Cinematic Director

ProbablyMonsters · Bellevue

Company

ProbablyMonsters

Location

Bellevue

Type

Full Time

Job Description

Description

About ProbablyMonsters™ Incubation Team

Established in 2016, ProbablyMonsters is a next generation independent game company that creates long-lasting studios and exceptional games. Revolutionizing the way AAA game studios are built, ProbablyMonsters provides its teams the resources and creative environment needed to foster stable, rewarding, and life-long careers while delivering best-in-class entertainment through a positive people-first culture.

We have built three studios so far. Each of them has a unique identity built around the type of gamer experience they are creating. Knit together inside the ProbablyMonsters family culture, all studios are bonded by the core values of respect, trust, accountability, and approachability.

Connected by the company's mission to unite, guide, and empower developers to create exceptional entertainment experiences, developers are given the confidence, security, and stability to create and ship their games free of distractions.

Our Incubation Team focuses on prototyping new ideas, new game concepts, new franchises, and the incubation of new studios with the ambitious vision to create genre defining games for the next generation of players. This is one of those unique opportunities that only happen once in a lifetime.

The Role

One of our unannounced teams is searching for a Cinematic Director to lead & unify the creation of pre-rendered and in-game cinematics on an exciting new game and IP. This role requires direction, leadership, coordination, project management skills and a keen mindset for developing stunning visual aesthetics and unforgettable cinematic moments. As a member of a positive culture and health focused team you will also be helping your teammates stay people-centered, accountable toward our values and making our studio a genuinely fun place to work.

Note this position is open to full remote work.

Who You Are

  • You are passionate about pushing storytelling with stylized animation and game cinematics with a focus on what they mean to our audience
  • You are an excellent communicator and can work with many different teams with ease
  • You prefer telling people 'what' to do over 'how' to do it and love seeing their ingenuity
  • You scope aggressively, finding fulfillment in efficiently delivering top-tier content within a budget
  • You are a positive, proactive problem solver, leading by example and contributing to the studio culture by giving to the team artistically and holistically
  • You can work with complete autonomy but find it deeply satisfying to collaborate
  • You believe your contributions should serve the broader player experience above pure aesthetic goals
  • If you were/are a painter you are more satisfied by the emotions your paintings evoke than how much they sell for

What You Will Do

  • Source, vet, hire and work with external teams and vendors
  • Partner with internal and external teams to make creatively complex cinematics, emotes, main-menu animation loops, character select poses and more
  • You will clearly communicate a narrative and cinematic vision to a team, project and stakeholders providing direction and feedback to see it through to completion
  • Collaborate with engineering, technical art and animation to define and iterate cinematic pipelines, tools and content standards.
  • Develop and streamline processes for sending, receiving, reviewing content and providing feedback with external teams and vendors
  • Partner with narrative writers and game leadership to aid in development of compelling cinematic stories
  • Help define and iterate art style guides
  • Uphold good work practices, team health and positive culture on the team including vendors and speak up when it is not being upheld
  • Work with studio leadership and ProbablyMonsters marketing staff to create exciting promotional material for our game and IP
  • Playtest every day and give feedback, even on non-art related work

Qualifications

  • Art Leadership Experience
  • Proven track record of leading and managing external teams and vendors to success
  • Adaptability to the latest technology in your discipline
  • Several years' experience working in a leadership capacity within a game, movie or cinematic studio
  • Demonstrated experience in artist workflows, tools, and pipelines ideally including hands-on experience in more than one art field

Bonus Points

  • IP incubation experience
  • Have shipped a AAA video game in a leadership role
  • Have worked within pre-rendered, in-game or movie studios and shipped multiple films or cinematics
  • Unreal engine experience
  • Narrative writing experience
  • Experience as a director or cinematographer in film or games

Our Commitment to You

  • A people-first culture founded on respect, trust, approachability, and accountability.
  • A stable home that values your potential, deeply cares about your work-life balance, and is committed to investing in your craft and long-term career.
  • Competitive benefits package including health and family benefits, employee assistance program, flexible and paid time off, financial benefits and professional and personal development.

About ProbablyMonsters™

Established in 2016, ProbablyMonsters is a next generation independent game company that creates long-lasting studios and exceptional games. Revolutionizing the way AAA game studios are built, ProbablyMonsters provides its teams the resources and creative environment needed to foster stable, rewarding, and life-long careers while delivering best-in-class entertainment through a positive people-first culture.

We have built three studios so far. Each of them has a unique identity built around the type of gamer experience they are creating. Knit together inside the ProbablyMonsters family culture, all studios are bonded by the core values of respect, trust, accountability, and approachability.

Connected by the company's mission to unite, guide, and empower developers to create exceptional entertainment experiences, developers are given the confidence, security, and stability to create and ship their games free of distractions.

Date Posted

12/27/2022

Views

9

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