Jobs at Angel Studios

Positions 116,827

Angel Studios is a media and technology company best known for producing the hit series The Chosen and for its community‑driven streaming platform. The company blends storytelling with cutting‑edge distribution tech, creating a unique niche in the entertainment and tech sectors.

Angel Studios hires across the full tech stack and creative pipeline, from software engineers, data scientists, and product managers to content producers, UX designers, and marketing strategists. Candidates can expect cross‑functional collaboration, a flat hierarchy that empowers initiative, and a focus on mission‑driven storytelling.

Job Transparency provides open salary ranges, employee sentiment scores, and role‑specific metrics for every Angel Studios listing. By reviewing these data points, job seekers can benchmark offers, gauge company culture, and negotiate with confidence.

Rendering Engineer

Company: Turtle Rock Studios

Location: North Suburbs

Posted Aug 17, 2023

We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. This role will involve designing and building new rendering features in Unreal Engine 5, maintaining and improving our cross-platform technologies, and ensuring that both our creative teams as well as our players have awesome experiences with our computer graphics solutions.ResponsibilitiesCreate new rendering features and extend existing features to meet project goalsInvestigate and resolve performance and stability issues both in stock Unreal Engine as well as our in-house solutionsTroubleshoot cross-platform problems to ensure we're using consoles and modern PC hardware as effectively as possibleRequirementsMinimum of 3 years as an engine or rendering programmerExperience with modern C++ concepts such as metaprogramming and techniques from C++11 onwardStrong knowledge of math concepts including linear algebra and trigonometry as well as experience applying these concepts in high performance computing settingsKnowledge of many typical rendering algorithms such as shadowing, decals, etc.Experience in HLSL, Cg, or similar.Desire to collaborate with artists, designers and other programmersExcellent problem solving and time management skillsPreferencesExperience in Unreal Engine 4 or 5Experience developing and shipping for modern consolesKnowledge of profiling packages such as PIX and RazorKnowledge of real time raytracing APIs such as DXR and hybrid renderers in generalExperience coding and debugging multi-threaded systemsKnowledge of DX12 features and techniquesBenefitsSome of the benefits and perks our employees get to enjoy, include:100% Medical, Dental, Vision Coverage for you and your family401k MatchingProfit Sharing PlanStudent Loan Repayment Plan / College Savings PlanCareer Improvement PlanFlexible Work Arrangements - In-House, Hybrid, and RemoteGenerous Time Off PolicyCompany Events - In-Person Summer Family Bash + Halloween Party + Virtual EventsFully Stocked Kitchen + Sponsored Food TrucksThe estimated base pay range for this role is: $100,000—$130,000 USDWe are an equal opportunity employer and value diversity at our company. Join our award-winning game development team and help create our next AAA title.Turtle Rock Studios is looking for a Rendering Engineer to join our core tech team! At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow.

Senior Prop Artist (Organic)

Company: Turtle Rock Studios

Location: North Suburbs

Posted Aug 11, 2023

We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. The Senior Prop Artist will work very closely with the Art Director, other artists, and disciplines to improve, create, and establish the visual fidelity for the project. Must be able to thrive in a highly collaborative, team oriented environment.Strong technical skills and understanding of modern game art pipelines. PreferencesPlays games!Experience working with UE4 or UE5Shipped two or more game titlesCan rig and animate simple props if neededBenefitsSome of the benefits and perks our employees get to enjoy, include:100% Medical, Dental, Vision Coverage for you and your family401k MatchingProfit Sharing PlanStudent Loan Repayment Plan / College Savings PlanCareer Improvement PlanFlexible Work Arrangements - In-House, Hybrid, and RemoteGenerous Time Off PolicyCompany Events - In-Person Summer Family Bash + Halloween Party + Virtual EventsFully Stocked Kitchen + Sponsored Food TrucksThe estimated base pay range for this role is: $105,000 - 150,000 USDWe are an equal opportunity employer and value diversity at our company. This position will report to the Lead Environment Artist.ResponsibilitiesWork with other artists and disciplines to improve, create, and establish the visual fidelity for the projectCommunicate and collaborate with other disciplines in order to support their prop and environment kit needsManaging and maintaining content both internally and from outsourcingProviding feedback to outsourcing and internal artistsWorking with other artists and disciplines to set the performance standards as well as maintaining those standards throughout the course of the project.Working with other artists and disciplines to improve workflows and pipelinesMentoring and guiding other artists to ensure that content falls within performance standards, best practices, and visual qualityRequirements3+ years game experience Stunning portfolio that clearly demonstrates expertise in the creation of realistic high quality assets.Highly proficient in Substance Painter and Marmoset Toolbag.Highly proficient with either Maya, Blender, or Max.Proficient with Zbrush.Exceptional at creating physically accurate textures.Expert in Organic ModelingExcellent communication skills. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. This individual will be exceptional with organic modeling and collaborate with other disciplines in order to support their prop and environment kit needs. Join our award-winning game development team and help create our next AAA title.We are looking for a Senior Prop Artist (Organic) to be a part of our Art team. At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow.

