Jobs at Epic Games
109,654 open positions
Epic Games, headquartered in Cary, North Carolina, pioneered the Unreal Engine and built the global phenomenon Fortnite. The studio’s focus on cutting‑edge graphics, real‑time rendering, and cross‑platform gameplay has positioned it as a leader in game technology and cloud services.
Epic hires across the entire tech stack: Software Engineers, Gameplay Programmers, Graphics Artists, Audio Designers, QA Testers, Product Managers, and community‑facing roles like Marketing and Customer Support. Candidates can expect a collaborative environment with short development cycles, regular feedback loops, and the chance to work on high‑visibility projects that reach millions of players worldwide.
By reviewing Epic Games listings on Job Transparency, you gain instant access to verified salary ranges, employee sentiment scores, and hiring trends. This data lets you benchmark offers, negotiate with confidence, and gauge how well the role aligns with your career goals before you even apply.
Strategic Finance Analyst - Publishing
Company: Riot Games
Location: Los Angeles, CA
Posted Apr 15, 2023
The Strategic Finance Analyst role at Riot Games involves reporting to an Associate Director, Strategic Finance within Publishing. The role requires working with senior commercial partnerships, strategic alliances, and localization leadership on finance, budget, and deal structure. The team's goal is to assist partners in making the best decisions for players. Responsibilities include building and maintaining complex financial models, partnering with various finance functions, and assisting in strategic planning and forecasting. The ideal candidate should have 3+ years of experience in management consulting, investment banking, corporate strategy, or corporate finance, with expertise in financial systems, Excel modeling, and knowledge of gaming, media, or entertainment strategy.
Senior Software Engineer (Mobile, C++) - TFT, Around Game
Company: Riot Games
Location: Los Angeles, CA
Posted Apr 15, 2023
Riot Games is seeking a Senior Software Engineer for the Around Game team within Teamfight Tactics. The role involves collaborating with a multidisciplinary team to create features for the mobile version of TFT, supporting all aspects of the game. The engineer will work with new and current technologies, mentor junior engineers, and influence software engineering best practices. The ideal candidate will have 3+ years of mobile or games industry engineering experience, deep expertise in C++ in a mobile environment, and a collaborative mindset. Familiarity with game engine tools, workflows, and content pipelines is a plus. Riot Games offers a player-centric work environment with a focus on work/life balance and comprehensive benefits.
Technical Writer III - League Studio, Tools Core Tech
Company: Riot Games
Location: Los Angeles, CA
Posted Apr 17, 2023
The job posting is for a Technical Writer III position at Riot Games, responsible for developing high-quality documentation for various end-user art and design workflows, game development software applications, and other related technologies. The role requires a strong background in technical writing, experience working with technology teams, and proficiency in various tools and software.
Staff Software Engineer - Esports, Game Features
Company: Riot Games
Location: Los Angeles, CA
Posted Apr 15, 2023
Riot Games, founded in 2006, is a leading company in the video game industry, known for its debut title League of Legends. The company has experienced significant growth, becoming the most played PC game worldwide and a key driver of esports. Riot Games is committed to continuously improving the League of Legends experience for its players. The company is expanding its investment in esports, focusing on areas like broadcast storytelling, training tools, and innovative projects like Project Stryker. The Staff Software Engineer role in Esports Sport IO involves leading the technical direction and implementation of Esports data and game services, collaborating with various teams, and driving engineering excellence.
Software Engineer II - TFT, Gameplay
Company: Riot Games
Location: Los Angeles, CA
Posted Apr 16, 2023
Riot Games is looking for a Senior Software Engineer to work on the Gameplay team for Teamfight Tactics. The role involves collaborating with a multidisciplinary team to create new game features, systems, and gameplay experiences. The ideal candidate has 3+ years of game industry experience, expertise in C++, and experience working with others disciplines.
Senior Game Product Manager - Teamfight Tactics, Events
Company: Riot Games
Location: Los Angeles, CA
Posted Apr 15, 2023
The text describes a Senior Game Product Manager role on the Teamfight Tactics Events team at Riot Games. The role involves defining the roadmap, development, and operation plan for Teamfight Tactics events, crafting a long-term strategy for events, and analyzing the results of events to make improvements. The role requires experience in game product management, familiarity with event and content release strategies, and the ability to develop measurable business outcomes and product strategy. The role also involves leading cross-functional teams, setting up work systems, improving team effectiveness and health, and delivering projects. The role is based in Los Angeles and offers a base salary range between $173,100 USD - $241,100 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.
Security Orchestration Automation & Response (SOAR) Engineer
Company: Rockstar Games
Location: New York City, NY
Posted Apr 14, 2023
Rockstar Games is looking for a dedicated SOAR Engineer to assist in driving their various security initiatives. The successful candidate will possess expertise on advanced data analytics, scripting, and development, and be able to work with the security teams.
Staff Software Engineer - Riot Data, VALORANT
Company: Riot Games
Location: Los Angeles, CA
Posted Apr 16, 2023
The text describes a Staff Software Engineer position at Riot Games, focusing on building player-facing game features using machine learning models and collaborating with various teams. The role involves leading the development and operation of large-scale machine learning systems, deploying cloud infrastructure, and mentoring other team members. The successful candidate should have experience in multiple programming languages, data processing, storage, transport, and orchestration. The position is based in Los Angeles with a base salary range of $178,500 - $249,900 USD and additional compensation including incentive compensation, equity, and benefits.
Senior Revenue Accountant
Company: Riot Games
Location: Los Angeles, CA
Posted Apr 16, 2023
The text describes a role on the revenue accounting team at Riot, focusing on maintaining accurate financial records, collaborating with other teams, and implementing or improving processes. The role requires a bachelor's degree in Accounting or Finance, progressive experience in an accounting role, and familiarity with ASC 606 and US GAAP standards. Desired qualifications include experience with financial ERP systems and game platform experience. The role emphasizes craft expertise, collaboration, and a focus on fellow Rioters' work.
Senior Software Engineer - Valorant, Engine
Company: Riot Games
Location: Los Angeles, CA
Posted Apr 16, 2023
Riot Games is looking for a Software Engineer III to work on their VALORANT team. The role involves building and delivering exciting experiences to players, working with artists and designers, and mentoring junior engineers. The company offers a range of benefits, including flexible work schedules, medical insurance, and a focus on work-life balance.
Game Designer II, Combat - Unpublished Fighting Game
Company: Riot Games
Location: Los Angeles, CA
Posted Apr 17, 2023
The text is about Riot Games' debut title, League of Legends, and their unpublished fighting game, Project L. The role of a Game Designer II is described, which involves designing, tweaking, and optimizing the player experience. The designer should have analytical skills, player insight, and creativity to craft in- and out-of-game experiences that engage and surprise players. The designer will work with interdisciplinary teams and use every tool at hand to innovate and iterate player-focused designs. The text also mentions the need for a combat designer with a taste for experimentation and a flair for the thematic for Project L.