Intermediate Gameplay Software Engineer
Job Description
Weâre looking for an intermediate gameplay engineer to help craft the core player experience in a proprietary engine. This role is focused on building DLC content for an established AAA universe, with an emphasis on new content and story progression tied to sci-fi themes. You will implement quest mechanics, gameplay systems, and progression features in close collaboration with designers, artists, and animators, owning work from prototype through ship. This role is remote-friendly in Canada, with Pacific time overlap required.
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Please mention the word **EXTOL** and tag RMjYwNzpmZWE4OjFiOTY6ZjcwMDoxMjc2OmE0N2I6ZmNiYTo3MDYy when applying to show you read the job post completely (#RMjYwNzpmZWE4OjFiOTY6ZjcwMDoxMjc2OmE0N2I6ZmNiYTo3MDYy). This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.
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Date Posted
04/09/2026
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