Senior Engine Programmer

Company: Turtle Rock Studios

Location: North Suburbs

Posted Aug 09, 2023

We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. As a senior, you will be able to communicate complex systems effectively and help mentor other programmers grow and develop.ResponsibilitiesWork with the core features of UE5, such as asset streaming, memory management, module and plugin loading, and the task graphTackle complicated problems and build performant and scalable systems to meet project needsCollaborate with programmers and artists get their features to run as fast and efficiently as possible.Full solution engineering that includes changes to the engine, editor, and build pipelineOwn middleware packages and educate the team on their best use practicesSolve crashes and other problems on next-gen consoles and PCsMentor less experienced programmersRequirementsAt least 5 years of experience in game engine programmingStrong C++ and math skillsAbility to code and debug multi-threaded systemsExcellent problem solving and time management skillsConfront the unknown with a can-do attitudePreferencesExperience in Unreal 5 or 4You can use Pix and/or Razor to analyze resource usage and find ways to make games fasterPassion for game modding and experience supporting user generated contentBenefitsFlexible work environment allowing you to work in-studio as many days a week or full time remotelyMedical, Dental, Vision 100% covered for you and your family401k matchingProfit sharingStudent Loan Paydown Plan / College Savings PlanCareer Improvement PlanFlexible time off policyFully stocked kitchen and sponsored food trucksAwesome company events, including in-person family celebrations, annual Halloween bash, and virtual gatherings throughout the yearThe estimated base pay range for this role is: $136,000 - $180,000We are an equal opportunity employer and value diversity at our company. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. You will focus on helping the team meet performance and memory targets, and use UE5 features to make our games the best it can be.We are looking for a Senior Engine Programmer to join our team. Your role will involve working in Unreal 5 and will focus on helping the team meet performance and memory targets. Join our award-winning game development team and help create our next AAA title.We are looking for a Senior Engine Programmer to be a part of our development team. At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow.

Associate UI Engineer

Company: Turtle Rock Studios

Location: North Suburbs

Posted Aug 23, 2023

The company, Turtle Rock, is dedicated to providing a collaborative environment for its team members. They offer flexible work arrangements and a range of benefits, including 100% medical coverage and a generous time off policy. The company is looking for an Associate UI Engineer to join its award-winning game development team.

Design Manager

Company: Striking Distance Studios

Location: East Bay

Posted Aug 12, 2023

The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job-related factors that can include experience, education, skills, and location.Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com or @pubg.com. We’re looking for the best to come join us and become part of a world-class team.To us excellence is not a skill, but an attitude!What we are looking for:Striking Distance Studios is looking for a Design Manager to provide guidance and leadership to the design team.  Responsibilities:Collaborate with Directors, Leads and teammates to create vision that is innovative, strong, appropriate, fitting with IP, and implementable by the teamFollow through and ensure that the project vision is reflected in all stages of design and implementation of game mechanics, systems, controls and the player experience Inspire and energize the team, utilizing pillars, research, and references to lead them towards creative successGuide and support the game design team, defining the methods and strategies appropriate to the project and championing themDemonstrate pragmatism, weighing the ‘perfect vision’ against the realities of development and seeing your project through to completionAct as the visionary who makes sure the finished game fulfills team, studio and company goalsServe as a resource to designers and development staff assisting in the mediation and resolution of complex problems or leading larger projects.Act as a role model within their craft and be able to mentor other designers.Possess a highly advanced understanding of all game development disciplines and their inputs into the content pipeline. Qualifications: 8+ years of Game Design experienceProven ability managing small to large teamsExpertise working with UE4 or UE5Possesses a mastery of game design principles such as design theory and methodologies, environment, directing player experience, player behavior, choice and motivation, game progression and pacing, etc.Exceptionally deep knowledge of competitive products and trends. Strong understanding of competitive game design elements and the correlation with player experience and satisfactionExceptional ability to communicate design concepts effectively, verbally, in written format, or visually to other disciplines. Experience overseeing the development and establishment of proposals and design goals for area(s) of responsibility. In California, the expected salary range for this position is $180,000-$215,000. If you received an email and are unsure you can always email [email protected].  With the release of our first title, The Callisto Protocol, we are excited to continue to grow our team.Here at Striking Distance Studios it is amazing people, an immersive experience and a passion for excellence that drives us each day. We are looking for people who push themselves creatively and learn with every new challenge. Relentless to deliver creative excellence.At the intersection of art, design and technology lies Striking Distance Studios. Led by Dead Space and Call of Duty franchise veteran Glen Schofield, we are a AAA development studio within the San Ramon Hills of the San Francisco Bay Area. Inspired by challenges. We give you the setting and the opportunity to do work you are proud of. Welcome to Striking Distance Studios!Driven by people.

