Jobs at Take-Two Interactive Software

Positions 1,717,074

Take‑Two Interactive Software, headquartered in New York City, is a leading publisher behind blockbuster franchises such as Grand Theft Auto, Red Dead Redemption, and NBA 2K. The company owns and develops high‑quality AAA titles, leveraging proprietary IP and cutting‑edge development pipelines.

Take‑Two hires across a spectrum of tech roles, from senior C++ and C# software engineers who build core game engines, to data scientists who power player‑behavior analytics, QA specialists who test stability, and live‑ops engineers who maintain online services. Candidates can expect a multi‑stage interview process that includes coding challenges, portfolio reviews, and live‑coding sessions, with a focus on problem‑solving, teamwork, and a passion for gaming.

Job Transparency gives you a clear view of Take‑Two’s salary ranges, employee sentiment, and benefits trends. By comparing the disclosed pay bands with your experience, you can negotiate with confidence. Sentiment data highlights management style, work–life balance, and growth prospects, helping you decide if the culture fits your career goals.

Frequently Asked Questions

What’s it like to work at Take‑Two Interactive Software?
Employees report a culture that blends creative freedom with rigorous quality standards. Teams emphasize collaboration, continuous learning, and player‑centric design. Many roles offer flexible schedules or remote work, and the company actively supports career development through mentorship, tech talks, and cross‑department projects.
What types of positions are available at Take‑Two?
Available roles span software engineering (C++, C#, Unity, Unreal), game design, art, audio, quality assurance, data science, live‑ops, cloud infrastructure, product management, marketing, human resources, legal, and finance. Each listing specifies required skills, level of experience, and preferred qualifications, allowing candidates to match their expertise to the right fit.
How can I stand out as an applicant?
Build a portfolio that showcases relevant projects, especially those that mirror Take‑Two’s tech stack or game mechanics. Prepare concrete examples of problem‑solving using the STAR method for behavioral questions. Submit clean, well‑documented code samples, and demonstrate a genuine passion for Take‑Two’s titles by discussing how you would improve gameplay or player engagement.

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