Jobs at Angel Studios

116,482 open positions

Browse 214 current job openings at Angel Studios. View positions with transparent salary information, job description sentiment analysis, and key phrase insights to help you make an informed career decision.

Technical Director

Company: Striking Distance Studios

Location: East Bay

Posted Jul 30, 2023

Striking Distance Studios is a AAA development studio led by Glen Schofield, known for Dead Space and Call of Duty. They are excited to grow their team with the release of The Callisto Protocol. They look for creative and passionate individuals to join their world-class team.

Tools Engineer

Company: Striking Distance Studios

Location: East Bay

Posted Jul 31, 2023

Actual amounts will vary depending on experience, performance and location.Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com or @pubg.com. If you received an email and are unsure you can always email [email protected].  We’re looking for the best to come join us and become part of a world-class team.To us excellence is not a skill, but an attitude!What we are looking for:Striking Distance Studios is looking for a talented, motivated and experienced Tools Engineer to build and maintain world class tools and pipelines for AAA development.We are looking for an engineer passionate about building tools that make content production as easy and seamless as possible for our team.Responsibilities:Design and fully implement complex tools both as an individual contributor and with the help of a small team.Improve how content is authored through the design of tools and pipelines.Work with teams to evaluate workflows and identify areas of improvement.Build tools and pipelines to be both low maintenance and extendable.Keep current with technology advances in tools development and propose new innovations that may benefit the project.Foster a culture of open, honest, and respectful communication across all disciplines.Qualifications:3+ years of games industry experienceFamiliarity with Game Engine architectures and Game Editor concepts Experience working with UE4 or UE5 and a full understanding of its architectureExperience with the C / C++ programming languageExpertise in character systems, animation systems, import and export pipelines for meshes, textures, rigs, and animationsStrong sense of UX design.Experience using GUI Toolkits such as WPF, Qt, Slate.In California, the standard base pay range for this role is $145,000 - $175,000 annually. With the release of our first title, The Callisto Protocol, we are excited to continue to grow our team.Here at Striking Distance Studios it is amazing people, an immersive experience and a passion for excellence that drives us each day. We are looking for people who push themselves creatively and learn with every new challenge. This base pay range is for California and is not applicable to locations outside of CA. Relentless to deliver creative excellence.At the intersection of art, design and technology lies Striking Distance Studios. Led by Dead Space and Call of Duty franchise veteran Glen Schofield, we are a AAA development studio within the San Ramon Hills of the San Francisco Bay Area. Inspired by challenges. We give you the setting and the opportunity to do work you are proud of. Welcome to Striking Distance Studios!Driven by people.

Gameplay Technical Director

Company: Striking Distance Studios

Location: East Bay

Posted Jul 30, 2023

The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job-related factors that can include experience, education, skills, and location.Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com or @pubg.com. We’re looking for the best to come join us and become part of a world-class team.To us excellence is not a skill, but an attitude!What we are looking for:Striking Distance Studios is seeking an experienced Gameplay Technical Director to provide guidance and leadership for the Gameplay Engineering team. Responsibilities:Identify technical risks on projects and develop contingency plans to put into place with the teamCollaborate with engineering, design, and art directors to create gameplay features and adapt to quickly implement said features which are key to improving and enhancing the gameMaintain and improve overall code quality, ensuring that code is cross-platform, reusable, and testableCollaborate to ensure that technology interests and policies are represented and maintained through the course of development, and that future technology is being developed on schedule.Work with production to define, revise and validate engineering estimates and production plansManage technical risks and mitigation plans for the gameplay strategyKeep current with technology advances and propose new innovations that may benefit the projectGuide and grow engineering team-leads into successful people managers.Foster a culture of open, honest, and respectful communication across all disciplinesQualifications:8+ years of leadership experience in the games industry Experience working with UE4 or UE5 and a full understanding of its architecture.Exceptional management and communication skills.Expertise with the C / C++ programming languageExperience with performance analysis and code optimizationExperience developing AAA titles on multiple console platforms.Experience shipping games on current generation consoles (PS5, Xbox Series X) and PCA Bachelor’s degree in Computer Science, Software Engineers, or relevant work experienceIn California, the expected salary range for this position is $210,000 - $285,000. If you received an email and are unsure you can always email [email protected].  With the release of our first title, The Callisto Protocol, we are excited to continue to grow our team.Here at Striking Distance Studios it is amazing people, an immersive experience and a passion for excellence that drives us each day. Relentless to deliver creative excellence.At the intersection of art, design and technology lies Striking Distance Studios. We are looking for people who push themselves creatively and learn with every new challenge. Led by Dead Space and Call of Duty franchise veteran Glen Schofield, we are a AAA development studio within the San Ramon Hills of the San Francisco Bay Area. We give you the setting and the opportunity to do work you are proud of. Inspired by challenges. Welcome to Striking Distance Studios!Driven by people.

