Jobs at Epic Games

109,661 open positions

Epic Games, headquartered in Cary, North Carolina, pioneered the Unreal Engine and built the global phenomenon Fortnite. The studio’s focus on cutting‑edge graphics, real‑time rendering, and cross‑platform gameplay has positioned it as a leader in game technology and cloud services.

Epic hires across the entire tech stack: Software Engineers, Gameplay Programmers, Graphics Artists, Audio Designers, QA Testers, Product Managers, and community‑facing roles like Marketing and Customer Support. Candidates can expect a collaborative environment with short development cycles, regular feedback loops, and the chance to work on high‑visibility projects that reach millions of players worldwide.

By reviewing Epic Games listings on Job Transparency, you gain instant access to verified salary ranges, employee sentiment scores, and hiring trends. This data lets you benchmark offers, negotiate with confidence, and gauge how well the role aligns with your career goals before you even apply.

Enterprise Architect

Company: Riot Games

Location: Los Angeles, CA

Posted Feb 02, 2023

Riot's Enterprise Architects enable business and IT leaders to make investment decisions that balance and prioritize current operational demands, changes, and opportunities with the longer-term strategic vision of the organization. The role provides technology guidance, roadmaps, principles, and best practices, and requires technical, project management, and business analysis skills.

VFX Artist II - League, Champions

Company: Riot Games

Location: Los Angeles, CA

Posted Feb 01, 2023

This job posting is for a Real-Time VFX team member position at Riot Games. The role involves designing and implementing sleek, dynamic, and dramatic special effects for gameplay. The successful candidate will have experience in 3D/2D software, game engine VFX tools, and a BA in Game Art Development. The position requires creating game-ready VFX, working with animators and designers, and mentoring junior artists. Desired qualifications include experience with HLSL and PBR rendering technologies, knowledge of the League of Legends IP, and understanding of VFX for game design. The role offers a competitive base salary, incentive compensation, equity, and benefits.

VFX Artist II - Unpublished R&D Product

Company: Riot Games

Location: Los Angeles, CA

Posted Feb 01, 2023

The job posting is for a VFX Artist II in Research and Development at Riot Games. The role involves designing and implementing special effects for games, working closely with developers, and collaborating with other disciplines. The company offers a range of benefits, including flexible work schedules, paid time off, and a focus on work-life balance.

Lead Technical Artist

Company: Insomniac Games

Location: Remote

Posted Feb 01, 2023

Insomniac Games is looking for a Senior Lead Technical Artist to manage a team of technical artists and lead the development of technical art tools and pipelines. The role involves team management, direction, and technical contribution, with a focus on employee well-being and cultural values.

Lead Technical Artist

Company: Insomniac Games

Location: Remote

Posted Feb 01, 2023

The job posting is for a Senior Lead Technical Artist at Insomniac Games. The role involves managing and directing a team of technical artists, setting goals and strategies for the technical art discipline, and providing technical and creative direction. The team is responsible for Substance pipelines, material system ownership, Houdini pipelines, and an industry-leading photogrammetry pipeline. The role requires a thorough understanding of the technical art landscape, people management skills, and experience with Python, HLSL, and DCC tools. The role is flexible and can be remote with varying pay ranges based on geographic location.

Senior Product Designer - NYC

Company: Rockstar Games

Location: New York City, NY

Posted Feb 02, 2023

Rockstar Games is a company that creates world-class entertainment experiences. They are looking for a Digital Marketing Team member to create innovative digital experiences and improve existing features. The ideal candidate has 6-10 years of experience designing and shipping large-scale digital products.

Principal Gameplay Programmer, Multiplayer

Company: Insomniac Games

Location: Remote

Posted Feb 01, 2023

The job posting is looking for a Principal Gameplay Programmer to help build multiplayer gameplay. The role requires expertise in game networking technology, C++, and mentoring other programmers.

Senior Software Engineer, Valorant - Console UI

Company: Riot Games

Location: Los Angeles, CA

Posted Feb 02, 2023

This job posting is for a Senior Software Engineer position on Riot Games' Platform Extensions team, focusing on Valorant's console and mobile platforms. The role requires strong player empathy, collaboration, efficiency, and adaptability. Responsibilities include creating technical designs, ensuring high-quality code, coaching junior engineers, and delivering code to players. Required qualifications include a Bachelor's degree in Computer Science, 4+ years of professional software development experience, and experience with console platform integration. Desired qualifications include experience with Unreal Engine games, multigenerational console titles, and console-specific build pipelines.

On-Set Continuity Operator

Company: Rockstar Games

Location: New York City, NY

Posted Feb 01, 2023

Rockstar Games is seeking a dedicated and talented On-Set Continuity Operator to join their Production Department and support the Performance Capture team. The role involves maintaining complex tracking databases, mocap data collection, and supporting animators, producers, and performers. The company values passion, conscientiousness, and calm under pressure, and offers equal opportunity employment.

VFX Artist II - TFT, Gameplay

Company: Riot Games

Location: Los Angeles, CA

Posted Feb 01, 2023

As a VFX Artist II on the Teamfight Tactics Team, you will work closely with various discipline artists and the Art lead to create exciting and new gameplay for Teamfight Tactics and feature game mode. You will use your craft skills to draw, paint, animate, and model as-needed, and help product owners and designers understand clarity and implementation needs. The role requires a deep understanding of League of Legends and Auto Battlers to ensure cohesion between products.

Senior Level Designer

Company: Intercept Games

Location: Seattle, WA

Posted Feb 01, 2023

The job posting is for a Senior Level Designer position at Intercept Games, a Private Division/Take-Two development studio. The company prioritizes creativity, passion, and fun, and offers a great company culture, growth opportunities, and benefits. The role involves designing and implementing game levels, working with multiple departments, and mentoring other designers.

Lead Gameplay Programmer

Company: Insomniac Games

Location: Remote

Posted Feb 01, 2023

Insomniac Games is looking for a Lead Programmer to manage a small team and contribute to AI and combat systems for an AAA game. The role requires technical leadership, team management, and code contributions. The job offers a flexible remote work option and a top-tier benefits package.

Frequently Asked Questions

What is it like to work at Epic Games?
Employees describe Epic as a fast‑moving, highly creative hub where experimentation is encouraged. The culture emphasizes player impact, data‑driven decisions, and a flat hierarchy that lets ideas rise from any level. Work often involves tight sprints, cross‑disciplinary collaboration, and a strong focus on technical excellence and artistic vision.
What types of positions are available at Epic Games?
Epic actively recruits for roles such as Software Engineer – Graphics, Gameplay Programmer, AI Engineer, Full‑Stack Developer, Game Designer, 3D Artist, Audio Engineer, QA Lead, Product Manager, Community Manager, Marketing Analyst, Finance Analyst, and Legal Counsel. Open positions span on‑site, hybrid, and fully remote arrangements across multiple locations.
How can I stand out as an applicant?
Showcase a portfolio that demonstrates mastery of Unreal Engine tools, publish relevant demos or mods, and quantify achievements (e.g., reduced load times by 25%). Highlight collaborative projects, be ready to discuss player‑centric design decisions, and tailor your resume to the specific Epic role. Finally, express genuine enthusiasm for the studio’s innovations and community‑driven culture.

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