Jobs at Take-Two Interactive Software

Positions 1,717,074

Take‑Two Interactive Software, headquartered in New York City, is a leading publisher behind blockbuster franchises such as Grand Theft Auto, Red Dead Redemption, and NBA 2K. The company owns and develops high‑quality AAA titles, leveraging proprietary IP and cutting‑edge development pipelines.

Take‑Two hires across a spectrum of tech roles, from senior C++ and C# software engineers who build core game engines, to data scientists who power player‑behavior analytics, QA specialists who test stability, and live‑ops engineers who maintain online services. Candidates can expect a multi‑stage interview process that includes coding challenges, portfolio reviews, and live‑coding sessions, with a focus on problem‑solving, teamwork, and a passion for gaming.

Job Transparency gives you a clear view of Take‑Two’s salary ranges, employee sentiment, and benefits trends. By comparing the disclosed pay bands with your experience, you can negotiate with confidence. Sentiment data highlights management style, work–life balance, and growth prospects, helping you decide if the culture fits your career goals.

NX CAD Implementation Consultant

Company: Siemens Digital Industries Software

Location: Preston, United Kingdom / Remote

Posted Feb 03, 2025

[TSO] Back-end Software Engineer (Java)

Company: Software Mind

Location: Other US Location

Posted Feb 03, 2025

Software Mind is a company that develops impactful solutions for global tech giants and unicorns. They focus on building cross-functional engineering teams and are always looking for talented individuals. The current job opening involves creating a new modern end-user portal for managing voice services for business customers of a leading mobile operator in Europe. The project is being built using Angular, Java, Docker, and Kubernetes. The ideal candidate should have experience in creating server solutions in Java technology, frontend applications based on Angular, working with SQL databases, and knowledge of Git, Maven, and CI/CD process automation tools. The company offers flexible employment, remote work, international projects, language classes, internal and external training, private healthcare, a multisport card, and wellbeing initiatives.

Senior Cloud Operations Engineer - EUROPE

Company: Centric Software

Location: Remote

Posted Feb 03, 2025

Centric Software is seeking a Senior Cloud Operations Engineer to lead advanced automation development using Pulumi, Terraform, and Ansible. The role involves creating an automation framework, managing cloud infrastructure, and collaborating with development and DevOps teams. The ideal candidate should have a Bachelor's degree in Computer Science or a related field, 8+ years of cloud operations experience, and expertise in Python, Ansible, and cloud platforms like AWS, Azure, and Google Cloud.

Frequently Asked Questions

What’s it like to work at Take‑Two Interactive Software?
Employees report a culture that blends creative freedom with rigorous quality standards. Teams emphasize collaboration, continuous learning, and player‑centric design. Many roles offer flexible schedules or remote work, and the company actively supports career development through mentorship, tech talks, and cross‑department projects.
What types of positions are available at Take‑Two?
Available roles span software engineering (C++, C#, Unity, Unreal), game design, art, audio, quality assurance, data science, live‑ops, cloud infrastructure, product management, marketing, human resources, legal, and finance. Each listing specifies required skills, level of experience, and preferred qualifications, allowing candidates to match their expertise to the right fit.
How can I stand out as an applicant?
Build a portfolio that showcases relevant projects, especially those that mirror Take‑Two’s tech stack or game mechanics. Prepare concrete examples of problem‑solving using the STAR method for behavioral questions. Submit clean, well‑documented code samples, and demonstrate a genuine passion for Take‑Two’s titles by discussing how you would improve gameplay or player engagement.

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