Technical Artist - Tools & Pipeline
Job Description
Opportunity
- Character rigging and engine asset implementation.
- Shader & FX development.
- Create and maintain content creation tools.
- Liaison between Art and Engineering.
- Pioneer new workflows for NFT asset creation.
- Define standards for Tech Art needs at Artie.
Requirements
- Strong knowledge of character rigging and/or shader development.
- Fluent in programming languages such as Python, C#, and HLSL.
- Expertise in game development using Unity.
- Experience problem-solving and communicating with multiple art disciplines.
- Provide documentation and guidance as they solve production-driven problems.
- Forward-thinking and contribute to long-term solutions for evolving production workflows.
- End result: Must be able to pull all the above into a compelling end result that enhances the game for players in an immersive experience.
Desired Craft Skills
- Passion for VFX and bar raising game visuals
- Passion for NFTs
- Comfortable with working as part of a remote team
- Preference for early-stage startup culture
Benefits
- Fully remote from any state within the United States
- Unlimited paid time off
- 9 Company Holidays, including a 2 week Winter Break
- Generous salary and equity package
- Health, dental, and vision insurance
- $2,000 Learning/development budget
- 401K
Artie Inc.'s policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.
#LI-Remote
Date Posted
07/20/2022
Views
11
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