Technical Animator

Company

Build A Rocket Boy

Location

UK

Type

Full Time

Job Description

In this position you will work closely with the programming and animation teams to implement animation using engine tools and animation authoring packages. This is a technical role so you must be comfortable spending time on the technical side of production but at the same time have a good eye for animation. You will be working under the guidance of the Lead Technical Animator.

We’re an iterative development studio and you will need to be comfortable working in a fluid environment with competing demands. We also believe that the best games are made by diverse teams and we welcome and encourage applicants from all backgrounds.

Responsibilities

  • Create and maintain animation graphs.

  • Integrate new animations into the current pipeline.

  • Debug animation graphs to solve gameplay animation issues.

  • Ensure animation quality is not compromised by limitations of technical processes.

Requirements

  • Previous experience in games development preferably with one shipped title under your belt.

  • Experience with graph based systems and setting up graphs.

  • Strong knowledge of Maya or Motion Builder.

  • Debugging animation graphs.

  • Good ability to write technical documentation.

Apply Now

Date Posted

04/28/2024

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