Jobs at Keywords Studios

Positions 119,694

Keywords Studios is a worldwide partner for the video‑game industry, delivering localisation, QA, art production and cloud‑based tools to top publishers. With over 7,000 employees in 30+ countries, the company blends creative talent with engineering to keep games release‑ready.

The firm hires a mix of technical roles—from software engineers building game‑support pipelines to DevOps specialists managing cloud infrastructure—alongside non‑technical positions such as localisation project managers, QA analysts and data scientists. Applicants can expect cross‑functional teams, iterative sprints, and opportunities to work on titles that reach millions of players.

Job Transparency shows exact salary ranges and employee sentiment for each Keywords Studios posting, allowing candidates to benchmark offers, spot geographic pay differences and negotiate from informed positions.

Senior AI Engineer

Company: Turtle Rock Studios

Location: North Suburbs

Posted May 01, 2024

Turtle Rock is seeking a Senior AI Engineer to work on their next AAA title. The ideal candidate will author AI behaviors for in-game characters, extend and support animation systems, and collaborate with the design team. The company offers a flexible work environment, comprehensive benefits, and a competitive salary range of $136,000 - $170,000.

Senior Technical Artist

Company: Turtle Rock Studios

Location: North Suburbs

Posted Apr 29, 2024

Turtle Rock Studios is seeking a Senior Technical Artist with 5+ years of experience in game development. The role involves championing asset pipeline creation, performance optimizations, and collaboration with various departments. The company offers competitive benefits including medical, dental, vision coverage, 401k matching, and flexible work arrangements. The estimated base pay range is $120,000 to $165,000 USD.

Associate Systems Engineer

Company: Company3/Method Studios

Location: Santa Monica

Posted Apr 30, 2024

The job posting is for an Associate Systems Engineer position at Company 3/Method Studios. The role involves deploying computing infrastructure, performing systems management and maintenance, and providing support to artists and production personnel. The ideal candidate should have knowledge of Linux, MacOS, and Windows operating systems, excellent communication skills, and experience in the technology support field.

POST Dailies Technical Supervisor

Company: Company3/Method Studios

Location: New York City, NY

Posted Apr 30, 2024

Company 3 is seeking a POST Dailies Technical Supervisor for a hybrid role in New York, NY. The role involves supervising technicians, managing schedules, ensuring technical accuracy, and dealing with clients. The ideal candidate should have a strong understanding of dailies deliverables, workflow, and CO3 specific tool sets. They should also possess excellent communication, organizational, and problem-solving skills. The role offers a pay range of $25.00 - $30.00 USD hourly and a comprehensive benefits package.

Lead UI Artist

Company: Turtle Rock Studios

Location: North Suburbs

Posted Apr 29, 2024

Turtle Rock is seeking a Lead User Interface Artist with extensive experience in game development, particularly in creating menus, icons, and motion design work for games. The role involves collaborating with various teams to establish UI art direction, style guides, and ensuring consistent style throughout the project. The candidate will also lead the UI Art team, provide mentorship, and work closely with production on roadmaps and deliverables. Benefits include comprehensive health coverage, 401k matching, profit sharing, student loan repayment, career improvement plan, flexible work arrangements, generous time off, and company events. The estimated base pay range is $135,000—$180,000 USD.

Lead Environment Artist

Company: Turtle Rock Studios

Location: North Suburbs

Posted Apr 29, 2024

Turtle Rock is seeking a Lead Environment Artist to join their award-winning game development team. The role involves leading the environment team, mentoring team members, and collaborating with other departments to create visually interesting and fun gameplay spaces. The ideal candidate should have 7+ years of experience in game development, a strong portfolio showcasing world-building skills, and proficiency in modern FPS engines. Benefits include comprehensive health coverage, 401k matching, and flexible work arrangements.

Keywords Studios - AI Prompt & Language Specialist - German

Company: Keywords Studios

Location: Remote in Canada

Posted Apr 30, 2024

Keywords Studios is seeking an AI Prompt & Language Specialist for German, offering a remote position in Canada. The job posting was made on April 30.

QA Automation Engineer (Playwright)

