want you to apply anyway The right role for you may be right around the corner<em><p> <p> <p> <p><em>Most Bungie fulltime employees will adopt a digital first approach allowing remote work in Bungie approved locations outside of positions identified as 100 onsite in BellevueSeattle or individuals preferring a hybridflex environment Prospective fulltime employees located outside of CA CO DC FL GA ID IL MA MD MI MN NC NJ NY OR TN TX UT VA WA or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our thirdparty employervendor and Bungie Bungies remote policy is subject to change at the companys discretion <em><p> <div>

Destiny Concept Art Outsource Specialist

Company: Bungie

Location: Remote

Posted Mar 12, 2024

<p>Do you want to play a pivotal role in shaping art assets from their inception until they are delivered into the hands of millions of fans Are you looking for an opportunity to grow as part of a talented art team while contributing to bestinclass gaming experiences Bungie is looking for the right person with the organization and creativity to help build art that inspires<p> <p>The ideal candidate will have experience in the intake and oversight of outsourced assets They should have a background in concept art and game development with an eye for design fundamentals have exceptional communication skills and attention to detail As a Concept Outsource Specialist you will work closely with the Destiny 2 concept art team and provide critique during the creative process You will collaborate across art disciplines as a key part of the External Development art team<p> <p><strong>RESPONSIBILITIES<strong><p> <ul><li>Partner with the Concept Art Lead to foster healthy working relationships between internal and external teams<li> <li>Work with Concept Art lead to review concept art and provide feedback and reference paintovers and written guidance with adherence to Destiny 2 franchise art vision<li> <li>Prioritize daily intake of concept art ensuring feedback is provided promptly<li> <li>Maintain documentation for a backlog of art content<li> <li>Collaborate with art direction and design teams to generate briefs and ideate compelling thematic content for future releases<li> <li>Collaborate with internal Art Directors art discipline leads and outsource producers to track incoming assets and future work<li> <ul><p><strong>REQUIRED SKILLS<strong><p> <ul><li>Outstanding oral and written communication skills<li> <li>A passion for external development and desire to collaborate with external studios and freelance artists<li> <li>Fluency in game art pipelines<li> <li>Understanding of industry standard 2D3D art software<li> <li>Solid foundational understanding of both character and hard surface art with a keen eye for detail<li> <li>The ability to carry an idea from conceptual sketch phase to productionready illustration with an understanding of translating these ideas to ingame content<li> <li>Strong understanding of graphic design and industrial design principles realistic character proportion and anatomy and advanced understanding of fashion and thematic costume design<li> <li>An online portfolio demonstrating art amp design fundamentals<li> <li>Experience with highvolume and fastmoving development cycles<li> <li>Practical problemsolving skills<li> <ul><p><strong>NICETOHAVE SKILLS<strong><p> <ul><li>Proficiency in Autodesk Shotgrid<li> <li>Experience with proprietary game engines and tools<li> <li>Understanding and passion for graphic design and fashion design<li> <ul><div> <div> <p>Listed below is this roles base pay range In other locations that Bungie has approved for remote work this pay range may be adjusted up to + 10 and some roles may be classified as nonexempt hourly <br >This range is determined by an array of factors including training transferable skills work experience business needs and market demands Additionally it is subject to change and may be modified in the future <br >In the journey to make incredible worlds Bungie employees dont simply do meaningful work they receive meaningful support Competitive salaries and discretionary bonus opportunities are just the start We offer comprehensive healthcare coverage generous 401k matching flexible time off policies paid parental leave social clubs and so much more Check out our benefits page Benefits Bungie Careers to see all the perks that come with joining Bungie<p> <p>Bellevue Pay Range<p> <p><span>$93000<span><span><span><span>$118000 USD<span><p> <div> <div> <div> <p> <p> <div> <p>Bungie fulltime noncontract employees in the US also receive<p> <ul><li>20 days of accrued timeoff in the form of PTO and sabbatical days depending on the level of the position<li> <li>10 paid Floating Days annually prorated in the first year of employment based on start date<li> <li>10 paid Bungieobserved holidays annually<li> <li>One hour of Paid Sick Time PST for every 30 hours worked <li> <ul><p>Contract and International FTE employees receive competitive benefits through their relevant contracting agency<p> <div> <p><em>So you dont meet every requirement listed in this job description Do you think your experience level is not where it needs to be Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification Bungie is focused on building a diverse inclusive and equitable workplace If youre interested in this position but your past experience doesnt line up perfectly with every qualification in the job description we want you to apply anyway The right role for you may be right around the corner<em><p> <p> <p> <p><em>Most Bungie fulltime employees will adopt a digital first approach allowing remote work in Bungie approved locations outside of positions identified as 100 onsite in BellevueSeattle or individuals preferring a hybridflex environment Prospective fulltime employees located outside of CA CO DC FL GA ID IL MA MD MI MN NC NJ NY OR TN TX UT VA WA or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our thirdparty employervendor and Bungie Bungies remote policy is subject to change at the companys discretion <em><p> <div>

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