Jobs at Epic Games
109,661 open positions
Epic Games, headquartered in Cary, North Carolina, pioneered the Unreal Engine and built the global phenomenon Fortnite. The studio’s focus on cutting‑edge graphics, real‑time rendering, and cross‑platform gameplay has positioned it as a leader in game technology and cloud services.
Epic hires across the entire tech stack: Software Engineers, Gameplay Programmers, Graphics Artists, Audio Designers, QA Testers, Product Managers, and community‑facing roles like Marketing and Customer Support. Candidates can expect a collaborative environment with short development cycles, regular feedback loops, and the chance to work on high‑visibility projects that reach millions of players worldwide.
By reviewing Epic Games listings on Job Transparency, you gain instant access to verified salary ranges, employee sentiment scores, and hiring trends. This data lets you benchmark offers, negotiate with confidence, and gauge how well the role aligns with your career goals before you even apply.
Localisation Tester - Italian
Company: Rockstar Games
Location: Lincoln, NE
Posted Jan 19, 2023
None Found
Staff Software Engineer, Valorant - Console Tech
Company: Riot Games
Location: Los Angeles, CA
Posted Jan 18, 2023
The job posting is for a Software Engineer III position at Riot Games, focusing on technical solutions for Valorant's Platform Extensions team. The role requires strong player empathy, collaboration, and adaptability. The job offers a competitive salary range, benefits, and a focus on work-life balance.
Staff Software Engineer (Gameplay) - League Studios
Company: Riot Games
Location: Los Angeles, CA
Posted Jan 18, 2023
This job posting is for a Software Engineer III position at Riot Games, where you will work on the League of Legends game engine using C++, design gameplay features, and build game content tools. The role requires 3-5 years of professional experience, a Bachelor's degree in Computer Science, and experience with game development. The company offers a focus on work/life balance, medical and dental insurance, parental leave, and a 401k with company match. Riot Games is committed to diversity and inclusion and promotes a fair and collaborative culture.
Technical Recruiter
Company: 1047 Games
Location: Remote
Posted Jan 20, 2023
1047 Games was founded by two computer science majors who wanted to create a unique gaming experience. They started with a simple principle that people should have fun while making great games. The company has since grown and is now working on a new shooter in the Splitgate universe.
Principal Visual Design Artist - Unpublished R&D Product
Company: Riot Games
Location: Los Angeles, CA
Posted Jan 20, 2023
Riot Games is seeking a Principal Visual Designer to work on a new PVE game featuring iconic characters. The role involves crafting player experiences, designing interfaces, and collaborating with cross-disciplinary teams.
Program Manager III - Publishing Live Ops, Loc Operations
Company: Riot Games
Location: Los Angeles, CA
Posted Jan 20, 2023
The job posting is for a Program Manager III in Localization Operations at Riot Games. The role involves leading the end-to-end program management of the Localization QA pipeline, developing vision and mission, and ensuring SLAs compliance. The job requires experience in program management, localization QA, and vendor management. The company offers a range of benefits, including flexible work schedules, medical insurance, and parental leave.
Technical Art Intern
Company: Insomniac Games
Location: Remote
Posted Jan 19, 2023
Insomniac Games is looking for a Technical Artist Intern to help develop proprietary tools for AAA games. The internship includes working with the in-house engine group, designing and modifying features, and improving content creation pipelines.
Senior Concept Artist - League, Champions
Company: Riot Games
Location: Los Angeles, CA
Posted Jan 18, 2023
This job posting is for a Senior Concept Artist position at Riot Games for the League of Legends PC team. The role involves bringing new characters, creatures, and worlds to life, producing visual designs that are resonant, compelling, and iconic. The artist will participate in craft review sessions, collaborate with interdisciplinary teams, and create New Champion pitches. The required qualifications include 5+ years of experience as a Concept Artist in the games industry and proficiency with painting and drawing tools. Desired qualifications include experience designing content for isometric camera views and a wide range of pop-culture knowledge.