Technical Artist (Intern)
Job Description
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the worldβs top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
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What We Need:
The NBA2K TechArt team is a diverse group of Technical Artists that perform a wide variety of tasks. We write and maintain tools for the art department, rig the characters, props, and clothing, and do a lot of problem solving.
Our Novato studio is looking for a highly motivated student or graduate who would love an opportunity to learn from expert Technical Artists and improve their rigging and programming skills.
Β What You Will Do:
- Assist in rigging and maintaining clothing, and prop assets
- Setup dynamic systems for real-time game assets
- Build and test artwork in the game engine
- Work closely with the character, animation, and/or environment art teams.
- Troubleshoot issues
- Learn and grow with some of the top talent in the industry
- Attend regular team meetings
Β Who Will Be A Great Fit:
- Student or recent graduate
- Love for taking on challenging technical assignments
- Passionate about creating great quality art
- Ability to shift priorities
- Comfortable with working in Maya or willingness to learn
- Basic rigging skills
- Can demonstrate skinning of organic models (clothing, characters etc,)
- Understanding of scripting or programming experience, preferably using Python
- Love for video games (not just ours!)
To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com
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Date Posted
12/16/2023
Views
6
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