Jobs at Scopely

Positions 205,713

Scopely, founded in 2011, is a leading mobile gaming studio headquartered in Los Angeles that develops casual and mid‑core titles such as Star Trek Fleet Command, Marvel Strike Force, and The Simpsons: Tapped Out. The company blends data‑driven design with creative storytelling, and its games generate over $1 billion in annual revenue. Scopely’s culture emphasizes rapid iteration, cross‑functional collaboration, and a global team that spans North America, Europe, and Asia.

Scopely hires across the entire tech stack: full‑stack and mobile engineers (iOS, Android, Unity), backend developers, data scientists, monetization analysts, quality assurance specialists, community managers, and marketing technologists. Candidates can expect a structured interview process that includes technical challenges, portfolio reviews, and culture‑fit discussions. The company offers competitive benefits, flexible schedules, and opportunities for professional growth through internal projects and mentorship.

Job Transparency’s Scopely listings give candidates a clear view of real salary ranges, employee sentiment scores, and review highlights. By comparing Scopely’s pay data with industry benchmarks, you can negotiate confidently and identify roles that match your experience level. Access to candid employee feedback also helps you gauge team dynamics and career progression before you apply.

Sr. Character Artist

Company: Scopely

Location: Other US Location

Posted May 10, 2024

Scopely is seeking a Senior Character Artist for a new AAA multiplayer action game using Unreal 5. The role involves creating stylized fantasy characters and monsters, collaborating with cross-disciplinary teams, and maintaining high-quality standards. The ideal candidate should have 5+ years of experience, a portfolio showcasing stylized character art, expertise in Unreal Engine, and strong anatomy knowledge. Bonus points for pre-production experience, fantasy universe passion, and multiplayer action game experience.

Principal Product Manager

Company: Scopely

Location: Culver City

Posted Apr 22, 2024

Scopely is seeking a Principal Product Manager for a new AAA cross-platform game. The role involves driving product vision and strategy, improving player experience, leading product lifecycle, collaborating with cross-functional teams, championing data-driven decisions, managing live operations, mentoring team members, and contributing to product reviews and strategic business planning. The ideal candidate should have a proven track record in F2P games, 6+ years of product management experience, strong problem-solving skills, cross-functional leadership abilities, and excellent communication skills. Bonus points for gaming passion, cross-platform experience, and AAA game development experience. The annual salary range for candidates in CA, CO, NJ, NY, and WA is $169,600 - $253,000, plus equity, bonus, and benefits.