Senior Designer

Company: Velan Studios

Location: Columbus, OH

Posted Jul 22, 2023

Velan Studios is a game development company that creates diverse and innovative games. They are seeking a Senior Designer with exceptional communication skills to work on their next project.

Lead Gameplay Engineer

Company: Striking Distance Studios

Location: East Bay

Posted Jul 30, 2023

Striking Distance Studios is a AAA development studio looking for a Lead Gameplay Engineer to work on their first title, The Callisto Protocol. They are seeking someone with expertise in UE4 and UE5, a strong background in gameplay combat, and experience shipping games on current generation consoles. The studio values open, honest, and respectful communication across all disciplines.

VFX Coordinator, Sr

Company: Company3/Method Studios

Location: Santa Monica

Posted Jul 26, 2023

Method Studios is seeking a VFX Coordinator for their Santa Monica, CA location. The ideal candidate will have experience with production tracking software, asset management software, and post-production processes. The role involves coordinating internal workflow processes, managing meeting schedules, and acting as the primary point of contact for the internal Editorial team. The company values diversity and inclusion and offers a comprehensive package of health, retirement, and insurance benefits.

Tracking Artist

Company: Company3/Method Studios

Location: Santa Monica

Posted Jul 26, 2023

Method Studios is seeking a Tracking Artist for their VFX department in Santa Monica, CA. The ideal candidate should have experience with tracking software, knowledge of Maya, Nuke, and Houdini, and be able to take directions and adapt to change. The position offers a competitive salary range of $49.00 - $65.00 per hour.

Full Stack Web Engineer

Company: Turtle Rock Studios

Location: North Suburbs

Posted Jul 26, 2023

Turtle Rock Studios is seeking a full-stack engineer to develop internal tools for visualization of analytics and infrastructure management data. The candidate will be responsible for building websites for multiple studio teams to visualize and interpret large-scale data flows. The role offers a flexible work environment, competitive benefits, and a passionate team.

Full Stack Web Engineer

Company: Turtle Rock Studios

Location: North Suburbs

Posted Jul 26, 2023

We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. Working knowledge of ORMs and the appropriate times to use them.Solid UI/UX fundamentals for designing dense interfaces for non-technical users.PreferencesAssociate's or Bachelor's degree in computer science or information technology, or similar vocational school training such as bootcamps or development-targeted coursework.Working knowledge of Linux, command line tools, and server administration.AWS experience.Knowledge of enterprise visualization tools such as Tableau and Looker and how they work behind the scenes.A passion for data presentation and visualization, especially in regards to games and first person shooters.BenefitsFlexible work environment allowing you to work in-studio as many days a week or full time remotelyMedical, Dental, Vision 100% covered for you and your family401k matchingProfit sharingStudent Loan Paydown Plan / College Savings PlanCareer Improvement PlanFlexible time off policyFully stocked kitchen and sponsored food trucksAwesome company events, including in-person family celebrations, annual Halloween bash, and virtual gatherings throughout the yearThe estimated base pay range for this role is: $121,000—$166,000 USDWe are an equal opportunity employer and value diversity at our company. based on research, direction, and feedback from several internal studio teams.Create backend infrastructure to read data from a data warehouses, time series databases, and other sources and present a queryable API to the websiteBuild, deploy, and maintain internal websites to visualize and interpret large-scale data flows.RequirementsA demonstrated portfolio or work history of browser-based applications that ingest data from a variety of sources and provide highly-interactive visualizations to the end user.Excellent HTML5 and CSS skills.3 or more years of experience in relevant web programming languages. The candidate should have a portfolio or work history demonstrating an ability to build performant and highly-interactive sites that present data in intuitive ways for technical and non-technical audiences.ResponsibilitiesCreate and optimize designs (user flows, wireframes, prototypes, etc.) While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. The candidate will be responsible for building websites for multiple studio teams to visualize and interpret large-scale data flows, from high-level dashboards to fine-grained querying and exploration. This role will have a high degree of autonomy choosing libraries and tools.3 or more years of experience building backend APIs that read from a variety of data sources and provide flexible querying capability to the frontend.Ability to write SQL queries directly and reason about their performance. We use TypeScript on the frontend and primarily Kotlin and Python on the backend.Expertise with browser-based visualization libraries such as d3.js and Plotly and experience evaluating new solutions. Join our award-winning game development team and help create our next AAA title.Turtle Rock Studios is looking for a full-stack engineer to develop internal tools for visualization of analytics and infrastructure management data. At Turtle Rock, we make the games we want to play.

