Jobs at Epic Games

109,654 open positions

Epic Games, headquartered in Cary, North Carolina, pioneered the Unreal Engine and built the global phenomenon Fortnite. The studio’s focus on cutting‑edge graphics, real‑time rendering, and cross‑platform gameplay has positioned it as a leader in game technology and cloud services.

Epic hires across the entire tech stack: Software Engineers, Gameplay Programmers, Graphics Artists, Audio Designers, QA Testers, Product Managers, and community‑facing roles like Marketing and Customer Support. Candidates can expect a collaborative environment with short development cycles, regular feedback loops, and the chance to work on high‑visibility projects that reach millions of players worldwide.

By reviewing Epic Games listings on Job Transparency, you gain instant access to verified salary ranges, employee sentiment scores, and hiring trends. This data lets you benchmark offers, negotiate with confidence, and gauge how well the role aligns with your career goals before you even apply.

Senior Animator

Company: Intercept Games

Location: Seattle, WA

Posted Jun 16, 2023

Intercept Games is a Private Division/Take-Two development studio focused on creating Kerbal Space Program 2 and an unannounced stylized science-based adventure game. They prioritize an inviting and diverse workplace, creativity, and passion for video games. The role involves developing, iterating, and maintaining character, creature, and hard-surface animations for real-time game assets, assisting with gameplay prototypes, and working closely with narrative and art to generate cinematic cutscenes.

Staff Software Engineer (Services) - TFT

Company: Riot Games

Location: Los Angeles, CA

Posted Jun 17, 2023

Riot Games is seeking a Staff Software Engineer (Services) for Teamfight Tactics. The role involves leading a team to design and build services, working with product leadership, coordinating with partner teams, ensuring engineering excellence, and providing live product support. The ideal candidate should have 6+ years of deep hands-on programming experience, experience with Java, designing large distributed systems, maintaining live services, developing large product features, and experience as a tech lead. Prior game development experience, Android/iOS development experience, and understanding of software performance are desired. Riot Games values work/life balance, offers comprehensive benefits, and fosters a player and workplace experience that values teamwork and diversity.

Development Support: Technical Art

Company: Rockstar Games

Location: Lincoln, NE

Posted Jun 17, 2023

Rockstar Games is seeking a passionate and talented Development Support to join their team in Lincoln. This full-time permanent position involves bringing innovation to technical problems, creating and maintaining tools and pipelines, providing general support to the Art team, and collaborating with other departments.

Director, Insights - Unpublished R&D Product

Company: Riot Games

Location: Los Angeles, CA

Posted Jun 21, 2023

None Found

Senior Technical Artist (Tools & Pipeline) - Team Fight Tactics

Company: Riot Games

Location: Los Angeles, CA

Posted Jun 17, 2023

The text describes the role of a Senior Technical Artist at Riot Games, focusing on the creation and improvement of systems, tools, rigs, and workflows for the Technical Art team. The role involves defining technical art needs, partnering with the Technical Art Director, and supporting fellow Tech Artists. The Senior Technical Artist will work on future-facing workflows, pipelines, rigging standards, and build a long-term strategy for the technical implementation of the creative vision for Teamfight Tactics. They will also mentor technical artists and collaborate to achieve broader product goals.

Principal Strategic Sourcing Manager - Development Services

Company: Riot Games

Location: Los Angeles, CA

Posted Jun 18, 2023

The text describes the role of a Strategic Sourcing Manager at Riot Games, focusing on their responsibilities in finding, sourcing, and maintaining external relationships, negotiating deals, and providing best practices for vendor strategy. The role requires 8+ years of experience in category sourcing within the games industry and facilitation experience. The company offers a positive work environment with benefits such as medical, dental, and life insurance, parental leave, and a 401k with company match. Riot Games fosters a diverse and inclusive culture with a focus on teamwork and fairness.

Staff Software Engineer, UI - Unpublished R&D Product

Company: Riot Games

Location: Los Angeles, CA

Posted Jun 21, 2023

None Found

Environment Concept Artist

Company: 1047 Games

Location: Remote

Posted Jun 14, 2023

1047 Games is a VC-backed company founded in 2017 by Ian Proulx and Nicholas Bagamian in their Stanford dorm room. They are known for creating the unique sci-fi first-person shooter, Splitgate, which adds portal guns to the genre. The company has raised over $120MM in funding and is looking for a passionate concept artist to work on a new product in the Splitgate universe.

Staff Software Engineer - Player Platform, PINT

Company: Riot Games

Location: Los Angeles, CA

Posted Jun 14, 2023

This job posting is for a Staff Software Engineer position in the Player Platform, Platform Integrations team at Riot Games. The role involves working with Riot's technologies to create new solutions for high-volume obstacles and provide player value. The position requires 8+ years of experience in software engineering, with a focus on shared services for large-scale software projects. The desired qualifications include familiarity with Infrastructure as Code and cloud platform providers like AWS or GCP. The role emphasizes craft expertise, collaboration, and decision-making that prioritizes fellow Rioters.

Technical Artist II (Rigging) - Team Fight Tactics

Company: Riot Games

Location: Los Angeles, CA

Posted Jun 17, 2023

The role of a Rigging Technical Artist II at Technical Art on Teamfight Tactics involves rigging characters, creatures, props, and living parts of the arenas. The individual will work closely with artists of all disciplines, providing technical support and ensuring proper topology and motion. They will also assist in modeling, animation, and VFX, and collaborate with QA teams to ensure the quality of art assets. The role requires expertise in content creation tools, particularly Maya, and a strong understanding of figure and facial anatomy. The ideal candidate will have 3+ years of experience as a technical artist in games or related industries, and a collaborative spirit with a focus on player delight.

Senior UI Artist

Company: Intercept Games

Location: Seattle, WA

Posted Jun 16, 2023

Intercept Games is seeking a senior UI artist with a strong sense of end-to-end UI development and a passion for space exploration. The role involves designing compelling UI experiences, working closely with engineers, and improving the user experience. The company offers a great company culture, benefits, and perks.

Frequently Asked Questions

What is it like to work at Epic Games?
Employees describe Epic as a fast‑moving, highly creative hub where experimentation is encouraged. The culture emphasizes player impact, data‑driven decisions, and a flat hierarchy that lets ideas rise from any level. Work often involves tight sprints, cross‑disciplinary collaboration, and a strong focus on technical excellence and artistic vision.
What types of positions are available at Epic Games?
Epic actively recruits for roles such as Software Engineer – Graphics, Gameplay Programmer, AI Engineer, Full‑Stack Developer, Game Designer, 3D Artist, Audio Engineer, QA Lead, Product Manager, Community Manager, Marketing Analyst, Finance Analyst, and Legal Counsel. Open positions span on‑site, hybrid, and fully remote arrangements across multiple locations.
How can I stand out as an applicant?
Showcase a portfolio that demonstrates mastery of Unreal Engine tools, publish relevant demos or mods, and quantify achievements (e.g., reduced load times by 25%). Highlight collaborative projects, be ready to discuss player‑centric design decisions, and tailor your resume to the specific Epic role. Finally, express genuine enthusiasm for the studio’s innovations and community‑driven culture.

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