Technical Artist Intern

Company: Scopely

Location: Culver City

Posted Apr 13, 2024

<p><strong>Description<strong> <p> <p>Scopely is looking for a Technical Artist Intern to join our Marvel Strike Force team for 12 weeks in Culver City on a remote or hybrid basis working 23 days a week from the hub <p> <p>At Scopely we care deeply about what we do and want to inspire play every day whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players We are a global team of game lovers who are developing publishing and innovating the mobile games industry connecting millions of people around the world daily <p> <p>Marvel Strike Force is Scopelys squadbased Hero Collector RPG housing heroes and villains across the Marvel Universe <p> <p>What You Will Do <p> <ul><li>Bug fixing and exploration of the project in order to get familiar with our art and animation pipelines<li> <li>Active communication with the manager and tech art team discussing strengths weaknesses and helping identify areas of improvement in our pipeline<li> <li>Skinning and rigging a new character and exporting animation ready characters into Unity<li> <li>Collaborate with our animation team on specific character rigging needs and assisting them with challenges of exporting animations from Maya to Unity<li> <li>Using internal tools andor assisting with developing new ones to help with rigging characters with special considerations tentacles armor pieces props etc<li> <li>Making prefabs for characters and props from Maya to Unity and setting them up for our engine<li> <li>Collaborate and brainstorm with the art team on upcoming characters and discuss how we can make them unique and stand out from our existing roster of characters<li> <li>Help with the direction of characters from the concept phase to their animation phase using newfound knowledge of our engines limitations<li> <li>Prototype new character ideas to push the boundaries of what our characters are capable of<li> <ul><p>What Were Looking For <p> <p> Familiarity with Unity and Maya is a must <p> <p> Minor skinning and rigging experience Passion for making games and a collaborative spirit <p> <p>Bonus Points <p> <p> Familiarity with Python MEL or C Experience with Photoshop Relevant animation experience <p> <p>For candidates in CA CO NJ NY and WA the hourly wage is $35 per hour for the 3 month internship plus paid holidays and paid Scopely free days <p> <p>At Scopely we create games for everyone and want to ensure that the people behind our games reflect that We are committed to creating a diverse supportive work environment where everyone is treated with respect We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us amp embrace the adventure <p> <p>About Us <p> <p>Scopely is a global interactive entertainment and mobilefirst video game company home to many top awardwinning experiences such as MONOPOLY GO Star Trek™ Fleet Command Stumble Guys MARVEL Strike Force and Yahtzee® With Buddies among others <p> <p>Scopely creates publishes and liveoperates immersive games that empower a directedbyconsumer™ experience across multiple platformsfrom mobile web PC and beyond <p> <p>Founded in 2011 Scopely is fueled by a worldclass team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry <p> <p>Recognized multiple times as one of Fast Companys Worlds Most Innovative Companies Scopely is a multibilliondollar business due to its ability to create longlasting game experiences that players enjoy for years <p> <p>Scopely has global operations in more than a dozen markets across Asia EMEA and North America and is home to many internal game development teams referred to as Scopely Studios with additional game studio partners across four continents <p> <p>Scopely was acquired by Savvy Games Group in July 2023 for $49 billion and is now an independent subsidiary of Savvy <p> <p>For more information on Scopely visit scopelycom <p> <p>Notice to candidates Scopely Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment All official Scopely Inc recruiters only use email domains that end with scopelycom <p> <p>Our official website is wwwscopelycom Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain <p> <p><b>Should you have any questions or encounter any fraudulent requestsemailswebsites please immediately contact email protected<b><p>

