AR Engineer, Level 4

· Remote

Location

Remote

Type

Full Time

Job Description

AR Engineer Level 4

Reposted 22 Hours Ago
Be an Early Applicant
Los Angeles CA USA
Hybrid
133K-235K Annually
Mid level
Artificial Intelligence • Cloud • Machine Learning • Mobile • Software • Virtual Reality • App development
We believe the camera presents the greatest opportunity to improve the way people live and communicate.
The Role
The AR Engineer will advance user-facing software for Spectacles by designing 3D interactions optimizing performance and collaborating across teams.
Summary Generated by Built In

Snap Inc is a technology company. We believe the camera presents the greatest opportunity to improve the way people live and communicate. Snap contributes to human progress by empowering people to express themselves live in the moment learn about the world and have fun together. The Company’s three core products are Snapchat a visual messaging app that enhances your relationships with friends family and the world; Lens Studio an augmented reality platform that powers AR across Snapchat and other services; and its AR glasses Spectacles.

The Spectacles team is pushing the boundaries of technology to bring people closer together in the real world. Our fifth-generation Spectacles powered by Snap OS showcase how standalone see-through AR glasses make playing learning and working better together.

This team of Software Engineers work in a highly collaborative environment alongside Design and Product to build the products and experiences that bring our community together in new and special ways.

We’re looking for an AR Engineer to join our Spectacles team at Snap! 

What You’ll Do:

  • Advance and build the holistic look feel and flow of interactions and interfaces for user-facing software on Spectacles.

  • Contribute towards the consistent and unified user experience across the entire Snap OS software platform.

  • Create and empower spatial experiences through our human-centered and multi-modal interactive systems which enable natural and intuitive interactions in augmented reality.

  • Design and implement performant real-time 3D interaction algorithms optimized for resource-constrained AR hardware.

  • Develop and optimize core systems and features within custom 3D engines and frameworks ensuring high performance for immersive AR experiences.

  • Interface with native OS and platform services and APIs to extend AR application capabilities and deliver seamless system integrations.

  • Architect and integrate inter-application communication and shared state for concurrent shared-space AR experiences.

Knowledge Skills & Abilities:

  • Strong 3D math and software engineering fundamentals with data structures and algorithms.

  • Practical C++ experience with developing real-time 3D engine features and applications.

  • Excellent collaboration and communication skills working with engineering design and product disciplines.

Minimum Requirements:

  • 3+ years of post-Bachelor’s software development experience or equivalent years of relevant work experience; or Master’s degree in a technical field + 2+ year of post-grad software development experience; or PhD in a relevant technical field

  • Hands on experience building real-time 3D interactive applications and/or features/systems for real-time 3D engines.

  • Proficiency in C++ with experience writing performance-critical code for real-time 3D applications or engines.

  • Experience working with 3D engines / frameworks (such as Unity Unreal Godot or custom engines) and understanding of their internal architectures.

Preferred Requirements:

  • Demonstrable passion for creating spatial experiences.

  • Experience with gameplay engineering including real-time physics animation systems or input handling.

  • Networking experience including multiplayer synchronization client-server architectures or real-time networked applications.

  • Experience working with custom 3D engines and/or modifying existing engine source code.

  • Experience writing or interfacing with native services and platform APIs (e.g. iOS Android NDK or proprietary OS APIs).

  • Understanding of building real-time applications that interface with external services.

  • Understanding of modern UI frameworks and patterns especially for real-time 3D applications.

  • Familiarity with shaders and technical art.

  • Track record of writing performant real-time 3D interaction algorithms.

If you have a disability or special need that requires accommodation please don’t be shy and provide us some information.

"Default Together" Policy at Snap: At Snap Inc. we believe that being together in person helps us build our culture faster reinforce our values and serve our community customers and partners better through dynamic collaboration. To reflect this we practice a “default together” approach and expect our team members to work in an office 4+ days per week. 

At Snap we believe that having a team of diverse backgrounds and voices working together will enable us to create innovative products that improve the way people live and communicate. Snap is proud to be an equal opportunity employer and committed to providing employment opportunities regardless of race religious creed color national origin ancestry physical disability mental disability medical condition genetic information marital status sex gender gender identity gender expression pregnancy childbirth and breastfeeding age sexual orientation military or veteran status or any other protected classification in accordance with applicable federal state and local laws. EOE including disability/vets.

We are an Equal Opportunity Employer and will consider qualified applicants with criminal histories in a manner consistent with applicable law (by example the requirements of the San Francisco Fair Chance Ordinance and the Los Angeles Fair Chance Initiative for Hiring where applicable).

Our Benefits: Snap Inc. is its own community so we’ve got your back! We do our best to make sure you and your loved ones have everything you need to be happy and healthy on your own terms. Our benefits are built around your needs and include paid parental leave comprehensive medical coverage emotional and mental health support programs and compensation packages that let you share in Snap’s long-term success!

Compensation

In the United States work locations are assigned a pay zone which determines the salary range for the position. The successful candidate’s starting pay will be determined based on job-related skills experience qualifications work location and market conditions. The starting pay may be negotiable within the salary range for the position. These pay zones may be modified in the future.

Zone A (CA WA NYC):

The base salary range for this position is $157000-$235000 annually.


 

Zone B:

The base salary range for this position is $149000-$223000 annually.

Zone C:

The base salary range for this position is $133000-$200000 annually.

This position is eligible for equity in the form of RSUs.

Top Skills

Android Ndk
C++
Custom 3D Engines
Godot
Ios Apis
Real-Time 3D Engines
Unity
Unreal

What the Team is Saying

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The Company
HQ: Santa Monica CA
5000 Employees
Year Founded: 2011

What We Do

Snap Inc. is a technology company. We believe the camera presents the greatest opportunity to improve the way people live and communicate. We contribute to human progress by empowering people to express themselves live in the moment learn about the world and have fun together.

Why Work With Us

Snap contributes to human progress by empowering people to express themselves live in the moment learn about the world and have fun together.

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Snap Inc. Teams

Team
Product + Tech
Team
Machine Learning
Team
Sales
About our Teams

Snap Inc. Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

Our “default together” approach is an 80/20 model where we are asking team members to spend 80% of the time on average in the office with the remaining 20% of the time spent remote.

Typical time on-site: 4 days a week
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Date Posted

04/26/2026

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