Embedded Flight Software Engineer
Job Description
Turning Space into a Transportation Layer for Earth
Embedded Software EngineerÂ
Flight software is the magic that interfaces people and hardware to make a spacecraft come alive. Each step of every mission we fly, from orbit to landing, must be planned and executed by flight software. If it doesn't work or is difficult to operate, then you’ve just built and launched a very expensive brick. Nobody likes a brick, but everyone likes a successful mission! At Inversion, success means bringing the vehicle back down to Earth. As a flight software engineer, you'll work across engineering disciplines to design, develop, and test robust flight software that can function in an extreme environment. Have complete ownership of systems from cradle-to-grave, and help us build a new class of space vehicle set to change how humanity utilizes space!
Responsibilities:Â
- Write and test software for spacecraft, including drivers, networking, fault management, and attitude control interfaces
- Work with vendors to interface with sensors, actuators, and other hardware components
- Assist in creating and executing tests, including HITL (hardware in the loop) testing, integration testing, and unit testing
- Assist with ground control and mission operations
- Assist in architecting flight software for future vehicles
Basic Qualifications:
- 3+ years of experience building, debugging, and supporting operations for complex semi-autonomous real-time embedded software systems in C/C++
- Spacecraft preferred, but also open to experience with UAVs, deep sea ROVs, etc
- Experience developing hardware drivers using serial protocols such as SPI, I2C, UART, CAN, RS485
- 2+ years experience with microcontroller development
- Comfortable using git for version control and code review
Preferred Skills and Experience:
- Experience with real-time software development on STM32 microcontrollers with FreeRTOS
- 5+ years working on an embedded flight software team with a shared code base
- Code has flown in space!
- Experience using gitlab CI to automate build artifacts and testing
- Experience using Cubesat Space Protocol over CAN
- Experience collaborating with GNC engineers and helping to integrate their algorithms (bonus points if you’ve helped develop the internals too)
- Experience supporting mission operations to debug and patch flight software on orbit
- Experience working with closed loop HITL (Hardware In The Loop) test setups
- Experience developing HITL hardware emulators in addition to flight software (bonus points if in Simulink)
- Comfortable wiring up electronics and debugging with an oscilloscope or logic analyzer
- Experience developing embedded real-time Linux applications
- Experience developing HDL for FPGAs that interface with embedded real-time Linux applications
- Experience doing Linux Kernel development using Petalinux or something similar
- Enthusiastic about space exploration - we love what we build here, and we want to see it fly!
- Enjoys coding, debugging, and collaborating with others
- Cares about writing code that is easy to understand, test, and reuse
- Cares about clear and descriptive code and naming conventions (especially for command/telemetry)
- Cares about keeping source code and repositories organized
- Good at spotting opportunities to generalize and/or autogenerate code
- Willing to contribute time to necessary evils such as documentation, ground software, continuous integration, and unit testing in addition to fun flight software
- Willing to engage in design review with others before coding up a storm
- Can accept constructive criticism in a code review
- Willing to listen, learn, teach, and ask for help
Additional Requirements:
- Position may require extended work hours and weekend work.
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Date Posted
12/29/2022
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5
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