Jobs at Live Nation Entertainment

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Browse 217 current job openings at Live Nation Entertainment. View positions with transparent salary information, job description sentiment analysis, and key phrase insights to help you make an informed career decision.

3-Month Contract - Software Engineer - Java / Kotlin - Remote

Company: Boom Entertainment

Location: Remote

Posted Aug 30, 2023

We encourage you to take time off without guilt. Lastly, we proudly offer an extremely transparent, fun, and engaging culture that provides opportunities for personal and professional growth to all employees. This role will be 40 hours per week, and the ideal schedule will be 9 am ET to 6 pm ET, although we are open to 5 am ET to 2 pm ET.Responsibilities: Collaborate with other engineers, designers, and the leadership team to make technical decisions that solve real problems in a way that enhances our core capabilitiesImplement new game formats and social features by working across server, event, and storage layers of our stack as necessaryOptimize for performance and quality of end-user experience in the context of local execution, networked resources, and fully scaled operationsParticipate in road mapping, daily stand-ups, and ongoing discussions about best practices and the design patterns that are most appropriate for our use casesDevelop an appreciation for the gaming vertical and participate in the design, testing, and evaluation of new products and featuresQualifications: 5+ years of experience with Java, Kotlin, and other languagesExperience in regulated environments Proficiency using Linux command line to navigate, troubleshoot, script, and manage systems.Experience with Microservices environment (building and maintaining API's)Experience with networking and client-server communication (Google Protobuf, GRPC, REST, websockets, server-sent events)Highly professional work ethic and the ability to deliver well-vetted work on an ongoing basisExcellent collaborative skills, including written and verbal communicationPreferred Qualifications:Experience in regulated gaming environments related to igaming or gaming enforcement such as NJDGE, Pennsylvania gaming Control Board, etc.Experience with MongoDB or similar NoSQL databasesExperience with Message Queue frameworks such as Kafka or Google PubSubExperience with "At-Scale" Integration with 3rd party APIsExperience with build pipelines and deployment automation.Experience creating, updating, and using Docker containersExperience using GradleWhat Boom promises you We have a culture that values trust vs. micromanaging. Our target compensation for this position is up to $50/hr, depending on experience. This team is reimagining what’s possible in gaming by focusing on innovative products powered by cutting-edge technology.This is a remote, 3-month contract position, possessing the opportunity for extension. We want people who are curious, reliable, empathetic, and obsessed with quality. Boom has two main verticals, Sports Products and Casino Games. Our Sports Products include world-class free-to-play games and technology for our partners that have entertained more than 4 million sports fans. We have an inclusive environment where you don’t have to change who you are. With millions of dollars in winnings so far, Boom Fantasy is a rapidly growing success. Our Casino team is hard at work building a suite of eye-catching casino games for distribution to casino operators in the legal U.S. and international iGaming markets. Each role has a high level of autonomy. Working with professional sports leagues, media companies, and leading casino operators, Boom provides technology and games to many of the biggest names in the industry --  NBC Sports, Barstool Sports, Penn National Gaming, 8AM Golf, YES Network, Rush Street Interactive, DraftKings, Golden Nugget, and many more. As a company, we are looking for driven dreamers who want to make an impact on this industry and the world. Also included is Boom Fantasy, our very own Daily Fantasy Sports application bringing a quick and easy way for sports fans from any skill-level to join in the fun of DFS.

Engine Programmer

Company: Obsidian Entertainment

Location: Orange County

Posted Sep 01, 2023

Obsidian Entertainment is seeking experienced programmers to develop, debug, and optimize engine-level systems in the Unreal Engine. The ideal candidate should have a strong work ethic, outstanding problem-solving skills, and the ability to deliver on time. The role involves analyzing and improving performance across all target platforms, developing and maintaining systems for managing memory and streaming, and debugging and fixing crashes, concurrency issues, and platform-specific problems. The company is looking for an avid gamer with a passion for making games and game technology, and a keen interest in analyzing and optimizing existing game and engine code. The ideal candidate should have 5+ years of industry experience developing for PC and consoles, and proficiency in C/C++. The estimated base pay range for this role is $123,900 - $172,500 per year.

Data Analytics Rotation Training Program- 2024

Company: Sony Music Entertainment US

Location: New York City, NY

Posted Sep 06, 2023

Sony Music's Data Analytics Rotation Training Program offers an exciting opportunity for underrepresented individuals to begin a career in the music industry as a data professional. The 2-year program, starting in August 2024, involves rotations through four departments, providing deep knowledge about various analytics and business functions of a music company. Participants will work alongside analytics team members, transform data into insights, and contribute to strategic recommendations. The program is open to recent graduates with an analytical mindset and passion for the music industry, offering comprehensive benefits and professional growth opportunities.