VFX Artist (Mobile Game)

Company: N3TWORK Studios

Location: USA

Posted Aug 23, 2023

We strongly encourage applications from all backgrounds, genders, ages, and identities. 🚀N3TWORK Studios is an equal opportunity employer, committed to diversity, inclusion, and building a balanced community. Let's create incredible experiences together. The exact pay will be tailored to factors like the hired individual's experience, their job performance, and the job's location. There is also the possibility for additional bonus pay, but this isn't guaranteed. Some experience with After Effects. Self-driven, detail-focused, and efficient in managing time and priorities. Some exposure to Spine animations. Can't wait to see you onboard. It may not be suitable for other roles or locations.

Head of Game Operations

Company: Turtle Rock Studios

Location: North Suburbs

Posted Aug 10, 2023

We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. The Head of Game Operations will partner closely with key stakeholders across Production, Platform, Legal, QA, Customer Service, Marketing, and Publishing to achieve success through launch and beyond. This position will report to the President.ResponsibilitiesBe sole point of contact for establishing business relationships with third party and cloud hosting providers, customer support, quality assurance, NOC and localizationDefine and execute strategy in areas of Age-Ratings, Content and Publishing reviewLead First Party Management, including entitlements and certificationsManage worldwide online testing, including worldwide Alpha, Closed Beta and Open Beta launchesOversee QA operation expansion, including Live QA, and Cert QA with third partiesManage Customer Support and Live OperationsWork closely with Publishing, Marketing, and Community prior to launch and post-launch with a concentration on retention and growing player baseUnderstand analytics, cloud services, localization, ratings acquisitionsCommunicate with fellow leadership team on status. This individual is entrepreneurial, service oriented, and is well versed in all aspects involved with shipping and supporting online AAA titles. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Collaborate with departmental leads to solve problems, mitigate risk, and drive our service oriented strategy forwardManage internal and external relationships, including domestic and foreign ratings agenciesRequirements10+ years relevant industry experience, and a proven history in a senior-level multidisciplinary management positionDeep understanding of market rates for online game related vendorsExtensive experience operating a service based or operational business unitPrior success in crafting a strategic vision that was communicated clearly and adopted through all levels of an organization that delivered resultsAbility to work well as a leader and communicate effectivelyFlexible and able to adapt to growing organization and deal with the Studio's changing needs and prioritiesLove of video gamesPreferencesBachelor's Degree in management or equivalent professional trainingShipped at least 1 AAA title with live operationsBenefitsFlexible work environment allowing you to work in-studio as many days a week or full time remotelyMedical, Dental, Vision 100% covered for you and your family401k matchingProfit sharingStudent Loan Paydown Plan / College Savings PlanCareer Improvement PlanFlexible time off policyFully stocked kitchen and sponsored food trucksAwesome company events, including in-person family celebrations, annual Halloween bash, and virtual gatherings throughout the yearThe estimated base pay range for this role is: $180,000—$240,000 USDWe are an equal opportunity employer and value diversity at our company. Join our award-winning game development team and help create our next AAA title.We are searching for a Head of Game Operations to help define and execute the strategy for the launch and live operations of a AAA game. At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow.

