Jobs at Epic Games
109,654 open positions
Lead Designer
Company: Intercept Games
Location: Seattle, WA
Posted Nov 15, 2023
Intercept Games, a Private Division/Take-Two development studio, is seeking a Lead Designer for Kerbal Space Program 2 and an unannounced game. The ideal candidate will have 5+ years of game design experience, 2+ years of design lead and people management experience, and a proven track record of leading geographically dispersed teams. The role involves comprehensive design oversight, team management, collaboration with Creative Director, and upholding design processes and quality standards. The company offers a great culture, growth opportunities, team mentality, and competitive benefits package.
Technical Artist: Pipeline
Company: Rockstar Games
Location: New York City, NY
Posted Nov 14, 2023
However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.LI-BW1The pay range for this position in New York State (inclusive of New York City) at the start of employment is expected to be between the range below* per year. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. *NY Pay Range$88,500—$113,800 USD If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department. If you’ve got the right skills for the job, we want to hear from you. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. This is a full-time permanent position based out of Rockstar's unique game development studio in the heart of Manhattan.WHAT WE DOHelp architect, build and optimize pipelines that improve our asset and automation pipelines.Collaborate and communicate with various other departments, working closely with the global Technical Art team.Perform general script and pipeline maintenance.Tackle day to day requests for improvements and bug fixes.RESPONSIBILITIESWork with the Technical Art and Tools team on a wide range of automation focused tasks within an established and evolving codebase.Design, build, improve or optimize Pipelines used by internal Rockstar teams to streamline and support production.Provide general Pipelines maintenance.Work with other Pipeline Animation team members to develop cutting-edge solutions to support increasing content production necessities.QUALIFICATIONSPython and/or C knowledge is a prerequisite for the role.3+ years of applicable professional experience as a Technical Artist/TD/Tools Programmer in videogames or film/VFX industry.Experience in designing, building and maintaining complex workflows and pipelines.Experience working with pre-existing proprietary or 3rd party automation systems/processesSKILLSExperience with setting up CI/CD systems on GitHub or GitLab platforms.Experience using Mongo/SQL or other non-relational/relational databases.Experience with Docker/Containers and orchestration (preferably Kubernetes).Strong communication, self-management, and organizational skills.Strong analytical and problem-solving skills.Ability to work within a schedule and deliver effectively to deadlines.PLUSESPlease note that these are desirable skills and are not required to apply for the position.Relevant video games development experience, preferably on an AAA game.Experience writing APIs.Knowledge of ELK stack.Experience with Agile Scrum method.Experience using Motionbuilder and/or Maya as a technical artist/TD.Experience with FFMPEG Tool Suite or similar video/audio processing tools.HOW TO APPLYPlease apply with a resume and cover letter demonstrating how you meet the skills above. This work involves dealing with our production animation teams’ workflows.
Senior Video Editor - Contractor
Company: Gala Games
Location: Europe
Posted Nov 12, 2023
Gala is a blockchain-based entertainment company, empowering creators and fans to build the future of entertainment. With a growing roster of partners and a team of legendary game developers and musicians, Gala is committed to openness, ownership, and delivering value worldwide. The company is seeking a Video Editor with 5+ years of experience, strong portfolio, and expertise in TikTok video editing for a contract role leading post-production projects.
3D Motion Graphics Generalist
Company: 1047 Games
Location: Remote
Posted Nov 15, 2023
Portfolio required. Played Splitgate or other PC/console shooters (Halo, Fortnite, etc.). Pluses Experience with UI/UX. Proficient in Digital, Social, AV, and OOH advertising formats. Streaming or video content creation experience. Prior people management experience. Your own hardware setup. Experience in other 3D and motion graphics software such as C4D, Octane / Redshift or Arnold Rendering Pipelines, Adobe After Effects, etc. Flexible, dependable, and opinionated. Strong skills and proven experience working in Unreal Engine Core design skills, including the ability to establish visual composition, layout, typography, and lighting.
Open Application
Company: Lightforge Games
Location: Remote
Posted Nov 12, 2023
Please attach: Resume (with relevant links to portfolios, ArtStation, GitHub, etc.) If this sounds like a job you might be suited for, but maybe you think you're not quite ready, we’d love to hear from you anyway! You never know what's around the corner... Cover letter letting us know how you wish to contribute to our team We will reach out if a future opportunity presents itself! Even though we may not have an open job req that aligns with your skillset at this time, we are happy to keep your information on file. Thank you for reaching out to us!
