Jobs at Riot Games

156,228 open positions

Riot Games, the creator of League of Legends, has positioned itself as a pioneer in real‑time multiplayer gaming and cloud‑native infrastructure. The studio’s developer stack includes AWS, Kubernetes, and a microservices architecture that scales to millions of concurrent users.

Riot hires engineers, product managers, data scientists, QA specialists, and creative roles. Candidates can expect rigorous technical interviews, collaborative pair‑programming, and a culture that emphasizes data‑driven design and rapid iteration.

Job Transparency’s listings reveal exact base salaries, bonus ranges, and employee sentiment scores for each role. This data lets you benchmark offers against peers, negotiate confidently, and assess long‑term growth prospects before submitting an application.

Tools Programmer, Editor Team

Company: Epic Games

Location: Raleigh-Durham, NC

Posted May 19, 2023

None Found

Business Development and Partnerships Manager

Company: Riot Games

Location: Los Angeles, CA

Posted May 20, 2023

The Riot Commercial Partnerships (RCP) team is responsible for finding, building, and executing world-class partnerships with major brands all over the world. The team aims to drive revenue through strategic, commercial partnerships that bring value and validation to fans across Riot's games and entertainment verticals. The Business Development and Partnerships Manager will help drive the processes and procedures for these partnerships, including planning and ideation of activations, execution of broadcast placements, social media, experiential, and CSR initiatives.

Project Audio Lead

Company: Firaxis Games

Location: Reno, NV

Posted May 20, 2023

Firaxis is seeking an experienced Project Audio Lead to lead their audio team, drive sound design, manage resources, and ensure high-quality audio experiences. The role involves mentoring team members, collaborating with production, and aligning with the Studio Audio Director. Qualifications include 3+ years of leadership experience, a shipped AAA title, expertise in sound design principles, and proficiency in industry-standard tools. Excellent communication and problem-solving skills are required, along with a passion for audio and gaming.

Software Engineer II, Visual Effects

Company: Intercept Games

Location: Seattle, WA

Posted May 20, 2023

Intercept Games is a private division of Take-Two Interactive Software, specializing in creating games like Kerbal Space Program 2 and an unannounced stylized science-based adventure game. They prioritize a diverse, creative workplace with a focus on video games. The studio is looking for a software engineer to collaborate on visual effects systems, tools, and interfaces. They value customer-oriented focus, professional software development experience, and knowledge of Unity or Unreal particle and visual effects systems.

Latinas In Tech (General Application)

Company: Riot Games

Location: Los Angeles, CA

Posted May 20, 2023

The text is a call to action for attendees of Latinas in Tech to apply for opportunities at Riot Games. The company offers various benefits such as work-life balance, medical insurance, and a 401k with company match. Riot Games values teamwork, diversity, and inclusion, and is committed to promoting a fair and collaborative culture.

Manager, Software Engineering - VALORANT - Front-end

Company: Riot Games

Location: Los Angeles, CA

Posted May 20, 2023

None Found

Graphics Programmer

Company: Firaxis Games

Location: Reno, NV

Posted May 22, 2023

Firaxis Games is seeking a talented graphics programmer to join its team. The ideal candidate would have experience in real-time graphics fields and several shipped games. The job requires strong C++ programming and debugging experience, excellent 3D math skills, and a thorough understanding of basic graphics techniques.

Concept Artist, Weapons - VALORANT

Company: Riot Games

Location: Los Angeles, CA

Posted May 19, 2023

Riot Games is seeking a Concept Artist II for their VALORANT Premium Content team. The role involves bringing weapons and props to life, generating ideas, and crafting designs that are resonant, compelling, and iconic. The artist will work collaboratively with designers, writers, and producers to bring new ideas to life. Required qualifications include professional experience in creating stylized 2D artwork, strong linework and rendering skills, and experience concepting weapons for first-person shooters. The company offers a competitive salary, comprehensive benefits, and a focus on work-life balance.

Senior Technical Artist (Tools & Pipeline) - League, Tech Ops

Company: Riot Games

Location: Los Angeles, CA

Posted May 18, 2023

The text describes a role at Riot Games as a Senior Tools & Pipeline TA on the PIE-C TechOps team. The role involves building tools, pipelines, and workflows for Digital Content Creation software, working with engineering, and consulting with art to solve challenges. The primary focus is on the Art Sustainability Update (ASU) project. The role requires 5+ years of experience as a technical artist, expertise in industry standard content creation tools, and programming fundamentals. The role also offers benefits such as work/life balance, medical and dental insurance, parental leave, and a 401k with company match.

Visual Design Artist II - TFT, Gameplay

Company: Riot Games

Location: Los Angeles, CA

Posted May 18, 2023

The text describes the role of a Visual Designer at Riot Games, focusing on creating player experiences for Teamfight Tactics. The role involves collaborating with various disciplines, understanding players, and designing UI experiences for PC and mobile clients. The designer will work with a team, external vendors, and Motion Graphics to bring UI elements to life. The role requires a BA in art fundamentals, strong composition and color skills, and experience with Photoshop. Desired qualifications include experience with Figma, League of Legends/Teamfight Tactics IP, and knowledge of best practices for optimized implementation.

Frequently Asked Questions

What is it like to work at Riot Games?
Employees report a fast‑paced environment that rewards experimentation and cross‑functional collaboration. The company fosters a "player‑first" mindset, encouraging teams to iterate on feedback loops, run A/B tests, and deploy features with high velocity. Professional development is supported through internal mentorship programs, tech talks, and a generous budget for conferences and training.
What types of positions are available at Riot Games?
Riot offers roles across software engineering (frontend, backend, infrastructure, AI/ML), product management, data science, quality assurance, user experience design, localization, community management, and marketing. Technical positions often require proficiency in languages such as C++, Java, Python, and Go, and familiarity with cloud services, container orchestration, and CI/CD pipelines.
How can I stand out as an applicant for Riot Games?
Showcase a portfolio that demonstrates real‑world impact—ideally projects built on scalable architectures or games. Highlight experience with data‑driven decision making, such as implementing analytics pipelines or conducting user‑research studies. Prepare for the interview by mastering system‑design problems, coding challenges, and behavioral questions that reflect Riot’s values of ownership, teamwork, and player focus.

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