Graphic Designer

Company: Angel City

Location: Santa Monica

Posted Aug 11, 2023

We’re proudly building an inclusive Angel City team. This sometimes includes weekends, weeknights, or holidays depending on the team’s match schedule.Perks & BenefitsFully funded comprehensive medical, dental, and vision coverage401K planFlexible PTO policy  Paid Parental LeaveSnacks and beveragesDog-Friendly HQ in Santa MonicaComplimentary tickets to home gamesBi-annual performance reviewsCompensationIn addition to the benefits above, this role has a pay range between $65k-75k depending on experience.Angel City believes in building a safe place for creative expression and celebrating that which makes us who we are; welcoming unique and personal backgrounds and experiences. In-season, the graphic designer is required to work from the stadium in Los Angeles for home matches, and work-from-home during away matches. On occasion, everyone on the Angel City team will need to roll up their sleeves and to do tasks above and below their job description. Ambitious spirit, innovative mind, and a heart for advancing the team mission.This position will typically work on a flexible hybrid schedule: in office Tuesday, Wednesday and Thursday and from home on Monday and Friday. This role is based in Los Angeles and is a full-time staff position.Key Responsibilities: Design on-brand creative assets from concept to execution optimized for multiple digital, print, and social platforms - including social posts, in-stadium graphics, email, app, OOH, flyers, merchandise, digital ads, presentation decks, and more.Ensure a high level of creativity in a style that is consistent and cohesive with the ACFC brand identity.Contribute to future brand updates and innovations. Create the 2024+ season look and feel alongside the design team.Work alongside other team members to support the development of assets.Skills & Qualifications: Advanced knowledge of Adobe Creative Suite - particularly Adobe Photoshop, Illustrator, and InDesign.Ability to work both independently and with members of the design team on multiple projects simultaneously.Ability to work within strict time frames with changing priorities and conditions.Strong portfolio with verifiable graphic design skills - a digital portfolio submission is required. Experience with Asana or similar project management software is preferred, but not necessary.Experience with After Effects, Sketch, or Figma is a bonus.Basic understanding of motion graphics is a bonus.Personal Qualities: Positive, welcoming attitude. Must take great pride in creating designs that represent Angel City and its larger mission. Willingness to learn and grow.Receptive and open to feedback on your creative work.Strong communication and interpersonal skills.Willingness to pitch in wherever needed. Our vision is to create engaging and unique content across multiple platforms to bring the purpose-driven mission of this Club to the world.We are stronger together, have more impact together, and have more fun together!The Graphic Designer will report to the Creative Director and work across several departments. Angel City is building a world-class organization to support its ambitions to redefine sports and entertainment.

Gameplay Engineer

Company: Striking Distance Studios

Location: East Bay

Posted Aug 12, 2023

The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job-related factors that can include experience, education, skills, and location.Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com or @pubg.com. We’re looking for the best to come join us and become part of a world-class team.To us excellence is not a skill, but an attitude!What we are looking for: Striking Distance Studios is looking for a Gameplay Engineer to work in a cooperative, cross-disciplinary team environment to implement game features and systems within our game engine. Responsibilities:Work cohesively with a team of programmers, artists, and designers to design, prototype, and implement gameplay combat featuresBuild and maintain a variety of robust, flexible, and well-architected systems, including controls, camera, combat, abilities, AI, and RPG systemsWork with Designers to create robust Gameplay and Combat SystemsResearch coding techniques and algorithms in order to keep current on technological developments and advancements in the game industryCommunicate accurate status updates to your team leads, producers, and QA regarding tasks/features you are responsible forDelve into code written by other engineers and take ownership of existing systems as needed.Write clear, maintainable, portable, and highly performant codeFoster a culture of open, honest, and respectful communication across all disciplinesQualifications:3+ years of experience as a Gameplay Engineer Shipped at least 1 console game as a Gameplay EngineerExpertise with UE4 or UE5Experience shipping games on current generation consoles (PS5, Xbox Series X, or Switch) and PCExperience implementing animation systems for gameplay Strong Camera, Character and Combat (3Cs) backgroundFluent in C/C+Strong Blueprint skillsExcellent communication skills; ideally, you are fluent in “artist” and “designer” speakStrong 3D math skills and low-level engine experienceMelee combat experience is a plusA Bachelor’s degree in Computer Science, Software Engineering, or relevant work experienceIn California, the expected salary range for this position is $120,000-$155,000. If you received an email and are unsure you can always email [email protected].  With the release of our first title, The Callisto Protocol, we are excited to continue to grow our team.Here at Striking Distance Studios it is amazing people, an immersive experience and a passion for excellence that drives us each day. Relentless to deliver creative excellence.At the intersection of art, design and technology lies Striking Distance Studios. Led by Dead Space and Call of Duty franchise veteran Glen Schofield, we are a AAA development studio within the San Ramon Hills of the San Francisco Bay Area. We are looking for people who push themselves creatively and learn with every new challenge. We give you the setting and the opportunity to do work you are proud of. Inspired by challenges. Welcome to Striking Distance Studios!Driven by people.