Senior Level Designer
Company: 1047 Games
Location: Remote
Posted Nov 11, 2023
Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. You have shipped at least one (1) multiplayer shooter. Experience in Unreal is a must A bachelor’s degree (or equivalent) in a related field is desired Effective at communicating with different audiences: artists, engineers, managers A solutions-provider, particularly as it pertains to debugging technical issues A willingness to jump into the unknown and solve new problems; the ability to think creatively to resolve technical challenges and limitations A Passion for Games! What We're Looking For: A passionate designer: You love to take on difficult, seemingly impossible problems and dig in to find creative ways to solve them A hard worker: You love to put in the extra effort, because you enjoy your work and know the impact of finishing the tasks at hand Passion for gaming: You can recognize what separates exceptional games from the average ones. At 1047 Games, you’ll find a permanently remote, dedicated team of top-tier talent from some of the world’s biggest gaming and tech companies who share our founders’ vision. You understand the mindset of gamers which enables you to create and implement features that will further benefit the game Responsibilities: Design and build engaging gameplay spaces that successfully showcase unique gameplay mechanics of Splitgate providing a rich experience in level flow & navigation, combat experiences, and fun factor Guide a multidisciplinary pod to take your levels from concept to final polish Conduct gameplay evaluations with the team providing feedback and suggestions to help fine tune and improve the game Support the other Level Designers in any ad hoc tasks and duties Participate in the creation of all types of play spaces, frequently owning the process from start to final art polish Work collaboratively within the team and with other disciplines to encourage playtesting and feedback and rapidly iterate Optimize your content so it can be enjoyed by as many players as possible Scripting various elements while respecting the technical constraints Locate and fix bugs in both your own and your colleague’s work Qualifications: 5+ years of level design experience. We are currently working on a brand new shooter in the Splitgate universe. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. What started as two computer science majors putting portals into a first-person shooter for a project demo has evolved into a VC-backed company which has raised more than $120MM in funding.
Level Designer
Company: Epic Games
Location: Raleigh-Durham, NC
Posted Nov 11, 2023
Epic Games is seeking a Level Designer with 3+ years of experience to create visually appealing and fun game locations for Fortnite. The role involves designing buildings, natural landmarks, and POIs using modular kits, focusing on engaging gameplay spaces, and collaborating with artists. Epic Games offers competitive benefits, including medical, dental, vision, disability, life insurance, and a 401k with a competitive match. The company values diverse teams and an inclusive work culture.
Senior Level Designer
Company: 1047 Games
Location: Remote
Posted Nov 11, 2023
1047 Games, founded in 2017 by Ian Proulx and Nicholas Bagamian, is a VC-backed company that has raised over $120MM. They are known for creating Splitgate, a unique sci-fi first-person shooter that incorporates portal guns. The company is currently working on a new shooter in the Splitgate universe. They are seeking a passionate, experienced level designer with a bachelor's degree in a related field and 5+ years of level design experience, preferably in multiplayer shooters and Unreal. The ideal candidate should be a solutions-provider, creative problem solver, and have a passion for games.
