Jobs at Rockstar Games

Positions 86,203

Rockstar Games, the studio behind iconic titles like Grand Theft Auto V and Red Dead Redemption 2, has built a reputation for open‑world storytelling, cinematic cutscenes, and deep player immersion. With offices in New York, Edinburgh and Los Angeles, the company has grown from a small indie outfit to a global powerhouse that pushes the boundaries of interactive entertainment.

Rockstar hires across a wide range of disciplines: software engineers (C++, Python, Unity), 3D artists, concept artists, animators, sound designers, QA testers, producers, technical directors, marketing specialists, community managers, and HR professionals. Candidates can expect a collaborative, feedback‑rich environment that rewards creative risk‑taking while demanding high production standards and often long hours during crunch periods.

Job Transparency gives you instant visibility into Rockstar’s salary ranges, benefits, and employee sentiment. By comparing offers, reading real reviews, and spotting trends in compensation, you can negotiate better and assess whether the studio’s culture aligns with your career goals before you submit an application.

Performance Marketing Software Engineer

Company: Dream Games

Location: Other US Location

Posted Jul 09, 2024

We are looking for a Performance Marketing Software Engineer to modify and iterate on gameplay to create playable ads, working closely with marketing managers and artists to create engaging interactive ad experiences for mobile marketing campaigns.

Media Systems Engineer

Company: Epic Games

Location: Raleigh-Durham, NC

Posted Jul 10, 2024

Epic Games is seeking a Media Systems Engineer to maintain and support the media and av system infrastructure at their facilities. The role involves troubleshooting system failures, providing break-fix support, and maintaining engineering labs and storage. The ideal candidate will have at least 5 years of experience in AV support and integration, strong troubleshooting skills, and experience with AV systems such as Zoom, Dante, and QSys.

Senior Game Engineer (f/m/d)

Company: Klang Games

Location: Other US Location

Posted Jul 10, 2024

Klang is a game studio looking for a Senior Game Engineer to work on an ambitious MMO project. The ideal candidate has 5+ years of professional programming experience, experience with modern game engines, and knowledge of ECS architecture, distributed systems, and UI frameworks.

Game Master (m/f/d)

Company: Deca Games

Location: Bulgaria

Posted Jul 04, 2024

DECA Games is a remote company that acquires and reinvigorates old games, providing top-notch support and operations to players. They are looking for a Game Master in Bulgaria to assist in planning and building in-game events, testing, deploying, and monitoring events, and providing support to the customer support team.

Senior Data Engineer

Company: Dream Games

Location: Other US Location

Posted Jul 09, 2024

We are looking for a Senior Data Engineer to join our team to work on collecting, storing, processing, and analyzing huge data sets, and collaborating with the game development team to develop data collection pipeline, analytics, and ML platform, and build a largescale cloud-based system and infrastructure for data pipeline.

Staff Data Engineer

Company: Fortis Games

Location: Canada

Posted Jul 08, 2024

Fortis Games is a game development company that aims to create great games that bring people together. As a Staff Data Engineer, you will play a crucial role in shaping the technical vision and implementation of their data platform, ensuring low latency and scalability, and driving data quality improvements across the organization.

Backend Engineer

Company: Epic Games

Location: Raleigh-Durham, NC

Posted Jul 10, 2024

Epic Games is looking for a Backend Engineer to join their Fortnite Online Services team. The role involves crafting highly available, high-throughput, low-latency services at scale, and working with a team to solve large and ambiguous problems. The ideal candidate has 5+ years of software engineering experience, experience with Java, SQL, and public cloud infrastructure, and a proven track record of operating live services.

Senior UI Artist

Company: 1047 Games

Location: Remote

Posted Jul 09, 2024

1047 Games is a company founded by Ian Proulx and Nicholas Bagamian in 2017, aiming to create a unique sci-fi first-person shooter called Splitgate. They are looking for a passionate artist with experience in UI design, game industry experience, and proficiency in design tools. The role involves crafting high-fidelity visual comps, prototypes, and polished designs for game features and HUD, working with UX designers, art leadership, and engineering team.

Software Engineer, Tools

Company: Dream Games

Location: Other US Location

Posted Jul 09, 2024

We are looking for a Software Engineer to join our tools team to create tools and infrastructure for reliable, fast, and fun games. The ideal candidate will have strong knowledge of OOP and design patterns, experience with game engines like Unity and Unreal, and a passion for game programming.

Accounting and Tax Manager (f/m/d)

Company: Klang Games

Location: Other US Location

Posted Jul 05, 2024

Klang is a game studio seeking an Accounting and Tax Lead to build an in-house accounting team, manage financial operations, and ensure compliance with accounting principles and regulatory developments. The ideal candidate has at least 5 years of experience in accounting, is familiar with HGB and IFRS, and has experience with cloud ERPs and Workday Financials.

Technical Artist - (f/m/d)

Company: Klang Games

Location: Other US Location

Posted Jul 07, 2024

Klang is a game studio seeking a Technical Artist to work on their large-scale persistent virtual world, SEED, which aims to redefine the MMO landscape and have a positive impact on humanity. The successful candidate will be responsible for developing and maintaining art pipelines, providing utility tools, and supporting artists and designers.

Senior Frontend Developer Games

Company: Booming Games

Location: Europe

Posted Jul 06, 2024

Game Development role at Booming Games, reporting to Team Lead Frontend Games. Responsibilities include translating game design documents, implementing gameplay ideas, collaborating with designers and developers, and maintaining code. Requirements include 3+ years of Game Development experience, fluency in Typescript, Javascript, and HTML5/CSS3, and experience with PixiJS, Phaser, or equivalent.

Frequently Asked Questions

What is it like to work at Rockstar Games?
Rockstar’s culture blends creative freedom with rigorous quality expectations. Developers often work in cross‑disciplinary teams, receiving direct feedback from senior designers and producers. While the studio offers competitive pay, benefits, and opportunities to work on world‑renowned titles, it also expects long hours during key development milestones. Employees frequently cite the passion for storytelling, the chance to shape iconic narratives, and the supportive mentorship from senior staff as major positives.
What types of positions are available at Rockstar Games?
Current openings cover software engineering (C++, Unity, Unreal), game design, level design, 3D modeling, animation, concept art, audio production, sound design, QA testing, production, technical direction, marketing, community management, HR, and technical support. Rockstar also posts roles in data analysis, business development, and content moderation for its online platforms.
How can I stand out as an applicant?
Showcase a portfolio that highlights projects similar to Rockstar’s style—especially open‑world or narrative‑driven games. Highlight any experience with large‑scale codebases, multiplayer networking, or AI systems. Demonstrate familiarity with Rockstar’s major titles by discussing what you admired about their mechanics or storytelling. Craft a cover letter that connects your personal values (e.g., commitment to quality, passion for player experience) with Rockstar’s mission, and follow up with concise, targeted questions that reflect deep research into the studio’s recent releases.

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