Jobs at Rockstar Games
86,166 open positions
Principal Brand Manager - Global Marketing, Game Marketing
Company: Riot Games
Location: Los Angeles, CA
Posted May 24, 2023
Riot Games is seeking a Principal Brand Manager for League of Legends (PC) with over 10 years of experience in brand strategy, campaign management, and cross-team collaboration. The role involves leading global product branding initiatives, crafting campaign briefs, and establishing data-informed goals. The ideal candidate should have expertise in planning and executing successful strategy briefs, brand activations, and consumer-led campaigns across various channels and budgets. They should also have an understanding of brand marketing metrics and the global games marketing landscape. Riot Games offers a competitive salary, comprehensive benefits, and a focus on work-life balance.
Technical Artist II (Rigging) - Team Fight Tactics
Company: Riot Games
Location: Los Angeles, CA
Posted May 23, 2023
The mission of Technical Art on Teamfight Tactics is to establish and improve systems, tools, rigs, and workflows that unleash the creativity of their artists and allow the production of the best possible art content for their players and for their future. The role involves rigging characters, creatures, props, and living parts of the arenas, working closely with artists, and promoting collaboration between art teams. The successful candidate will have 3+ years of experience as a technical artist in games or related industries, expertise in content creation tools, and a strong understanding of figure and facial anatomy.
Manager, Software Engineering - Unpublished Fighting Game
Company: Riot Games
Location: Los Angeles, CA
Posted May 23, 2023
None Found
Principal Creative Director, Merchandise & Product Curation - Entertainment, Consumer Products
Company: Riot Games
Location: Los Angeles, CA
Posted May 24, 2023
The text describes a new team at Riot, building custom IP experiences and products for their gaming universe. The Principal Creative Director, Merchandise & Product Curation, will curate product assortments and collections, ensuring culturally relevant experiences for players. The role requires 8+ years of experience in product development and understanding of manufacturing processes, trends, and brand aesthetic.
Software Engineer II, Visual Effects
Company: Intercept Games
Location: Seattle, WA
Posted May 20, 2023
Intercept Games is a private division of Take-Two Interactive Software, specializing in creating games like Kerbal Space Program 2 and an unannounced stylized science-based adventure game. They prioritize a diverse, creative workplace with a focus on video games. The studio is looking for a software engineer to collaborate on visual effects systems, tools, and interfaces. They value customer-oriented focus, professional software development experience, and knowledge of Unity or Unreal particle and visual effects systems.
Senior Technical Artist (Tools & Pipeline) - Team Fight Tactics
Company: Riot Games
Location: Los Angeles, CA
Posted May 23, 2023
The mission of Technical Art on Teamfight Tactics is to establish and improve the systems, tools, rigs, and workflows that unleash the creativity of their artists and allow the production of the best possible art content for their players and for their future. The Senior Technical Artist role involves defining technical art needs, partnering with the Technical Art Director and Lead Tech Artist, working with fellow Tech Artists, and supporting the Technical Art Director of TFT. The role requires 6+ years of experience as a technical artist, expertise in game development using modern game engines, and fluency in modern scripting languages. Desired qualifications include experience with C#, C++, PBR pipelines, and Jenkins. The role emphasizes craft expertise, collaboration, and player delight.
Graphics Programmer
Company: Firaxis Games
Location: Reno, NV
Posted May 22, 2023
Firaxis Games is seeking a talented graphics programmer to join its team. The ideal candidate would have experience in real-time graphics fields and several shipped games. The job requires strong C++ programming and debugging experience, excellent 3D math skills, and a thorough understanding of basic graphics techniques.
Staff Software Engineer, Gameplay - Unpublished R&D Product
Company: Riot Games
Location: Los Angeles, CA
Posted May 24, 2023
The text describes a role at Riot Games as a Staff Software Engineer within Research & Development. The role involves working on gameplay features, collaborating with teammates, and providing mentorship. The ideal candidate should have 6+ years of game development experience, knowledge of client/server architectures, and experience working with teammates across multiple disciplines. The company offers a work/life balance, medical insurance, and a 401k with company match. Riot Games fosters a positive work culture that values teamwork, diversity, and inclusion.
Staff Software Engineer (Services) - TFT
Company: Riot Games
Location: Los Angeles, CA
Posted May 23, 2023
The text describes a role at Riot Games as a Staff Software Engineer (Services) for Teamfight Tactics. The role involves leading a team of engineers, working with product leadership, coordinating with partner service teams, ensuring engineering excellence, and providing on-call support. The required qualifications include 6+ years of deep programming experience, experience designing architectures for large distributed systems, experience with maintaining live services, and experience as a tech lead. The desired qualifications include prior game development experience, experience with Android/iOS development, and understanding software performance. The role emphasizes craft expertise, a collaborative spirit, and decision-making that prioritizes player delight. Riot Games offers work/life balance, medical insurance, parental leave, and a 401k with company match.
Principal Software Engineer (Data) - Riot Data Products, Data as a Service
Company: Riot Games
Location: Los Angeles, CA
Posted May 25, 2023
The text describes a role at Riot Games for a Principal Engineer in the Data as a Service (DaaS) organization. The role requires a natural leader with expertise in defining domain architecture, technology strategy, and business requirements. The engineer will provide technical leadership, mentoring, and governance to the engineering teams. The role involves setting and leading the technical vision, driving collaboration and alignment with internal stakeholders, and promoting engineering excellence. The required qualifications include a Bachelor's degree in Computer Science or a related field, 12+ years of software development experience, and expertise in data systems, live machine learning systems, and cloud infrastructure. The desired qualifications include experience building test automation and CI/CD, exposure to MLOps platforms, and a focus on work-life balance.
Project Audio Director
Company: Firaxis Games
Location: Reno, NV
Posted May 22, 2023
Firaxis Games is seeking an experienced Project Audio Director with a proven track record in AAA game titles. The ideal candidate will oversee all aspects of game audio development, from pre-production to ship, and will be responsible for defining and upholding the project's audio direction. They should have extensive knowledge of audio production standards and best practices, and be proficient in AudioKinetc's Wwise middleware software and Unreal engine development. The role involves mentoring audio team members, collaborating with external partners, and actively identifying and debugging project audio issues.
Live Services Systems Engineer
Company: Firaxis Games
Location: Reno, NV
Posted May 22, 2023
None Found