Technical Artist - unannounced project

Company: Scopely

Location: San Francisco, CA

Posted Apr 26, 2024

<p><strong>Description<strong> <p> <p>Scopely is looking for a <strong>Technical Artist<strong> to join an unannounced project within our MAX gaming Division working from one of our North America based studios or remotely within the US <p> <p>At Scopely we care deeply about what we do and want to inspire play every day whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players We are a global team of game lovers who are developing publishing and innovating the mobile games industry connecting millions of people around the world daily <p> <p>We are in the development stages of one of our new unannounced projects and are looking for passionate game makers to collaborate get in early and make their mark on this exciting venture <p> <p><strong>What You Will Do<strong> <p> <ul><li>Developing and Managing Asset Pipelines Build and maintain efficient pipelines for both 3D and 2D assets ensuring a magnificent workflow from concept to game integration<li> <li>Shader Development and Optimization Write and maintain shaders for various asset types optimizing performance while maintaining high visual quality<li> <li>Technical Mentorship Work closely with artists and programmers to address sophisticated technical issues related to game art<li> <li>Performance Optimization Track and optimize game performance focusing on asset optimization rendering and memory usage ensuring smooth gameplay across a variety of mobile devices<li> <li>Tool Development Design implement and refine custom tools within Unity to improve the efficiency and quality of the art creation and integration process<li> <li>Researching and applying new technologies and techniques to improve game development efficiency and output<li> <li>Collaboration and Support Provide ongoing support and training to the art team empowering their use of tools and techniques<li> <ul><p><strong>What Were Looking For<strong> <p> <ul><li>Foundation in Art and Technology Balanced abilities with a good understanding of game art principles and technical constraints related to mobile game development<li> <li>Proficiency in Unity and C Deep knowledge of Unitys engine and scripting in C to develop tools and improve workflows<li> <li>Experience with Art Tools Handson experience with industrystandard art tools such as Maya Blender Photoshop and Substance Suite<li> <li>You should possess an extensive knowledge of 3D modeling rigging and the pipeline processes involved in asset creation<li> <li>Shader Writing Skills Ability to write efficient and visually appealing shaders using HLSLGLSL or Unitys Shader Graph<li> <li>Performance Optimization Experience Skilled in optimizing mobile games understanding of rendering pipelines and asset optimization techniques<li> <li>ProblemSolving Skills Strong analytical and problemsolving skills capable of addressing challenges creatively and efficiently<li> <li>Collaborative Spirit Excellent communication and collaboration skills with the ability to work across different teams<li> <ul><p><strong>Bonus Points<strong> <p> <ul><li>Scripting and Automation Experience in scripting languages such as Python for automating workflows and processes<li> <li>Character Customization Systems Experience in crafting and implementing character customization solutions enabling dynamic character appearances<li> <li>Wide Device Support Experience in developing and optimizing assets and code for multiple mobile platforms to ensure consistent performance and quality<li> <li>Particle System and Visual Effects VFX Optimization Expertise in optimizing particle systems and VFX for mobile platforms improving visual appeal while maintaining performance<li> <li>Universal Render Pipeline Experience Experience with Unitys URP including customizing and optimizing for mobile games<li> <ul><p>For candidates in CA CO NJ NY and WA the annual salary range is $91000$140000 plus equity bonus and benefits including healthcare benefits retirement benefits pet insurance paid holidays paid Scopely free days and unlimited paid timeoff Base pay offered may vary depending on jobrelated knowledge skills and experience <p> <p>At Scopely we create games for everyone and want to ensure that the people behind our games reflect that We are committed to creating a diverse supportive work environment where everyone is treated with respect We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us amp embrace the adventure <p> <p><strong>About Us<strong> <p> <p>Scopely is a global interactive entertainment and mobilefirst video game company home to many top awardwinning experiences such as MONOPOLY GO Star Trek™ Fleet Command Stumble Guys MARVEL Strike Force and Yahtzee® With Buddies among others <p> <p>Scopely creates publishes and liveoperates immersive games that empower a directedbyconsumer™ experience across multiple platformsfrom mobile web PC and beyond <p> <p>Founded in 2011 Scopely is fueled by a worldclass team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry <p> <p>Recognized multiple times as one of Fast Companys Worlds Most Innovative Companies Scopely is a multibilliondollar business due to its ability to create longlasting game experiences that players enjoy for years <p> <p>Scopely has global operations in more than a dozen markets across Asia EMEA and North America and is home to many internal game development teams referred to as Scopely Studios with additional game studio partners across four continents <p> <p>Scopely was acquired by Savvy Games Group in July 2023 for $49 billion and is now an independent subsidiary of Savvy <p> <p>For more information on Scopely visit scopelycom <p> <p><strong>Notice to candidates Scopely Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment All official Scopely Inc recruiters only use email domains that end with scopelycom<strong> <p> <p><strong>Our official website is wwwscopelycom Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain<strong> <p> <p><strong>Should you have any questions or encounter any fraudulent requestsemailswebsites please immediately contact email protected<strong><p>

Principal/Lead Character Artist - Unannounced AAA Action RPG

Company: Scopely

Location: Culver City

Posted Apr 14, 2024

Scopely is seeking a Principal/Lead Character Artist for a new AAA multiplayer action game using Unreal 5. The role involves building the visual identity, leading the Character Art team, creating high-quality models, materials, and textures, and collaborating with cross-disciplinary teams. The ideal candidate should have 8+ years of experience, a portfolio showcasing stylized or non-photorealistic character art, expertise in Unreal Engine, and strong understanding of human and animal anatomy.

Fullstack Engineer - Monopoly GO!

Company: Scopely

Location: Other US Location

Posted Apr 30, 2024

Scopely is seeking a Fullstack Engineer for its Monopoly GO! team, either in Culver City or remotely within the US. The company, known for games like MONOPOLY GO!, Star Trek™ Fleet Command, and MARVEL Strike Force, is looking for someone with Unity or Unreal Engine experience, strong software engineering fundamentals, and knowledge of mobile networking architecture. The role involves working on new features, implementing game mechanics, and ensuring technical performance. Bonus points for experience with AWS, Docker, Kibana, Ansible, and automated testing. The annual salary range for candidates in CA, CO, NJ, NY, and WA is $107,500-165,000 plus equity, bonus, and benefits.

