Expert Rendering Engineer

That's No Moon Entertainment · Los Angeles, CA

Company

That's No Moon Entertainment

Location

Los Angeles, CA

Type

Full Time

Job Description

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future.

 

 


 

We are looking for an Expert Rendering Engineer who is ready to push the boundaries of rendering for a AAA title. In this role, you will own the rendering systems and runtime pipeline to generate the highest quality real-time graphics. Art is one of the major ways to communicate story details needed in a narrative based game. You will work with artists, designers, and the narrative team to help convey the story in cinematics and moment-to-moment gameplay.


Responsibilities:
  • Provide production team with guidance for scheduling, while identifying and reducing risks.
  • Collaborate with engineers and other disciplines to provide holistic solutions with an emphasis on achieving GOTY.
  • Own medium-scale systems, driving them to meet the needs of those holistic solutions.
  • Foster a highly collaborative, transparent culture that is safe, and values innovation, diversity, and work-life balance.
  • Assist in hiring to build a world-class team.
  • Give technical leadership and counsel, ranging from short-term problem solving to long-term roadmap planning.
  • Architect, implement, and maintain production quality C/C++ for systems, features, tools, and workflows.
  • Analyze different approaches to solve problems and discuss the tradeoffs between them.
  • Write and maintain documentation related to features, tools, and workflows.

Requirements & Skills:
  • Shipped at least one AAA game or equivalent complexity.
  • Significant knowledge of C++.
  • Prior experience in rendering engineering.
  • Strong math skills.
  • (Bonus) Unreal Engine experience.

Qualities:
  • Ability to lead and mentor engineers, guiding growth in technical skills.
  • Excellent interpersonal skills, communication, both verbally and written.
  • Work independently with minimal supervision.
  • Good conflict resolution abilities across the varied disciplines.

 

 

 

 

 

 

That’s No Moon is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to race, color, religion, gender, pregnancy, national origin, ancestry, citizenship, age, legally protected physical or mental disability, covered veteran status, status in the U.S. uniformed services, sexual orientation, marital status, genetic information or membership in any other legally protected category 

That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law. 

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Date Posted

05/23/2023

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