Jobs at Rockstar Games

Positions 86,203

Rockstar Games, the studio behind iconic titles like Grand Theft Auto V and Red Dead Redemption 2, has built a reputation for open‑world storytelling, cinematic cutscenes, and deep player immersion. With offices in New York, Edinburgh and Los Angeles, the company has grown from a small indie outfit to a global powerhouse that pushes the boundaries of interactive entertainment.

Rockstar hires across a wide range of disciplines: software engineers (C++, Python, Unity), 3D artists, concept artists, animators, sound designers, QA testers, producers, technical directors, marketing specialists, community managers, and HR professionals. Candidates can expect a collaborative, feedback‑rich environment that rewards creative risk‑taking while demanding high production standards and often long hours during crunch periods.

Job Transparency gives you instant visibility into Rockstar’s salary ranges, benefits, and employee sentiment. By comparing offers, reading real reviews, and spotting trends in compensation, you can negotiate better and assess whether the studio’s culture aligns with your career goals before you submit an application.

Associate Art Director - VALORANT, Characters (Agents)

Company: Riot Games

Location: Los Angeles, CA

Posted Oct 04, 2024

The Associate Art Director for Characters at Riot Games is responsible for overseeing the quality and management of their team, focusing on mission, direction, and cohesion. They will own the art direction for Agents in VALORANT, ensuring their cohesion in style and quality supports the game's overall art direction. The role involves working closely with Character team leadership to deliver iconic, creative, and resonant Agents that enhance competitive gameplay. The ideal candidate should have 5+ years of experience leading character-focused art teams in game development, 10+ years of industry experience, and a deep understanding of audience resonance. Riot Games offers a collaborative and inclusive work environment with a focus on work-life balance and comprehensive benefits.

Product Analyst

Company: Big Fish Games

Location: Seattle, WA

Posted Oct 04, 2024

Big Fish Games, a leading developer and publisher of casual games, is seeking a data-driven leader to drive business impact across their game pipeline. The role involves analyzing various game features, synthesizing insights, and establishing best practices. The ideal candidate should have a strong academic background, 2-5 years of experience in free-to-play mobile games, and excellent communication skills. They should be able to operationalize insights, attribute business impact, and inform product strategy across the company.

Machine Operator III

Company: Scientific Games

Location: Atlanta, GA

Posted Oct 05, 2024

Scientific Games is a global leader in lottery games, sports betting, and technology, with a focus on innovation, performance, and security. The company is seeking a Machine Operator to set up and operate automatic or semi-automatic machines in its production facility.

Senior UX Designer, League Studio

Company: Riot Games

Location: Los Angeles, CA

Posted Oct 04, 2024

The text describes the Hextech team within Tech Foundations, responsible for developing and advancing the League game platform. The role of Senior User Experience Designer is to create design standards and best practices for game creation tools, and to work with cross-discipline stakeholders to guide user-centric product design and planning.

Senior Software Engineer (C#)

Company: Rockstar Games

Location: Manhattan, NY

Posted Oct 04, 2024

Rockstar Games is seeking a C#/.NET Developer with 6+ years of experience in developing scalable distributed systems. The role involves creating connected experiences across game franchises, developing online services, and improving existing features. Responsibilities include developing high volume, highly scalable server-side features, web services, and distributed server systems. The ideal candidate should be expert in C# and/or C++, have strong CS fundamentals, and experience with API design and development. Familiarity with online gaming systems, commerce systems, and social networking systems is a plus.

Manager, Concept Art - League of Legends

Company: Riot Games

Location: Other US Location

Posted Oct 04, 2024

The job posting is for a Concept Art Lead position in Riot Singapore Studio, responsible for leading a team to develop concept art for games. The role requires experience in concept art, management, and leadership, with a focus on delivering high-quality work and promoting individual autonomy and inclusivity.

Senior Backend Engineer (Unannounced project)

Company: DPS Games

Location: Other US Location

Posted Oct 04, 2024

The job posting is for a Senior Backend Engineer position at DPS Games, a self-publishing game development studio based in Guildford. The company is fully funded by Wargaming and is looking for a talented engineer to design and build scalable and robust systems for their new free-to-play game. The job requires experience with microservice architectures, Kotlin, and real-time communication protocols, as well as strong communication skills and a high level of ownership.