Technical Artist: DevOps
Company: Rockstar Games
Location: New York City, NY
Posted Nov 14, 2023
However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. *NY Pay Range$88,500—$113,800 USD Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.LI-BW1The pay range for this position in New York State (inclusive of New York City) at the start of employment is expected to be between the range below* per year. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.If you’ve got the right skills for the job, we want to hear from you. SKILLSExcellent communication skills with the ability to work as part of a team or individually as required. Excellent documentation skills with high attention to detail. Ability to handle high pressure situations as well as prioritizing the tasks. Excellent problem solving, analytical skills and technical troubleshooting skills. Understanding of metrics, monitoring, alarming and dashboarding concept. Openness to learning and development outside the current scope of knowledge. Passionate about DevOps methodology and “infrastructure as code”. Strong knowledge of Linux and Windows server configuration (Win 10+ and Ubuntu 20.04+). Basic knowledge of Linux and Windows server administration (networking and active directory). Containerization administration and configuration (Docker). Experience with databases (MongoDB, Postgres, Redis). Strong programming skills in Bash, PowerShell, Python. Experience with version control systems (Git Hub, Perforce). PLUSESPlease note that these are desirable skills and are not required to apply for the position.Knowledge of Kubernetes, Prometheus, Grafana. Ability to test and examine code written by others and analyze results. Knowledge of CI/CD pipeline (Jenkins/Airflow/ArgoCD). HOW TO APPLYPlease apply with a resume and cover letter demonstrating how you meet the skills above. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. Working with our global studios, this is a full-time permanent position based out of Rockstar's unique game development studio in the heart of Manhattan.WHAT WE DOWe deliver mostly 3rdparty software and infrastructure systems to all our Tech Art internal teams. Help maintain our current systems, review and identify areas of improvements.Work daily with our internal ticketing system to quickly resolve bugs and provide solutions for requested features/ideas.We are a team mostly situated in NYC, and we work closely together with IT and other Tech Art teams to provide the fastest and best solutions for other TA developers to achieve their goals to the highest and latest standards. RESPONSIBILITIESMaintain and support automation and scripting solutions to drive new capabilities, visibility and efficiency on projects that are needed in production. Apply advanced technical knowledge for software engineering to support across project utilizing modern best practices. Work with other teams to gather information about the issues they are having to help debug the problem. Provides expertise to configure and maintain DevOps tools, to provide preventive rather than reactive actions. QUALIFICATIONSMinimum of 3+ years’ experience in the field of Gaming/VFX/IT or software development.Experience with both Windows and Linux systems and command line.Proficiency in modern languages, preferably Python and YAML.Experience with distributed system and microservices architecture. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect.
Feature Lead
Company: Intercept Games
Location: Seattle, WA
Posted Nov 14, 2023
Intercept Games, a Private Division/Take-Two development studio, is seeking a Feature Lead for Kerbal Space Program 2 (KSP2). The role involves designing, developing, and deploying gameplay experiences, collaborating with cross-disciplinary teams, and simulating authentic space flight. The ideal candidate should have 8+ years of professional game design experience, experience with Unity, strong critical thinking, and excellent communication skills. The company offers a great culture, growth opportunities, team mentality, and comprehensive benefits.
Senior Technical Artist: Animation
Company: Rockstar Games
Location: New York City, NY
Posted Nov 11, 2023
Rockstar Games is seeking a Senior Technical Artist with 5+ years of experience in a similar role. The position involves working closely with gameplay, cinematic, and facial animation teams, supporting animation pipelines, and developing Python tools. The ideal candidate should have excellent programming skills in Python, experience with 3D packages like MotionBuilder or Maya, and a deep understanding of tools pipelines. Familiarity with coding UI using PySide or PyQt, motion capture, and character setup are pluses. The role is full-time permanent based in Manhattan, with a pay range of $102,900 to $137,200 USD.
Biome Artist
Company: 1047 Games
Location: Remote
Posted Nov 11, 2023
Knowledgeable about current environment art trends, modeling and texturing technologies, tools pipelines, performance trade-offs, and interdepartmental dependencies Strong problem-solving skills Ability to prioritize and multitask Self-planning and organization Excellent communication and teamwork skills Proficiency in at least one PBR texturing and materials authoring tool (Photoshop, Substance Designer/Painter.) Unreal Engine experience (UE5 preferred) Exceptional proficiency in at least one DCC package for modeling (3dsMax, Maya or Blender), Blender preferred. Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. You understand the mindset of gamers which enables you to create and implement features that will further benefit the game What You Will Be Doing Creating high quality 3D organic environments - taking them through the modeling, texturing, and baking pipeline Set dressing and world building engine Working with the Art Director and environment leads, you will ensure artistic cohesion across the game and help develop the world from prototype to final art Collaborate with everyone on the team in achieving the overall vision of the game Support less experienced members of the team on Biome environment content creation What You Will Need to Succeed 3+ years of experience working in the video games industry At least one shipped title Strong portfolio showing high & low poly modeling, texturing, and shader skills that demonstrate a high level of artistic creativity and technical ability Strong interest in Organic modeling and texturing for Biome environment assets like Foliage and cliffs for example. At 1047 Games, you’ll find a permanently remote, dedicated team of top-tier talent from some of the world’s biggest gaming and tech companies who share our founders’ vision. What We're Looking For: A passionate artist: You love to take on difficult, seemingly impossible problems and dig in to find creative ways to solve them A hard worker: You love to put in the extra effort, because you enjoy your work and know the impact of finishing the tasks at hand Passion for gaming: You can recognize what separates exceptional games from the average ones. We are currently working on a brand new shooter in the Splitgate universe. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room.