Technical Animation Designer

That's No Moon Entertainment · Los Angeles, CA

Company

That's No Moon Entertainment

Location

Los Angeles, CA

Type

Full Time

Job Description

That’s No Moon is an independent AAA game development studio established in 2021 by veterans of some of the most recognizable and critically acclaimed creative teams in the world, including Naughty Dog, Infinity Ward, Santa Monica Studio, Bungie, PlayStation, and more. A remote-friendly studio with a central office and performance capture stage located in Los Angeles, That’s No Moon is creating the next generation of narrative-driven, genre-defining experiences built upon a culture of creativity, collaboration, responsible production practices, and individual empowerment. We are assembling a diverse team of passionate developers of a wide range of experience levels and backgrounds to help shape the future of our studio and projects.

We are looking for a Technical Animation Designer with a passion for creating and maintaining the animation systems, workflow and integration solutions for a AAA title. The Technical Animation Designer will be a member of the Animation Engineering Team and collaborate with other departments such as Animation, Design, Motion Edit, and Tech Art. This role will support gameplay systems, mechanics and contribute to the unified goal of crafting animations that are functional, responsive, fluid and will tie into cinematics and story.  

Responsibilities:  

  • Support the creation and integration of AAA quality gameplay animations that reflect the game design goals and mechanics using Unreal Engine 5 
  • Create and maintain Unreal Engine Blueprints for animation systems and state machines 
  • Work closely with the Lead or Senior Animator, engineering and design teams to support systems such as motion matching 
  • Collaborate with the animation team to make sure cinematics and gameplay are cohesive and supported 
  • Use and develop debug tools to solve animation issues that arise in engine  
  • Work at the highest level, technically and aesthetically 
  • Be proactive, assisting with troubleshooting workflows, rigging and pipeline issues 
  • Effectively connect with animators, engineers, and design, to give and accept feedback 
  • Support animation tool and workflow development with documentation 

Requirements & Skills:  

  • Comprehensive understanding of Unreal Engine Blueprints, state machines, blend spaces, montages, AnimGraphs, and Event Graphs 
  • Strong understanding of 3Cs to expertly craft systems that attain the design goals of the game. 
  • Experience working with motion capture data and hand-key animation in the game industry with an emphasis on technical knowledge of integration practices 
  • Working knowledge of scripting and code systems 
  • Technical working knowledge of Maya 
  • A passion for making games and the enthusiasm to make the best 
  • Strong technical problem-solving and interpersonal skills 

Qualities:  

  • Flexibility in switching tasks to accommodate production priorities  
  • Ability to appreciate other departments’ perspectives  
  • Maintain integrity and confidence while working in a fast-paced environment 
  • Approachable and respected member of the team  
  • Team oriented with a desire to assist other animators  
  • Promote inclusivity, diversity and fairness  
  • Practice patience and be open to giving and receiving feedback  

TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.
TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, unlimited PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary for part-time or temporary employees.  
The estimated base pay range for this role is: $70,000 - $115,000

That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law. 

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Date Posted

04/07/2023

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