Software Development Engineer in Test (SDET)

Company

OtherSide Entertainment

Location

Remote

Type

Full Time

Job Description

Who We Are

OtherSide Entertainment is an independent game studio with remote staff throughout North America. Our mission is to create deeply immersive games that draw players into richly imagined worlds; games that empower players to choose their own play-style, making their experience unique and personal; games that encourage players to team up with their friends and weave their own shared narrative; the kind of games that are powered by our players’ vision as much as our own. Together, we aim to evolve the “player-authored” tradition of Ultima Underworld, System Shock, Thief, and Deus Ex – all games developed by the company’s founders, Paul Neurath and Warren Spector.


The Opportunity

We are looking for an experienced Software Development Engineer in Test (SDET) who will cooperate with our engineering, QA, and DevOps teams to develop automated test frameworks, help design and implement automated test cases, and improve the testability of our projects. Our ideal candidate will be passionate about automation and testing and pushing the craft forward in the service of making world-class games.

While our team includes some of the industry’s top developers with a heritage of award-winning AAA games, we are proud to have crafted a unique culture that values small teams and celebrates tight collaboration. This is an environment that encourages and empowers individuals to make the kind of impact that is simply impossible when they are cogs in a giant machine.

Job Responsibilities

  • Analyze development processes and offer strategies, frameworks, and tools to improve project testability.
  • Drive software quality and reliability through design, development, and maintenance of test, automation, and reporting tools.
  • Understand the architecture, design, and software development process well enough to contribute to design conversations, code reviews, and through code.
  • Participate in the investigation, triage, and debugging of development issues.
  • Measure and report on testing results, identifying opportunities to improve build quality and stability.
  • Advise QA in automation best practices and support their automation efforts.
  • Support our remote culture through documentation of processes and best practices.

Qualifications

  • Bachelor’s degree in Computer Science, Game Development, or a related field, or 3+ years equivalent experience.
  • Strong understanding of C++, OOP, design patterns, and the ability to write performant and reusable code.
  • Expertise in testing principles and frameworks, tooling, and developing automated test pipelines.
  • Proven experience developing and automating tests for PC and console games.
  • Prior experience automating non-functional tests (such as performance, scalability, load testing, compatibility etc).
  • Experience with Perforce branching and integration practices.
  • Excellent problem-solving skills and the ability to diagnose and resolve complex technical issues.
  • Strong communication and collaboration skills, with the ability to work effectively across different teams and disciplines.
  • Proven ability to mentor and train others in areas of expertise.

Preferred

  • Experience supporting development and release of multiplayer and online games.
  • Experience with Unreal development, tooling, and testing.
  • Experience with cloud technologies, containerization, and orchestration.

Additional Notes

Our people-first approach to game development celebrates diversity, and strives to create a safe and inclusive working environment where everyone is treated equally, with dignity, and with respect. We highly encourage candidates from diverse and under-represented backgrounds to apply, even those that may not directly meet every qualification listed for this role.

Pay Transparency

This is a full-time, remote working role, with competitive compensation and a full suite of benefits available anywhere in the United States. All team members may be asked to occasionally travel for key meetings, as part of their job responsibilities. We're required to include a reasonable estimate of the compensation range for this role. Compensation decisions are dependent on the unique facts and circumstances of each case, but a reasonable estimate of the current base salary range for this role is $115,000 - $130,000.

We review and update our salary range bands at OtherSide Entertainment on an annual basis to provide transparency to the expected base salary ranges on our job posts externally as well as internally. All OtherSiders have access to their pay range for their current positions to understand their growth opportunities. Most in-house employee roles also include discretionary variable bonus compensation as well as long-term incentive. Our recruiter will share more details about bonus and LTI for this role in your screening or throughout your interview process as it becomes available.  Final compensation determinations are dependent on the unique facts and circumstances of each case and will take into account a wide variety of factors, including but not limited to skill, qualifications, accomplishments, experience, credentials, and business needs. We look forward to and welcome discussion on this topic at any time during the interview process.

OtherSide Entertainment is committed to providing reasonable accommodations for qualified individuals with disabilities in our job application procedures. If you need assistance or an accommodation due to a disability, please contact us.

Apply Now

Date Posted

04/08/2024

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