Jobs at People Can Fly

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People Can Fly is a renowned Polish video game developer, established in 2002, celebrated for creating high-octane action games. Known globally for titles like Painkiller, Bulletstorm, and the recent action-RPG Outriders, the studio has built a strong reputation for delivering intense gameplay experiences and polished mechanics. With multiple studios across Poland, the UK, Canada, and the US, People Can Fly consistently pushes boundaries in the shooter and action-RPG genres.

Candidates exploring opportunities at People Can Fly can expect a wide array of roles focused on core game development. The studio frequently hires for positions such as Game Programmers (C++, gameplay, engine), Level Designers, 3D Artists (environment, character), Animators, QA Testers, and Producers. Working at People Can Fly often involves contributing to projects built on the Unreal Engine, collaborating within diverse, international teams, and focusing on creating engaging, high-quality interactive entertainment.

Leveraging Job Transparency for People Can Fly listings provides a critical advantage in your job search. Every one of the 496 open positions includes transparent salary information, allowing you to accurately assess earning potential and negotiate with confidence. Beyond compensation, our platform offers access to sentiment data, providing crucial insights into company culture and employee experiences, enabling you to make fully informed career decisions before applying.

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Frequently Asked Questions

What is the work environment like at People Can Fly?
Working at People Can Fly involves collaborating within dynamic, international teams across multiple studios, all focused on developing high-quality action-packed games. Employees often contribute to large-scale, challenging projects using the Unreal Engine, with a strong emphasis on innovation, creative problem-solving, and delivering exceptional player experiences for titles in the shooter and action-RPG genres.
What types of job positions does People Can Fly typically offer?
People Can Fly regularly recruits for a broad range of roles essential to game development. This includes various programming disciplines like Gameplay, Engine, and Tools Programmers, alongside artists specializing in 3D Environments, Characters, Concept Art, and Animation. Design roles such as Level Designers and Game Designers are common, as are positions in Quality Assurance, Production, and Technical Art, all contributing to their diverse game portfolio.
How can an applicant effectively stand out when applying to People Can Fly?
To stand out at People Can Fly, demonstrate a strong portfolio or relevant work experience that aligns with their genre focus (shooters, action-RPGs) and technical requirements. For programming roles, showcase robust C++ skills and experience with game engines, particularly Unreal Engine. Designers should present well-documented game ideas or level designs, and all applicants benefit from expressing genuine passion for People Can Fly's titles and a clear understanding of the modern game development pipeline.

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