Job Description
We are a diverse group of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.
We’re looking for a Systems Designer to join our team and help us shape the future of online multiplayer gaming. In this role, you’ll own and drive key narrative game systems, working closely with the design, narrative, audio, and engineering teams to bring our narrative content to life! Focusing on the stories players tell with our game, this role also has room to expand into owning the social hubs and systems behind emergent game narrative. We’re a studio that values autonomy and self-drive in developers who are empowered to do the best work of their careers. If this is you, let’s talk!
Responsibilities:
- Daily hands-on engine work to materialize our game’s narrative in-game using existing engine tools and processes
- When desired, demonstrating your scripting, visual scripting, and/or code to improve our narrative toolset
- Collaborate deeply with other teams, especially Narrative. This role will mediate between various teams from Audio to UI while realizing narrative content in-game
- Ability to gather feedback from a variety of sources to determine the best steps forward
- Contribute to design discussions and provide feedback for all areas of design across the game
- Own narrative systems from inception to completion. This includes pitching ideas in their infancy to fine-tuning post-launch. We emphasize a culture of trust, and with that trust comes both responsibility & accountability
Required Qualifications:
- Experience with modern game engines (Unreal, Unity, etc.)
- Experience with designing, building, and using functional game systems in a visual scripting tool (ala Unreal Blueprint) and/or code or code-style scripting languages (C/C++, Lua, etc)
- Understanding of systematic design and ability to conceive and create complex but efficient storytelling systems in service of an amazing game experience
- Deep understanding of the various components that come together within game systems to achieve the end experience (design, art, engineering, audio, etc.)
- Ability to learn and ramp up on new tools and processes quickly
- 3+ years experience, and at least 1 shipped titles in a design role, preferably in the multiplayer space
- Strong passion for online multiplayer action games is a must!Â
- Experience programming, both code & visual scripting (C++, C#, etc. | Blueprint, Kismet, etc.) is a plus
- Experience in UI/UX implementation is a plus
- A passion for diversity & representation in games & game development
- A self-starter who can align with the team's goals but isn't hesitant to create solutions on their own
- Comfortable with rapid iteration based off feedback from many sources: peer review, data analytics, player surveys, etc. Capable of filtering large volumes of feedback into concrete and useful improvements
- Ability to iterate & collaborate under deadlines & production constraints
SECURITY NOTICE -Â We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from "potential candidates", in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate.
Please know that 31st Union and 2K never uses instant messaging apps to contact prospective employees or to conduct interviews.
If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.
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Date Posted
01/15/2023
Views
6
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