Art Director (Maps)

Turtle Rock Studios · North Suburbs

Company

Turtle Rock Studios

Location

North Suburbs

Type

Full Time

Job Description

We are Turtle Rock Studios. Β An award-winning game developer of AAA first person shooters and other games, including the latest co-op shooter franchise,Β Back 4 Blood. Β We are located in the heart of Orange County, CA and have team members working remotely throughout North America. We thrive in an open and collaborative environment which is led to this day by co-founders Chris Ashton and Phil Robb.

We are looking for an experienced Art Director, with Maps focus, to be a part of our Art team. The Art Director (Maps) will provide direction and guidance for Maps through the pipeline from conception to completion; you maintain quality standards while striving for unforgettable player experiences. The Art Director (Maps) will work with Environment Teams (Concept, World Builders, Props, Texture, and Lighting), Audio and VFX departments on all map specific work.

In this role, you will provide direction and feedback for map related content and maintain high-quality and consistency across the environments. The right candidate will look for opportunities to enhance the player experience, embrace and provide constructive feedback, while being a mentor for team members. You will maintain the high-level view of the Map pipeline and provide creative solutions regarding all Map related aspects of the project.

This role will report to our Creative Director.

Responsibilities
  • Direct and guide Maps through the pipeline from conception to completion
  • Work with Environment Teams (Concept, World Builders, Props, Texture, and Lighting), Audio and VFX departments on all map specific work
  • Provide mentorship for team members including but not limited to: 1:1s, career developments, performance evaluations, and goal setting.
  • Provide direction and feedback for map related content and maintain high-quality and consistency across the environments
  • Collaborate with Creative Director, Level Design, Narrative, and other Department Leads to ensure gameplay spaces are visually interesting, fun to play and provide unforgettable experiences for the player
  • Work closely with the Production team throughout map pipeline from conception to completion to ensure timelines and other needs for the maps team are communicated effectively
  • Maintain a high-level view of the Map pipeline and provide creative solutions from conception to completion regarding all Map related aspects of the project
  • Work with Department Leads to define and improve Map related production pipelines
Requirements
  • Experience as an Art Director or Art Lead that has shipped a AAA title on Console or PC
  • Demonstrated experience working on or directing environments from concept to completion.
  • Demonstrated experience working with modern FPS engines (UE4, etc.) and modern art pipelines
  • Strong sense of design and deep understanding of foundational art principles.
  • Keen production sensibilities, ability to collaborate on timelines and communicate with Production, Leads and team members on task duration and prioritization
  • Strong leadership, mentoring, and teaching skills
  • Strong ability to interpret and adapt to general and flexible direction. Can thrive in a highly collaborative, team-oriented environment.
  • Proficient in Maya, 3ds Max, or Blender
  • A passion for games and map building
Perks
  • Flexible work environment allowing you to work in-studio as many days a week or full time remotely
  • Medical, Dental, Vision 100% covered for you and your family
  • 401k matching
  • Profit sharing
  • Student Loan Paydown Plan / College Savings Plan
  • Career Improvement Plan
  • Flexible time off policy
  • Fully stocked kitchen and sponsored food trucks
  • Awesome company events, including in-person family celebrations, annual Halloween bash, and virtual gatherings throughout the year

The estimated base pay range for this role is: $165,000 β€”$200,000 USD

Apply Now

Date Posted

04/14/2023

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