Associate Level Architect
Job Description
At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Join our award-winning game development team and help create our next AAA title.
We are seeking a passionate Associate Level Architect to help create more immersive gameplay experiences. As an Associate Level Architect, you will collaborate with the development team to implement and define memorable levels that blend artistic quality with gameplay design. The ideal candidate has a passion for games and demonstrates a clear desire to learn and grow in their knowledge of architectural principles through their work. Join us, where the goal is to just make great games.Β This position will report to the Lead Level Architect.
Responsibilities
- Support the Level Architecture team with building proxies, designing style guides, and creating modular kits
- Partner with Level Designers to provide continuous support defining the layout, structure, and improved flow of the levels
- Collaborate with the Environment Art team toΒ create vistas, structures, and other elements that contribute to the game world
- Conduct thorough research, gather appropriate visual references, and propose visual direction for props and structures
- Experiment with different layouts and mechanics to find the most effective and enjoyable solutions
- Collaborate with the Lighting team to build interior and exterior lighting layouts
- Participate in playtesting to help iterate, fine-tune graphical details, implement level-of-detail systems, and address issues based on feedback
Requirements
- Well-rounded Architectural knowledge and design skills of different building types and historical styles
- Ability to represent designs in 3D, work with designer blockouts, and integrate proxies into game engine
- Proficiency and experience with at least one 3D software such as SketchUp for modeling
- Proficiency and experience with at least one game engine such as Unreal Engine
- Understanding of performance evaluation and optimization for game levels
- Capable of identifying and supporting gameplay needs and constraints within a game level
- Understanding of modular construction methods as it relates to design, memory, and performance
- Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude
- Passion for games and gaming
- A strong portfolio that demonstrates experience of architectural modeling, Archvis, and Previs
Preferences
- A degree in architecture is preferred
Benefits
Some of the benefits and perks our employees get to enjoy, include:
- 100% Medical, Dental, Vision Coverage for you and your family
- 401k Matching
- Profit Sharing Plan
- Student Loan Repayment Plan / College Savings Plan
- Career Improvement Plan
- Flexible Work Arrangements - In-House, Hybrid, and Remote
- Generous Time Off Policy
- Company Events - In-Person Summer Family Bash + Halloween Party + Virtual Events
- Fully Stocked Kitchen + Sponsored Food Trucks
The estimated base pay range for this role is: $60,000 - $78,000 USD
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.
Date Posted
03/17/2024
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2
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