Company: Applaudo Studios

Location: Brazil

Posted Apr 28, 2024

<br><br><div class=h3>Company Description<div><br><br><div class=h3>Job Description<div><p><strong>About you<strong><p><p>We are looking for an experienced QA Automation Engineer with a keen eye for detail to design testing procedures for our customers software applications Ready for the challenge<p><p><strong>You bring to Applaudo the following competencies<strong><p><ul style=><li style=>5+ years of experience in software testing and quality assurance<li><li style=>3+ years of experience in test automation<li><li style=>2+ years of experience working with Playwright and Testomatio<li><li style=>Experience with other automation tools like Selenium<li><li style=>Strong proficiency in Nodejs and TypeScript<li><li style=>Ability to manage test data effectively and experience in defect<li><li style=>Experience in test script creation execution and reporting using automation tools<li><li style=>Demonstrated expertise in testing APIs including familiarity with tools like Postman or Swagger<li><li style=>Knowledge of test design and strategy techniques<li><li style=>Proficiency in version control systems particularly Git<li><li style=>Excellent problemsolving skills and attention to detail<li><li style=>Fastpaced learning and collaborative mindset<li><li style=>Strong written and oral communication skills in English are mandatory as you will be working directly with USbased clients<li><li style=>Bachelors degree in Computer Science Engineering or a related field<li><ul><p><strong>You will be accountable for the following responsibilities<strong><p><ul style=><li style=>Plan analyze design develop execute and maintain manual and automated test scenarios and test data this includes determining priority for test scenarios and creating execution plans to implement these scenarios<li><li style=>Identify opportunities for automation within software processes<li><li style=>Identify and clearly document bugs found Deliver regular reports on bugs found<li><li style=>Support design and execute test automation strategy for the projects along with other developers and QA Analysts<li><li style=>Coordinate the test plans with project managers development managers and others<li><li style=>Initiate the analysis design implementation and execution of tests monitor test progress and results and check the status of exit criteria or definition of done<li><li style=>Automate collection and delivery of test progress and test summary reports<li><li style=>Support the selection and implementation of automation tools<li><li style=>Introduce suitable metrics for measuring test progress and evaluating the quality of the testing<li><ul><br><br><div class=h3>Qualifications<div><p>Knowledge of automation and agile methodologies SCRUM ISTQB certification CFTL is a plus<p><br><br><div class=h3>Additional Information<div><div><div><p>Here at Applaudo Studios values as <strong>trust communication respect excellence and team work<strong> are our keys to success We know we are working with the best and thus treat each other with respect and admiration without asking<p><p>Submit your application today and dont miss this opportunity to join the Best Digital team in the Region<p> <p>We truly appreciate all the hard and outstanding work our team makes every day at Applaudo Studios and thats why the perks that we offer are deeply thought and designed as a way to thank them for their commitment and excellence<p><p>Some of our perks and benefits<p><ul style=><li style=>Work from home<li><li style=>Flexible schedule<li><li style=>Celebrations<li><li style=>Special discounts<li><li style=>Entertainment area<li><li style=>Flexible work spaces<li><li style=>Great work environment<li><li style=>Private medical insurance<li><ul><p>B<em>enefits may vary according to your location andor availability Request further information when applying<em><p><img src=httpsremotivecomjobtrack1908905blankgifsource=publicapi alt=>

POST Production Operations Coordinator

Company: Company3/Method Studios

Location: Santa Monica

Posted Apr 30, 2024

Company 3 is seeking a Production Operations Coordinator for its Santa Monica, CA studio. The role involves managing production milestones, assets, and meetings, ensuring efficient data flow, maintaining high-quality control, and coordinating studio resources. The ideal candidate should have media/post-production experience, strong Microsoft Office skills, excellent communication, and the ability to work under pressure. The role requires flexibility with shifts and overtime, and the ability to lift up to 25 lbs. Company 3 offers a comprehensive benefits package.