Senior Facial Artist

Company: That's No Moon Entertainment

Location: Los Angeles, CA

Posted Sep 06, 2023

Eligibility to participate in these benefits may vary for part-time or temporary employees.  The estimated base pay range for this role is: $108,000 - $144,000That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.  With your help we will push the industry to new heights of realism, gameplay, and storytelling.  Responsibilities:  Build and direct fully polished cinematic and in-game facial assets while consistently assuring they are made to the highest possible standard. Develop and refine all static and dynamic material assets for our heads and faces including but not limited to wrinkle, capillary dilation, roughness, specular and micro detail maps. Maintain and oversee correct placement of topology for all heads and facial assets. Model and polish sophisticated sets of blendshapes to define our characters facial range of (e)motion. Work with all facets of art and tech art to improve the facial pipeline from acquisition to final in-game animation, lighting and rendering. Work closely with and provide feedback to facial shape/rig vendors to ensure high quality motion-ready game asset deliveries. Create guidelines for facial shape workflow, creation and management for both internal and external use.  Requirements & Skills:  Proven experience in Facial shape and head creation for AAA video games.  Expert understanding of FACS and human facial anatomy. Excellent understanding of, and ability to analyze human emotion, anatomy and organic deformation. 5+ years of professional character facial modeling experience in games or film. Advanced Maya and Zbrush user. Experience working with 3D and/or 4D scan data. Good understanding of character pipelines and tech. Strong collaboration and interpersonal skills. Ability to work autonomously and interest in exploring new toolsets, pipelines and broadening your professional skillset overall. (Bonus) Familiarity with and passion for doing look development of characters. (Bonus) Possess Unreal Engine, Houdini and Substance Designer/Painter experience. (Bonus) Has created characters for a shipped AAA title before. (Bonus) Fine art background or education.  (Bonus) Experience with technical art or shader creation. (Bonus) Experience facial animation or character rigging/weighting for games or film.  Qualities:  Hardworking collaborator seeking to advance art and tech through intra-departmental and multi-discipline partnerships.  Effective team player, invested in personal growth and the growth of the character team through sharing, inspiration, inclusivity, and mutual respect.  Self-motivated to achieve excellence in design, process, and execution.  Strong interpersonal skills with a dedication to working in a diverse, hardworking, and empathetic team.  Skilled and efficient communicator adapt at providing and receiving constructive feedback & direction. TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, unlimited PTO, supplemental life and disability, and more. You will collaborate on the capture, creation, and final execution of all facial aspects of the characters for gameplay and cinematic AAA content. Working in a collaborative team environment with the character, rigging, animation and engineering teams to deliver stunning characters, using the best scanning and rigging pipelines. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future.We are seeking a Senior Facial Artist with a passion for bringing highly realistic characters to life to tell evocative stories. That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences.

Graphics Programmer

Company: Obsidian Entertainment

Location: Orange County

Posted Sep 01, 2023

Obsidian Entertainment is seeking experienced programmers to work on a next-generation RPG using the Unreal Engine. The ideal candidate should have a strong work ethic, problem-solving skills, and experience in game development. The role requires collaboration, performance analysis, and optimization. The estimated base pay range is $123,900 - $172,500 per year.

Test Lead, Diablo IV

Company: Blizzard Entertainment, Inc.

Location: Orange County

Posted Sep 01, 2023

We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. Subject to eligibility requirements, the Company offers comprehensive benefits including: Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;401(k) with Company match, tuition reimbursement, charitable donation matching;Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance. Join us. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. In the U.S., the standard base pay range for this role is $49,600.00 - $91,760.00 Annual. Incentive compensation is not guaranteed. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. You can learn more by visiting https://www.benefitsforeveryworld.com/. Responsibilities: Lead, recruit, coach, and manage a small team towards individual and team excellencePartner and provide high value quality-related services to development leadershipAccountable for the quality of all work and relationships on their teamDrive test development, estimation, planning, execution, reporting, and closureCreate, monitor, and control metrics impacting product and team qualityAnalyze product quality and usability, associated system limitations, and report on riskCoordinate responsible test area with regional teamsHost test closure activities; e.g. Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do!

Lead Software Engineer, Engine Tools - World of Warcraft

Company: Blizzard Entertainment, Inc.

Location: Orange County

Posted Aug 29, 2023

The job description is seeking a lead software engineer to join the Engine leadership team at World of Warcraft. The ideal candidate prioritizes collaboration and service to partner teams, understands engine programming and art pipeline tools, and wants every engineer on their team to have the best job on Earth.

Senior Quest Designer - World of Warcraft | Boston, MA

Company: Blizzard Entertainment, Inc.