Tracking Artist, Associate

Company: Company3/Method Studios

Location: Santa Monica

Posted Jul 26, 2023

Method Studios is seeking a Tracking Artist for their VFX department in Santa Monica, CA. The ideal candidate should be a dependable team player with a great attitude and flexibility for fast turnarounds. They will work closely with the Tracking Supervisor, VFX Supervisor, and VFX Producer to achieve high creative and technical standards.

Programmer

Company: Velan Studios

Location: Columbus, OH

Posted Jul 22, 2023

Velan Studios is an indie game development studio looking for programmers to join their team. They are known for their world-class games through unconventional thinking, respect for players and colleagues, and engagement with the regional technology and game development community. They are looking for candidates who are deeply curious and have a pattern of persistent and self-motivated exploration.

Senior Gameplay Engineer

Company: Striking Distance Studios

Location: East Bay

Posted Jul 31, 2023

The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job-related factors that can include experience, education, skills, and location.Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com or @pubg.com. We’re looking for the best to come join us and become part of a world-class team.To us excellence is not a skill, but an attitude!What we are looking for:Striking Distance Studios is looking for a Senior Gameplay Engineer to work in a cooperative, cross-disciplinary team environment to implement game features and systems within our game engine. Responsibilities:Work cohesively with a team of programmers, artists, and designers to design, prototype, and implement gameplay combat featuresBuild and maintain a variety of robust, flexible, and well-architected systems, including controls, camera, combat, abilities, AI, and RPG systemsWork with Designers to create robust Gameplay and Combat SystemsResearch coding techniques and algorithms in order to keep current on technological developments and advancements in the game industryCommunicate accurate status updates to your team leads, producers, and QA regarding tasks/features you are responsible forDelve into code written by other engineers and take ownership of existing systems as needed.Write clear, maintainable, portable, and highly performant codeFoster a culture of open, honest, and respectful communication across all disciplinesQualifications:At least 5 years of games industry experience and preferably 3 years or more in a similar role.Shipped at least 1 console game as a Gameplay EngineerExpertise with UE4 or UE5Experience shipping games on current generation consoles (PS5, Xbox Series X, or Switch) and PCExperience implementing animation systems for gameplay Strong Camera, Character and Combat (3Cs) backgroundFluent in C/C+Strong Blueprint skillsExcellent communication skills; ideally, you are fluent in “artist” and “designer” speakStrong 3D math skills and low-level engine experienceMelee combat experience is a plusA Bachelor’s degree in Computer Science, Software Engineering, or relevant work experienceIn California, the expected salary range for this position is $150,000 - $195,000. If you received an email and are unsure you can always email [email protected].  With the release of our first title, The Callisto Protocol, we are excited to continue to grow our team.Here at Striking Distance Studios it is amazing people, an immersive experience and a passion for excellence that drives us each day. Relentless to deliver creative excellence.At the intersection of art, design and technology lies Striking Distance Studios. Led by Dead Space and Call of Duty franchise veteran Glen Schofield, we are a AAA development studio within the San Ramon Hills of the San Francisco Bay Area. We are looking for people who push themselves creatively and learn with every new challenge. We give you the setting and the opportunity to do work you are proud of. Inspired by challenges. Welcome to Striking Distance Studios!Driven by people.

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