CG Modeler
Job Description
SUMMARY:
Modeler/Surfacing Artist is responsible for building CG assets for look development and may be used in production. They will be the first assets designed for shows and drive the overall look and style aesthetic. The Modeler/Surfacing artist will report to the VFX Supervisor and follow the designs from the Art Director. This is a union covered position.
Sony Pictures Animation is an animation studio based in Culver City, California, creating both feature animation and animated series with artists from around the world. We pride ourselves on empowering filmmakers to lead the creative process, and allowing the hand of the artist to be truly felt, with the goal of producing bold and innovative visual storytelling.
RESPONSIBILITIES:
- Follow Orthographic Design Packs and Artistic Direction to model/sculpt Characters, Vehicles, and Environments (Organic and Hard Surface)
- Provide UV unwrapping, Surfacing and Texturing
QUALIFICATIONS:
- Experience Modelling, UVβing, and Surfacing in Maya
- Ideally 3 plus years of experience in CG television animation or equivalent experience (ie - VFX, Video Games, VR)
- Experience Texturing in Substance Painter
- Experience Sculpting in ZBrush
- Knowledge of Marvelous Designer (willingness to learn is a bonus as well)
- Knowledge of Groom/Hair (willingness to learn is a bonus as well)
The anticipated base salary for this position is $45/hour to $75/hour. This role qualifies for benefits pursuant to the collective bargaining agreement. The actual salary offered will depend on a variety of factors.
To apply, please submit a resume and a link to your work. Please make sure to include any passwords needed to review your work in your resume or cover letter.
Sony Pictures Animation is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.
Date Posted
02/01/2023
Views
5
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