Location: Boston, MA

Posted Sep 01, 2023

Blizzard Entertainment is seeking a Senior Quest Designer for World of Warcraft. The ideal candidate should have extensive content creation experience, strong writing skills, and a deep understanding of World of Warcraft. The role is anticipated to be a hybrid work position based in Boston, MA. Blizzard values diversity and offers comprehensive benefits. The base pay range for this role is $80,800.00 - $149,400.00 Annual.

Automation Engineer

Company: Sony Music Entertainment US

Location: New York City, NY

Posted Aug 31, 2023

Managers will partner with their teams and employees to establish work arrangements that meet the business, team, and individual needs.An attractive and comprehensive benefits package including medical, dental, vision, life & disability coverage, and 401K + employer matchingVoluntary benefits like company-paid identity theft protection and resources for pets, mental health and meditation resources, industry-leading fertility coverage, fully paid leave for childbirth or bonding, fully paid leave for caregivers, programs for loved ones with developmental disabilities and neurodiversity, subsidized back-up child and elder care, and reimbursement for adoption, surrogacy, tuition and student loansWe invest in your professional growth & developmentTime off for a winter recessSony Music is committed to providing equal employment opportunity for all persons regardless of age, disability, national origin, race, color, religion, sex, sexual orientation, gender, gender identity or expression, pregnancy, veteran or military status, marital and civil partnership/union status, alienage or citizenship status, creed, genetic information or any other status protected by applicable federal, state, or local law.The anticipated annual base salary does not include any other compensation components or other benefits that an individual may be eligible for.  The actual base salary offered depends on a variety of factors, which may include as applicable, the qualifications of the individual applicant for the position, years of relevant experience, specific and unique skills, level of education attained, certifications or other professional licenses held, and the location in which the applicant lives and/or from which they will be performing the job.New York Pay Range$115,000—$130,000 USD Sony Music PDE is looking for an Automation Engineer to join our dynamic technology team.What you'll do:Work with developers and product managers to identify new features and develop relevant test solutions across several services in an agile environment.Strategize test plans and implement integration/end-to-end tests to enhance our continuous deployment process.Collaborate with software engineers and product managers to determine appropriate test coverage and deliverables.Work with engineers to ensure the build health of production environments.Work with other engineers to solve challenging problems, share knowledge, and promote best practices.Collaborate across teams to build internal tools and improve processes.Who you are:Strong knowledge of JavaScript and Python.Knowledge of common SQL syntax.Experience with automation tools such as Cypress, Selenium, Cucumber Framework.Familiarity with continuous integration and deployment tools such as Jenkins.Able to communicate effectively across teams with both technical and non-technical people.Organized and methodical in troubleshooting problems.Eager to learn. What we give you:You join an inclusive, collaborative and global community where you have the opportunity to fuel the creative journeyA modern office environment designed to foster productivity, creativity, and teamworkOur Hybrid with Flexibility approach combines the flexibility of remote working with the benefits of in-person collaboration whenever we need to come together to do our best work.

Director, Artist Relations & Marketing - US Latin

Company: Sony Music Entertainment US

Location: Miami, FL

Posted Sep 01, 2023

The job description outlines a role for a Director of Artist Relations & Marketing, responsible for managing artist relations, creating marketing strategies, and overseeing various aspects of project execution. The role requires 4-6 years of experience in marketing, project management, and artist relations in the entertainment industry, along with excellent communication and negotiation skills. The position involves working with various departments, managing budgets, and staying updated on industry trends. The company offers a collaborative environment, flexible work arrangements, and a comprehensive benefits package.

Senior World Designer - World of Warcraft | Boston, MA

Company: Blizzard Entertainment, Inc.

Location: Boston, MA

Posted Aug 29, 2023

The job posting is for a Senior World Designer position at Blizzard Entertainment, specifically for World of Warcraft. The role involves leading collaboration between Art and Design disciplines to create immersive worlds in Azeroth. Responsibilities include designing gameplay spaces, collaborating with team members, and mentoring junior designers. The position is anticipated to be a hybrid work role, with potential home studio in Boston, MA. The company values diversity and inclusion, and offers comprehensive benefits including healthcare, flexible PTO, 401K, and wellness reimbursements.

CoComelon Community Manager (MAT Cover)

Company: Moonbug Entertainment

Location: Los Angeles, CA

Posted Aug 29, 2023

Moonbug Entertainment, an award-winning global entertainment company, is seeking a temporary Community Manager for the CoComelon brand. The role involves managing social media, responding to fan inquiries, creating engaging content, and collaborating with influencers. The ideal candidate should have a nuanced understanding of social platforms, strong communication skills, and the ability to multitask in a fast-paced environment. The position offers a competitive salary and benefits package.

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