Manager, Data Science - Central Player Dynamics

Company: Riot Games

Location: Los Angeles, CA

Posted Oct 04, 2024

The job description is looking for a Data Science Manager to lead a team of 36 people in Riot's Central Player Dynamics team. The role involves using data and machine learning to moderate behaviors in games and recognize positive play. The ideal candidate has a strong technical background, excellent communication skills, and experience in content moderation and team leadership.

Set Builder - Long Island

Company: Rockstar Games

Location: Manhattan, NY

Posted Oct 04, 2024

Rockstar Games is seeking a Set Builder with experience in fabrication and production of sets and props. The role involves planning and fabrication of stage sets and custom props during pre-production, coordinating set changes during production, and maintaining a functional and safe facility. The ideal candidate should have 2+ years of production experience, strong physical abilities, excellent communication skills, and the ability to work under pressure. The position is full-time, in-office based in Bethpage, Long Island, with a pay range of $55,700—$70,000 USD.

Digital Product Manager – Content Hub

Company: Scientific Games

Location: Remote

Posted Oct 05, 2024

The job description is for a Product Strategy and Vision role at Scientific Games, a global leader in lottery games and technology. The role involves defining the product vision, staying informed of industry trends, and collaborating with cross-functional teams to develop and deliver high-quality features.

Associate Principal Full Stack Engineer (C#/React)

Company: Rockstar Games

Location: Manhattan, NY

Posted Oct 04, 2024

Rockstar Games is seeking an experienced Associate Principal Full Stack Engineer to join their Online Services Authentication & Identity team. The successful candidate will work on .NET 8 and TypeScript solutions, supporting Grand Theft Auto Online and upcoming releases. They will take ownership of critical interconnected systems, develop future-looking plans for improvements, and collaborate with an internationally established team. The role requires a minimum of 10 years of professional software engineering experience, with at least 4 years in authentication systems. The ideal candidate will possess excellent communication skills, a strong sense of ownership, and a passion for web and automation technologies.

Manager, Software Engineering - Teamfight Tactics - Tools & Pipeline

Company: Riot Games

Location: Sydney, Australia

Posted Oct 04, 2024

Riot Games is seeking a Software Engineering Manager for the Tools & Pipeline team within Teamfight Tactics. The role involves leading a team of engineers, creating an engineering vision, and driving efforts towards improved workflows. The ideal candidate should have 5+ years of software engineering experience, 2+ years of Engineering Manager experience, and expertise in game/C++ mobile and/or multi-platform development. The company values work-life balance, offers comprehensive perks, and fosters a culture that embraces diversity and inclusion.

Frequently Asked Questions

What is it like to work at Rockstar Games?
Rockstar’s culture blends creative freedom with rigorous quality expectations. Developers often work in cross‑disciplinary teams, receiving direct feedback from senior designers and producers. While the studio offers competitive pay, benefits, and opportunities to work on world‑renowned titles, it also expects long hours during key development milestones. Employees frequently cite the passion for storytelling, the chance to shape iconic narratives, and the supportive mentorship from senior staff as major positives.
What types of positions are available at Rockstar Games?
Current openings cover software engineering (C++, Unity, Unreal), game design, level design, 3D modeling, animation, concept art, audio production, sound design, QA testing, production, technical direction, marketing, community management, HR, and technical support. Rockstar also posts roles in data analysis, business development, and content moderation for its online platforms.
How can I stand out as an applicant?
Showcase a portfolio that highlights projects similar to Rockstar’s style—especially open‑world or narrative‑driven games. Highlight any experience with large‑scale codebases, multiplayer networking, or AI systems. Demonstrate familiarity with Rockstar’s major titles by discussing what you admired about their mechanics or storytelling. Craft a cover letter that connects your personal values (e.g., commitment to quality, passion for player experience) with Rockstar’s mission, and follow up with concise, targeted questions that reflect deep research into the studio’s recent releases.

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