Senior Remote Management and Automation IT Administrator

Company: Scopely

Location: Remote

Posted Apr 20, 2024

Scopely is seeking a Senior Remote Management and Automation IT Administrator to join their U.S.-based remote IT team. The role involves maintaining and enhancing remote management tools, automating IT processes, and ensuring all endpoints are up-to-date. The ideal candidate should have 7+ years of experience in Systems Administration, advanced knowledge in NinjaRMM, JAMF, JumpCloud, Meraki MDM, and proficiency in Windows, Mac OS, REST API coding, and scripting languages like PowerShell, Python, and Bash/Z-Shell. The company offers a competitive salary range of $85,000 - $106,000 plus benefits, and is committed to fostering a diverse and inclusive work environment.

Lead Product Manager, Economy - Monopoly GO!

Company: Scopely

Location: Culver City

Posted Apr 25, 2024

Scopely is a global interactive entertainment company looking for a Lead Product Manager, Game Economy to join their Monopoly GO! game team. The company is committed to creating a diverse and supportive work environment and has a strong focus on game development and player engagement.

Sr. Manager, Community Management

Company: Scopely

Location: Culver City

Posted May 10, 2024

Scopely is seeking a Senior Manager, Community Management for its MARVEL Strike Force game team. The role involves fostering community growth, engaging players on various platforms, leading community events and streams, and collaborating with stakeholders. The ideal candidate should have a passion for gaming, extensive community management experience, excellent communication skills, and a proven track record of managing and growing online communities. The position offers a competitive salary range, benefits, and the opportunity to work with a global team of game lovers.

Lead Artist - unannounced project

Company: Scopely

Location: Culver City

Posted May 09, 2024

Scopely is seeking a Lead Concept Artist for an unannounced mobile game project. The ideal candidate will have a strong portfolio in cartoony and stylized art, demonstrating expertise in character and environmental design. They will work closely with the Art Director, game designers, artists, and engineers to create concept art and visual direction for gameplay. The role involves creating key art, style guides, and supporting 3D and development teams with paintovers and sketches. The company values diversity and offers competitive compensation packages, including healthcare benefits, retirement benefits, and unlimited paid time-off.

Senior Technical Artist - Monopoly GO!

Company: Scopely

Location: Other US Location

Posted Apr 30, 2024

Scopely is seeking a Technical Artist for the Monopoly GO! team, a key franchise and one of Scopely's largest games. The role involves working between developers and artists, managing asset integration into Unity3D, and creating content with the internal Unity3D toolset. Previous experience with Unity, UI/UX design, 2D/3D illustration software, and mobile games is required. Scopely offers a supportive work environment with competitive salary and benefits.

Technical Director - External Development

Company: Scopely

Location: Culver City

Posted May 05, 2024

Scopely is seeking a remote Technical Director to join their external development team for a new AAA cross-platform game. The role involves technical leadership, strategic planning, cross-functional collaboration, driving innovation, and team development. Scopely, a global interactive entertainment company, values diversity and offers competitive compensation packages. The ideal candidate should have extensive experience in software engineering, technical leadership, and developing backends for large-scale multiplayer games.

Frequently Asked Questions

What is it like to work at Scopely?
Scopely promotes a hybrid work model that supports remote and on‑site collaboration. Employees enjoy flexible hours, a flat hierarchy that encourages idea sharing, and regular hackathons that foster innovation. The company invests in learning resources, mentorship programs, and quarterly skill‑building workshops, ensuring that team members can continuously grow and take ownership of high‑impact projects.
What types of positions are available at Scopely?
Scopely’s open roles span software engineering, data science, monetization strategy, quality assurance, community management, product design, marketing technology, and operations. Positions range from entry‑level roles like QA tester and junior engineer to senior leadership roles such as Head of Data Analytics and Senior Product Designer.
How can I stand out as an applicant?
Showcase a portfolio that demonstrates impact—include metrics like retention uplift or revenue growth for previous projects. Prepare detailed case studies for your interview that highlight problem‑solving steps, data analysis, and cross‑functional collaboration. Additionally, align your cover letter with Scopely’s core values: data‑driven decision making, creative storytelling, and a commitment to rapid iteration.

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