Lead Multiplayer Designer

Company: Striking Distance Studios

Location: East Bay

Posted Apr 29, 2024

<p><b><strong>Welcome to Striking Distance Studios<strong><b> <p><p><strong>Driven by people Inspired by challenges Relentless to deliver creative excellence<strong><p> <p>At the intersection of art design and technology lies Striking Distance Studios We are a AAA development studio within the San Ramon Hills of the San Francisco Bay Area With the release of our first title The Callisto Protocol we are excited to continue to grow our team<p> <p>Here at Striking Distance Studios it is amazing people an immersive experience and a passion for excellence that drives us each day We are looking for people who push themselves creatively and learn with every new challenge We give you the setting and the opportunity to do work you are proud of Were looking for the best to come join us and become part of a worldclass team<p> <p><strong>To us excellence is not a skill but an attitude<strong><p> <p><span><strong>What we are looking for<strong><span><p> <p datarendererstartpos=81>We are seeking a talented and experienced Multiplayer Designer to lead the online mode of one of our exciting new games in development As a Lead MP Designer you will be charged with shepherding the multiplayer aspects of the title from prototype through release and beyond There is a strong preference for this role to be onsite in our San Ramon studio <p> <p datarendererstartpos=361><strong datarenderermark=true>Responsibilities<strong><p> <ul><li datarendererstartpos=382>Own the design of the entire game mode and continually refine it to deliver top quality gameplay<li> <li datarendererstartpos=482>Develop goals standards and procedures for the multiplayer team<li> <li datarendererstartpos=551>Collaborate with the Creative Director to develop and refine the creative direction and turn ideas into functional designs<li> <li datarendererstartpos=677>Instrumental in building a multiplayer design team and defining goals<li> <li datarendererstartpos=750>Conceptualize pitch and iterate on design concepts and mechanics with the multiplayer team<li> <li datarendererstartpos=845>Execute designs and concepts using inhouse tools<li> <li datarendererstartpos=898>Utilize user feedback and other data to iterate the game mechanicssystems to continually improve the experience for our players<li> <li datarendererstartpos=1030>Lead and manage a design team as well as collaborate with other artists and engineers<li> <li datarendererstartpos=1119>Create Gameplay Generate prioritize and decompose gameplay ideas Define and validate prototypes against the vision of the game Design document test and balance features and systems in cooperation with interdisciplinary specialists<li> <li datarendererstartpos=1362>Maintain Documentation Decompose complex ideas into succinct communicable design Assess risks as they relate to design requirements constraints in cooperation with interdisciplinary specialists Cooperate with QA to produce robust test cases<li> <li datarendererstartpos=1613>Enable Progress Contribute to the estimation planning and prioritization of tasks Identify and communicate risks and issues<li> <li datarendererstartpos=1744>Inspire and energize the team utilizing pillars research and references to lead them towards creative success<li> <li datarendererstartpos=1860>Guide and support the multiplayer team defining the methods and strategies appropriate to the project and championing them<li> <ul><p datarendererstartpos=1990><strong datarenderermark=true>Qualifications<strong><p> <ul><li datarendererstartpos=2009>A minimum of 7 years of experience designing multiplayer games<li> <li datarendererstartpos=2075>A minimum of 2 years of experience at the Lead Designer level or above<li> <li datarendererstartpos=2149>Experience shipping multiple AAA titles<li> <li datarendererstartpos=2192>Ability to decompose design goals into succinct implementation requirements<li> <li datarendererstartpos=2271>Experience developing multiplayer liveservice games<li> <li datarendererstartpos=2330>Experience developing with Unreal Engine<li> <li datarendererstartpos=2374>Practical experience using a variety of modern game engines and tools<li> <li datarendererstartpos=2447>Maintains an exceptionally deep knowledge of competitive products and trends<li> <li datarendererstartpos=2527>A demonstrable love passion for playing and making video games<li> <li datarendererstartpos=2595>A highly communicative and collaborative disposition<li> <ul><p datarendererstartpos=2654><strong datarenderermark=true>Bonus Points<strong><p> <ul><li datarendererstartpos=2671>Over 4 years of Lead experience<li> <li datarendererstartpos=2706>10 years of overall game design experience<li> <li datarendererstartpos=2752>Experience with UE5 online development<li> <li datarendererstartpos=2794>Experience in related fields disciplines eg world design UI UX QA<li> <ul><p datapmslice=1 1 >In California the expected salary range for this position is $150000$185000 The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of jobrelated factors that can include experience education skills and location<p> <p>Striking Distance Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race color religion age sex national origin disability status genetics protected veteran status sexual orientation gender identity or expression or any other characteristic protected by federal state or local lawsThis policy applies to all terms and conditions of employment including recruiting hiring placement promotion termination layoff recall transfer leaves of absence compensation and training<p> <p><em>Due to recent scams our recruiters will only reach out to you via sdscom kraftoncom or pubgcom If you received an email and are unsure you can always email <em><em>recruitingsdscom<em><em> <em><p> <p><br ><p>

Receptionist

Company: Company3/Method Studios

Location: Santa Monica

Posted May 01, 2024

Company 3 is seeking a Receptionist for their Santa Monica, CA location. The role involves greeting guests, answering phone calls, composing reports, onboarding new hires, and serving as a liaison between employees and management. The ideal candidate should possess excellent communication and organizational skills, problem-solving abilities, and proficiency in Microsoft Office. The company offers a comprehensive benefits package and fosters a diverse, equitable, and inclusive culture.

Flame Artist (General Submission)

Company: Company3/Method Studios

Location: Santa Monica

Posted Apr 29, 2024

Method Studios is seeking a dependable Flame Artist for a potential opening in Santa Monica, CA. The ideal candidate should have a strong sense of compositing, color, design, and knowledge of file formats and compression methods. They should be comfortable in a client attended bay, have extensive knowledge of extraction techniques of bluescreen and greenscreen, and be able to thrive under pressure. The company offers a comprehensive benefits package and is committed to fostering a diverse, equitable, and inclusive culture.

Frequently Asked Questions

What is it like to work at Keywords Studios?
Work at Keywords Studios feels like being part of a global studio that treats every project as a game‑development sprint. Teams operate in agile environments, with frequent stand‑ups and cross‑disciplinary collaboration. The company encourages continuous learning by sponsoring certifications, hackathons, and internal knowledge‑sharing sessions. Employees often report high levels of engagement due to the chance to see their work directly impact game releases worldwide.
What types of positions are available at Keywords Studios?
Keywords Studios hires across five core areas: 1) Software & Engineering – game tooling, automation, cloud services. 2) QA & Testing – manual and automated test design. 3) Production & Project Management – coordinating localisation and content pipelines. 4) Creative & Art – 2D/3D asset creation, animation, UX design. 5) Data & Analytics – performance metrics, player analytics, AI tooling.
How can I stand out as an applicant for Keywords Studios?
To stand out: 1) Tailor your résumé to the specific role, highlighting relevant tools (Unity, Unreal, Jenkins, Jira). 2) Showcase portfolio or GitHub projects that demonstrate problem‑solving in game‑support contexts. 3) Provide metrics—e.g., reduced build times by X% or increased localisation throughput. 4) Mention certifications such as AWS Certified DevOps Engineer or ISTQB. 5) Prepare for behavioral questions by mapping your experience to Keywords Studios' value of collaboration and rapid iteration.

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