Senior Character Artist

Worlds Untold USA

Company

Worlds Untold

Location

USA

Type

Full Time

Job Description

Dedicated to innovative storytelling Worlds Untold is searching for a Senior Character Artist who is passionate about crafting memorable characters for our immersive gaming worlds.

The ideal candidate will have a blend of exceptional artistic abilities with a comprehensive understanding of technical requirements all fueled by a profound passion for video games. Your role will involve modeling and texturing a variety of characters demonstrating an understanding of iconic design principles within a believable realistic style. If you are an experienced Character Artist with a knack for creating visually stunning characters and creatures we invite you to apply.

Key Responsibilities:

  • Design model and texture highly detailed 3D characters following a defined style and within technical constraints.

  • Collaborate closely with the Art Director and Design team to understand and deliver on their vision.

  • Utilize physical-based rendering techniques that meet the high-quality standards of our games.

  • Develop detailed texture maps and materials for use in the game engine.

  • Implement and maintain assets into the game engine ensuring optimal performance.

  • Provide mentorship and guidance to junior members of the character art team as needed fostering a culture that is both creatively curious and continuous learning.

  • Stay abreast of industry trends and best practices in animation and management incorporating these insights into workflows.

Basic Qualifications:

  • Bachelor's degree in Fine Arts Animation Game Design or related field.

  • 7+ years of professional experience as a Character Artist within the gaming industry.

  • Expertise in industry-standard 3D software like ZBrush Maya Substance Painter or similar.

  • Strong understanding of human anatomy proportion perspective and composition.

  • Proficiency in Photoshop or equivalent 2D software for texture creation.

  • Demonstrated ability to work within a specific style including a style set by another artist or Art Director.

  • Strong understanding of game development including workflow tools limits and advancements.

Preferred Qualifications:

  • Advanced degree in Fine Arts or a related field.

  • Experience with Unreal Engine or other modern game engines.

  • Solid understanding of rigging and animation principles.

  • Strong traditional art skills (drawing painting sculpture).

  • Proficiency in hard-surface modeling.

  • Familiarity with game development pipelines and practices.

  • A strong portfolio demonstrating your character art skills.

  • Passionate gamer with knowledge of various gaming trends and styles.

Compensation Range: 93000 - 151000 CAD

Apply Now

Date Posted

04/02/2024

Views

2

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