Job Description
Sr. Gameplay Engineer (Temporary)Who We Are
2K is headquartered in Novato California and is a wholly owned label of Take-Two Interactive Software Inc. (NASDAQ: TTWO). Founded in 2005 2K Games is a global video game company publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms include Visual Concepts Firaxis Hangar 13 CatDaddy Cloud Chamber 31st Union HB Studios and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres including sports shooters action role-playing strategy casual and family entertainment.
Our team of engineers marketers artists writers data scientists producers thinkers and doers are the professional publishing stewards of 2K’s portfolio currently includes several AAA sports and entertainment brands including global powerhouse NBA®️ 2K renowned BioShock®️ Borderlands®️ Mafia Sid Meier’s Civilization®️ and XCOM®️ brands; popular WWE®️ 2K and WWE®️ SuperCard franchises TopSpin 2K25 as well as the critically and commercially acclaimed PGA TOUR®️ 2K.
At 2K we pride ourselves on creating an inclusive work environment which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K we encourage you to apply!
What We NeedWe are looking for a Senior Gameplay Software Engineer to join a forward-looking R&D team focused on high-impact technology exploration. Operating as a fast-moving highly efficient team we are piloting cutting-edge toolsets and workflows designed to streamline development and explore what the future of AAA game production looks like.
In this role you will own the character movement and player control systems at the heart of our unannounced project. You will bring deep Unreal Engine 5 expertise and a passion for responsive authentic movement to a close-knit veteran team of craft experts who communicate at a high level but also love getting hands-on with the code. This role demands hands-on mastery beyond the character on the screen—you'll own the broader player-side surface including player systems inventory and dynamic gameplay data pipelines.
What You Will Do● Design and implement character control systems that feel responsive authentic and physically convincing.
● Architect and extend character movement using Unreal Engine's Character Movement Component (CMC) or Mover Plugin.
● Collaborate daily with animators designers and gameplay engineers in a highly collaborative flat-structure environment.
● Prototype test and polish gameplay systems from concept to production-ready states using modern R&D workflows.
● Own the broader player-side stack alongside character work including inventory equipment gameplay scripting interfaces and the data flowing into the UI.
● Partner with designers to keep HUDs and player-facing screens tightly coupled to gameplay state maintaining clean ownership of where data lives and how it propagates.
● Optimize character and control systems for modern consoles and PCs to ensure high-performance execution.
What Will Make You A Great Fit● Experience: 5+ years of professional software engineering experience in game development.
● Engine Mastery: Deep production-proven expertise in C++ and UE5 Blueprints.
● Frameworks: Strong understanding of Gameplay Ability System (GAS) Enhanced Input or other key UE5 gameplay frameworks.
● Movement Systems: Hands-on experience developing and customizing character movement systems (CMC or Mover).
● Performance: Extensive experience with optimization memory management and writing deterministic gameplay code.
● Game Feel: An exceptional eye for authentic human movement animation blending and highly responsive game feel (the "3Cs").
● Systemic Thinker: You understand how to build features that don't just work in a vacuum but are built to scale for a full production environment.
● Clear Communicator: You can translate technical constraints to level designers and "game feel" requirements ensuring everyone is on the same page.
● Polished Execution: You know how to take a raw prototype and harden the implementation until it’s production-ready stable and easy for other designers to maintain.
● Education: Bachelor's degree in Computer Science a related field or equivalent practical experience.
Beneficial Qualifications● Performance Capture: Strong experience with Unreal Engine performance capture pipelines and optimization.
● AAA Pedigree: Experience developing gameplay systems for AAA third-person action-adventure titles.
● System Design: A proven track record of shipping games with a core focus on Character Camera and Controls (the "3Cs") in a senior capacity.
● Innovation: A strong passion for learning and shaping cutting-edge modernized R&D pipelines designed to accelerate development.
This is a 6-month temporary role with the potential for an extension based on business needs and performance.
Equal Opportunity & Security NoticeThe pay range for this position in California at the start of employment is expected to be between $108900 and $161160 per year. However base pay offered is based on market location and may vary further depending on individualized factors for job candidates such as job-related knowledge skills experience and other objective business considerations.
Subject to those same considerations the total compensation package for this position may also include other elements including a bonus and/or equity awards and eligibility to participate in our 401(k) plan and Employee Stock Purchase Program.
Regular full-time employees are also eligible for a range of benefits at the Company including: medical dental vision and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing only use 2K.com accounts.
#LI-Hybrid
Skills Required
- 5+ years of professional software engineering experience in game development.
- Deep production-proven expertise in C++ and UE5 Blueprints.
- Strong understanding of Gameplay Ability System (GAS) Enhanced Input or other key UE5 gameplay frameworks.
- Hands-on experience developing and customizing character movement systems (CMC or Mover).
- Extensive experience with optimization memory management and writing deterministic gameplay code.
- Bachelor's degree in Computer Science or a related field or equivalent practical experience.
What the Team is Saying
2K Compensation & Benefits Highlights
- Retirement Support—A 401(k) plan and an Employee Stock Purchase Plan are part of the standard package as presented on the careers site. Employer-verified listings also confirm these retirement programs.
- Leave & Time Off Breadth—Paid parental leave generous compassionate leave and a companywide end‑of‑year break are highlighted alongside paid holidays and PTO. These offerings indicate broad coverage for time away from work.
- Wellbeing & Lifestyle Benefits—Fitness reimbursements on‑site/virtual classes stocked kitchens free or subsidized meals commuter benefits and dog‑friendly offices are widely cited with some studios calling out mental‑wellness support like Headspace. These perks extend support beyond core insurance into day‑to‑day wellbeing.
2K Insights
What We Do
2K is headquartered in Novato California and is a wholly owned label of Take-Two Interactive Software Inc. (NASDAQ: TTWO). Founded in 2005 2K Games is a global video game company publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms include Visual Concepts Firaxis Hangar 13 CatDaddy Cloud Chamber 31st Union and HB Studios. Our portfolio of titles is expanding due to our global strategic plan building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres including sports shooters action role-playing strategy casual and family entertainment. Our team of engineers marketers artists writers data scientists producers thinkers and doers are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K 2K PGA Battleborn BioShock Borderlands The Quarry The Darkness Mafia Sid Meier’s Civilization Marvel’s Midnight Suns WWE 2K and XCOM. At 2K we pride ourselves on creating an inclusive work environment which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K we encourage you to apply!
Why Work With Us
We pride ourselves on creating an inclusive work environment which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct open and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short it’s kinda awesome.
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2K Offices
Hybrid Workspace
Employees engage in a combination of remote and on-site work.
We are a blend of onsite hybrid and remote roles. Please refer to individual job descriptions for more details on location.




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Date Posted
06/02/2026
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