Jobs at People Can Fly

Positions 1,383,101

People Can Fly is a Vancouver‑based studio that has delivered critically acclaimed titles such as Jet Set Radio, The Escapists, and The Last of Us. The company blends bold creative vision with robust technical craftsmanship, earning a reputation for high‑quality, genre‑defining games.

The studio actively recruits software engineers, game designers, artists, QA specialists, and production staff. Applicants can expect a collaborative environment that values iterative prototyping, rigorous play‑testing, and cross‑disciplinary feedback. Compensation packages typically include competitive base salaries, performance bonuses, and equity options aligned with the studio’s growth trajectory.

By browsing People Can Fly listings on Job Transparency, candidates gain immediate insight into actual salaries, company sentiment scores, and benefit breakdowns. This data equips job seekers to benchmark offers, negotiate confidently, and assess whether the studio’s culture aligns with their career goals.

No open positions at People Can Fly right now.

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Frequently Asked Questions

What is it like to work at People Can Fly?
People Can Fly fosters a collaborative culture where creative freedom meets technical rigor. Team members are encouraged to prototype quickly, iterate based on play‑testing, and contribute ideas across disciplines. Leadership values transparency, frequent feedback, and a supportive environment that rewards risk‑taking and learning.
What types of positions are available at People Can Fly?
The studio hires across the entire game production pipeline: software engineers (C++, Unity, Unreal), game designers, concept artists & animators, level designers, technical artists, QA testers, production coordinators, and community managers. Recent openings also include data scientists and infrastructure engineers.
How can I stand out as an applicant for People Can Fly?
Showcase a portfolio that reflects the studio’s blend of creativity and technical skill, highlight experience with modern engines, and demonstrate an understanding of People Can Fly’s game aesthetics. Tailor your cover letter to reference specific titles, mention how you would improve gameplay or streamline pipelines, and participate in community discussions or open‑source projects that align with their values.

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