Jobs at Unity

322,994 open positions

Unity is the world’s most widely adopted real‑time 3D engine, powering games, films, automotive design, and AR/VR experiences for over 2 million developers worldwide. Its free tier and extensive Asset Store enable rapid prototyping, while the Unity Cloud services streamline deployment across iOS, Android, Windows, consoles, and the web.

Unity hires a broad spectrum of talent: Software Engineers (C# and C++), Graphics Programmers, Technical Artists, Data Engineers, Product Managers, QA Testers, DevOps, and Marketing specialists. Teams work in Agile sprints, often remotely, and emphasize continuous learning through internal tech talks and access to Unity’s learning platform.

Job Transparency’s Unity listings show exact salary ranges, employee sentiment scores, and benefit details—information that lets candidates benchmark offers, negotiate confidently, and understand the true cost of living adjustments for each office location.

No open positions at Unity right now.

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Frequently Asked Questions

What is it like to work at Unity?
Unity offers a flat, collaborative culture where engineers and artists co‑design features in real time. Remote flexibility is standard, with optional on‑site hubs in San Francisco, London, Berlin, and Sydney. The company encourages experimentation—teams routinely host hackathons, and senior leaders rotate between departments to keep cross‑functional knowledge high.
What types of positions are available at Unity?
The current 710 openings cover roles such as Unity Engine Software Engineer, Graphics Systems Engineer, Technical Artist, Data Scientist, DevOps Engineer, Product Manager, QA Tester, and Marketing & Communications Specialist. The list also includes emerging roles in XR Platform Engineering and AI/ML for game design.
How can I stand out as an applicant?
Build a portfolio that showcases Unity projects—especially ones that highlight shader work, physics simulations, or large‑scale scene optimization. Earn Unity Certified Programmer or Unity Certified Artist credentials, contribute to open‑source Unity plugins, and demonstrate problem‑solving by posting GitHub repos that solve real Unity performance bottlenecks. Tailor your cover letter to a specific team’s tech stack and reference any Unity community talks or workshops you’ve led.

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