Senior Tools Engineer

Company: Turtle Rock Studios

Location: North Suburbs

Posted Aug 06, 2023

We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. In this role, you will own and implement tools within the unreal engine ecosystem. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. You will be working with all members of the team to facilitate their development needs.ResponsibilitiesListen to and understand the needs of the content creation staff to help design and create new tools/pipelines in Unreal EngineMaintain and extend existing tools to meet the needs of the projectCreate tools that make content creation easy for internal and external folksDiagnose and solve complex problems with most unreal engine editor systemsRequirementsComfortable working in an iteration driven environment and with minimal oversightStrong communication and team problem solving skillsAt least 2 years of professional tools programming experienceProficiency in C/C++ and Visual StudioRapid problem-solving and firefighting skillsUnderstanding of different data and file formats and the tradeoffs betweenExperience with Unreal Engine 4 or 5Bachelor's degree or equivalent in Computer Science or EngineeringPreferencesPrior experience shipping a multiplatform titlePrevious work on Multiplayer Action Games and FPS's a plusExperience with writing shell scripts and/or other tools to automate tasksProficiency in Python, CFamiliar with Photoshop, Maya and 3D Studio MaxBenefitsFlexible work environment allowing you to work in-studio as many days a week or full time remotelyMedical, Dental, Vision 100% covered for you and your family401k matchingProfit sharingStudent Loan Paydown Plan / College Savings PlanCareer Improvement PlanFlexible time off policyFully stocked kitchen and sponsored food trucksAwesome company events, including in-person family celebrations, annual Halloween bash, and virtual gatherings throughout the yearThe estimated base pay range for this role is:$121,000—$166,000 USDWe are an equal opportunity employer and value diversity at our company. Join our award-winning game development team and help create our next AAA title.We're looking for a Senior Tools Engineer to join the team! At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow.

Gameplay Engineer - VR/Unity

Company: Gym Class - by IRL Studios

Location: Los Angeles, CA / Austin, TX / Remote (US)

Posted Aug 16, 2023

Multiplayer Game Development: Familiarity with real-time multiplayer game development. Gameplay Engineering Skills: Understanding of core gameplay mechanics. Optimization Skills: Good at game optimization to yield the highest performance; experience with mobile game development in Unity is a plus. Knowledge of C: Demonstrated proficiency in C programming. Team Collaboration & Problem-Solving Abilities: Capability to communicate effectively across various disciplines and creatively address challenges. QUALIFICATIONS Proficiency in Unity & VR Development: Experience in creating and shipping Unity-based VR games (Required). Create Realistic Game Modes & Physics: Develop new game modes and realistic physics interactions. Collaborate on Accessibility & User-Friendliness: Work with cross-disciplinary teams to enhance the overall player experience. Integrate Branded IP: Work with the team to enhance the integration of virtual branded products within the game. Optimize VR Gameplay Experience: Utilize Unity and VR expertise to build and fine-tune immersive gameplay experiences.

Outbound Sales Representative

Company: Keywords Studios

Location: Austin, TX

Posted Aug 14, 2023

Keywords Studios, established in 1998, is a global provider of technical and creative services to the video games industry and beyond. With over 12,000 employees across 70 facilities in 26 countries, they offer integrated services including art creation, marketing, game development, testing, localization, audio, community management, and player support. The Outbound Sales Representative role involves reaching out to clients, understanding their needs, building relationships, providing VIP support, maintaining CRM records, and continuously improving sales techniques.

Frequently Asked Questions

What is it like to work at Angel Studios?
Angel Studios fosters a creative, collaborative culture with a flat hierarchy that encourages autonomy. Employees work on story‑driven projects such as The Chosen, often in mixed remote and on‑site teams, and benefit from generous equity, flexible hours, and a focus on mission‑aligned growth.
What types of positions are available at Angel Studios?
Angel Studios offers roles in software development, data science, product management, UX/UI design, video production, marketing, sales, and operations. The company’s tech side emphasizes streaming infrastructure, content recommendation engines, and analytics, while the creative side focuses on scriptwriting, editing, and audience engagement.
How can I stand out when applying to Angel Studios?
Show how your experience aligns with Angel Studios’ mission of democratizing storytelling. Highlight a portfolio of streaming or media projects, demonstrate proficiency in relevant tech stacks such as Python, Go, React, Kubernetes, and include metrics that illustrate impact on audience reach or engagement. Tailor your resume to the job description and reference the company’s values in your cover letter.

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