Senior Combat Designer (Encounters)

· Remote

Location

Remote

Type

Full Time

Job Description

Senior Combat Designer (Encounters)

Posted Yesterday
Be an Early Applicant
Novato CA USA
Hybrid
100K-148K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
2K develops and publishes interactive entertainment for video game consoles personal computers and mobile devices.
The Role
The Senior Combat Designer will create and script captivating gameplay encounters for BioShock 4 working collaboratively to elevate interactive moments ensure quality and drive the overall creative vision.
Summary Generated by Built In

 

 

 

As a Senior Combat Designer at Cloud Chamber you will be responsible for scripting and shaping unforgettable encounters throughout the world of BioShock 4. You will set the standard for what interactive gameplay moments look and feel like in our game crafting engaging high-quality combat encounters and narrative-driven events. You’re a hands-on creator who thrives in cross-disciplinary collaboration and has a deep understanding of storytelling combat and systems design. In this role you’ll collaborate with a passionate team to craft engaging gameplay experiences that bring our richly imagined world to life.

What You’ll Do:

  • Create and script engaging gameplay encounters that highlight the core systems and pacing of the project.
  • Work closely with the Combat Lead World Lead and Systems Lead to determine the best possible technical and creative approaches for encounter design.
  • Act as the owner for key encounters populating the world with handcrafted moments that surprise and delight players.
  • Partner with multi-disciplinary pods to build and polish encounter content through scripting layout iteration and review.
  • Drive collaboration with stakeholders across AI progression exploration and narrative to ensure variety and seamless world integration.
  • Identify and evangelize best practices for encounter scripting and implementation workflows.
  • Deliver work within established project targets and maintain the high quality standards of the company.

What We’ll Do Together:

At Cloud Chamber we are champions of high standards pushing for progress and embracing change. We will work closely and constructively across design art engineering animation and audio teams to realize our creative ambitions. Together we will stay current on technological advancements and identify solutions to overcome developmental obstacles. In this role you will support the creative vision of the project ensuring the design intent is translated into a performant reality while taking ownership of complex design challenges.

Skills & Experiences:

  • A minimum of 5 years of professional experience in the video game industry.
  • Experience on at least one AAA project as a Designer or Senior Designer.
  • Deep experience scripting encounters and developing compelling moment-to-moment gameplay.
  • Expert knowledge of Unreal Engine and visual scripting tools.

Who You Are:

  • A reliable positive force multiplier actively seeking opportunities to integrate work across disciplines and contribute to a healthy supportive team environment.
  • A solid communicator with excellent written and verbal communication skills with the ability to articulate complex ideas clearly package information for diverse audiences and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure ambiguity and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization understand differing perspectives and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction possessing a desire to learn new skills and capable of producing quick quality revisions based on new insights or constraints.
  • A strong ownership of tasks striving to drive work forward autonomously while maintaining a critical eye for detail and organization ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative immersive and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations supported by a culture that brings out the best in our teams. We work openly learn through play take ownership push ourselves to be better and deliver for our players.

 

The pay range for this position in California at the start of employment is expected to be between $100200 and $148320 per Year. However base pay offered is based on market location and may vary further depending on individualized factors for job candidates such as job-related knowledge skills experience and other objective business considerations. Subject to those same considerations the total compensation package for this position may also include other elements including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular full-time employees are also eligible for a range of benefits at the Company including: medical dental vision and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

For candidates located in Quebec:

  • Proficiency in French is required.
  • Proficiency in English is required to effectively collaborate with teams based in the United States.

As an equal opportunity employer we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process perform their essential job functions and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees we only use 2K.com accounts.

What the Team is Saying

2K Compensation & Benefits Highlights

  • Retirement SupportA 401(k) with company match and an Employee Stock Purchase Plan are consistently highlighted across official materials. Feedback suggests these programs are well‑regarded and contribute meaningfully to total rewards.
  • Leave & Time Off BreadthPaid holidays generous PTO sick time volunteer time and a company‑wide end‑of‑year break are commonly described with parental and compassionate leave also included. Feedback suggests time‑off breadth supports work‑life balance.
  • Wellbeing & Lifestyle BenefitsWellness resources (mental‑health tools fitness reimbursements onsite amenities) pair with day‑to‑day perks like catered meals snacks commuter benefits and access to company games. Feedback suggests these lifestyle benefits enhance the overall package.

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The Company
HQ: Novato CA
3505 Employees
Year Founded: 2005

What We Do

2K is headquartered in Novato California and is a wholly owned label of Take-Two Interactive Software Inc. (NASDAQ: TTWO). Founded in 2005 2K Games is a global video game company publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms include Visual Concepts Firaxis Hangar 13 CatDaddy Cloud Chamber 31st Union and HB Studios. Our portfolio of titles is expanding due to our global strategic plan building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres including sports shooters action role-playing strategy casual and family entertainment. Our team of engineers marketers artists writers data scientists producers thinkers and doers are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K 2K PGA Battleborn BioShock Borderlands The Quarry The Darkness Mafia Sid Meier’s Civilization Marvel’s Midnight Suns WWE 2K and XCOM. At 2K we pride ourselves on creating an inclusive work environment which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct open and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short it’s kinda awesome.

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Employees engage in a combination of remote and on-site work.

We are a blend of onsite hybrid and remote roles. Please refer to individual job descriptions for more details on location.

Typical time on-site: Flexible
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Date Posted

05/07/2026

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