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Financial Analyst

Company: Company3/Method Studios

Location: Other US Location

Posted Mar 16, 2024

<p><span><span><span><b>Company <b>Company 3<br ><b>Position <b>Financial Analyst<br ><b>Location <b>Toronto ON Hybrid<br ><b>Pay Range <b>$60000 $70000 CAD annually<b> <b><span><span><span><br ><span><span><span><b>POSITION SUMMARY<b><span><span><span><br ><span><span><span>The Financial Analyst will be responsible for financial analysis for the Post Production division Responsibilities include assisting with financial planning and budgeting processes analyzing financial statements and reports developing financial models preparing projections and performing research and analysis as may be required by leadership As a financial analyst you will also be responsible for assisting with monthly close processes<span><span><span><br ><span><span><span><b>MAIN DUTIES<b><span><span><span><br ><span><span><span>The Financial Analyst will be responsible for analyzing financial data and provide forecasting support organizing data into accessible reports and performing various types of analysis using key metrics such as yearly growth return on assets return on equity and earnings per share They will oversee financial functions such as assessing auditing planning budgeting taxes consolidation cost control and project control as well as evaluate and analyze capital expenditures depreciation proposals investment opportunities rate of return profit plans operating records financial statements etc Additional duties include<span><span><span> <p><ul><li><span><span><span><span>Study a companys financial data to give advice for guiding business investments and overall financial strategy <span><span><span><span><li> <li><span><span><span><span>Analyze current and past financial data and performance <span><span><span><span><li> <li><span><span><span><span>Prepare reports and projections based on analysis <span><span><span><span><li> <li><span><span><span><span>Identify trends in financial performance and provide recommendations for improvement <span><span><span><span><li> <li><span><span><span><span>Coordinate with other members of the finance team to review financial information and forecasts <span><span><span><span><li> <li><span><span><span><span>Provide and maintain financial models and forecasting <span><span><span><span><li> <ul><p><br ><span><span><span><b>WHAT YOU BRING<b><span><span><span><br ><span><span><span>The ideal candidate will have working experience in financial analysis preferably within the entertainment industry with a background in Business Administration Accounting Finance or Economics They will be analytical highly organized and pay high attention to detail also able to maintain a high degree of discretion integrity and confidentiality while able to adapt and multitask as priorities change Additional desired skills include<span><span><span> <p><ul><li><span><span><span><span>Have an inquiring mind with a desire for growth <span><span><span><span><li> <li><span><span><span><span>Excellent written and verbal communication skills <span><span><span><span><li> <li><span><span><span><span>Strong MS Office skills especially Excel <span><span><span><span><li> <li><span><span><span><span>Experience with database systems such as Microsoft Dynamics D365 is a plus <span><span><span><span><li> <ul><p><br ><span><span><span><b>About the Company <b><span><span><span><br ><span><span><span>Company 3 Method Studios provides a full range of Creative Services for content creators including conceptual design previs look development ideation and rapid prototyping 3D animationCGI motion graphicsdesigners matte painting compositing dailies and production services color grading postproduction finishing marketingtrailers liveaction production experiences and more <span><span><span><br ><span><span><span><b>Diversity and Inclusion at Company 3 <b><span><span><span><br ><span><span><span>Creativity has diversity at its core We celebrate the value of each unique experience by being dedicated to fostering the most diverse equitable and inclusive culture where every employee feels empowered and safe to show up to work as their full self<span><span><span><br ><span><span><span>It is our policy to provide equal employment opportunities to all applicants and employees Please inform the companys HR representative if you need assistance completing any forms or to otherwise participate in the application process<span><span><span><br ><span><span><span>The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting We may ultimately pay more or less than the posted range and the range may be modified in the future An employees pay position within the range will be based on several factors including but limited to relevant education qualifications certifications experience skills seniority geographic location local currency exchange rates performance shift travel requirements sales or revenuebased metrics applicable law and business or organizational needs <span><span><span><br ><span><span><span>The benefits for eligible parttime employees working 25 or more hours per week and fulltime employees in the US include a comprehensive package of health retirement and insurance benefits and paid time off The benefits for eligible project hires and parttime employees working less than 25 hours per week in the US include retirement select insurance benefits and where required by law health benefits For roles filled in Canada and other territories local benefits plan offerings will apply<span><span><span><br ><span><span><span>Both external and internal candidates can apply for this role through this careers website<span><span><span><br ><span><span><span>The above compensation and benefits information is provided in accordance with various state and local pay transparency laws<span><span><span><br ><span><span><span>Note No amount of pay is considered to be wages or compensation until such amount is earned vested and determinable The amount and availability of any bonus commission or any other form of compensation that are allocable to a particular employee remains in the Companys sole discretion unless and until paid and may be modified at the Companys sole discretion consistent with applicable law<span><span><span><br > <p>

Senior Flame Artist (General Submission)

Company: Company3/Method Studios

Location: Other US Location

Posted Mar 15, 2024

<p><span><span><b>This advert is an opportunity to submit your resume for future consideration only not for an active opening We anticipate this role may be open in the near future If you wish to be considered for this potential opportunity please submit your resume When a <b><span><span><b>position becomes<b><span><span><b> available you may be contacted by our Talent Acquisition team<b><span><span><p> <p> <p> <p><span><span><b>Company<b> Method Studios<br ><b>Position<b> Senior Flame Artist General Submission<br ><b>Location<b> Toronto ON <strong>OnSite<strong><br ><strong>Salary Range<strong> $73 $109 CAD hourly<span><span><p> <p> <p> <p><span><span><span><b>POSITION SUMMARY<b><span><span><span><p> <p><span><span><span>The perfect candidate needs to be a dependable team player with a great attitude and be flexible with our fast turnarounds They will work closely with the Flame Supervisor and VFX Producer in achieving the highest creative and technical standards of work<span><span><span><p> <p> <p> <p><span><span><span><b>MAIN DUTIES<b><span><span><span><p> <ul><li><span><span><span>Working with offline edits prepping initial conforms as needed<span><span><span><li> <li><span><span><span>Organizing media for archiving and liaising with data services to ensure the space is managed efficiently on the Flames<span><span><span><li> <li><span><span><span>Adhering to tight deadlines and other constraints to meet production times<span><span><span><li> <li><span><span><span>QC and Mastering<span><span><span><li> <ul><p> <p> <p><span><strong><span><span>WHAT YOU BRING<span><span><strong><span><p> <ul><li>Strong knowledge of working with timelines conforming and mastering deliverables<li> <li>Developed sense of compositing color design and a thorough knowledge of the film industry<li> <li>Knowledge of file formats and compression methods<li> <li>Knowledge of cleanup beauty work element integration and matte painting<li> <li>Comfortable in a client attended bay developing creative and building rapport<li> <li>Extensive knowledge of extraction techniques of bluescreen and greenscreen<li> <li>Solid knowledge of both VFX and finishing in Flame<li> <li>Nuke experience is an asset <li> <li>Strong knowledge of Tracking software<li> <li>Excellent understanding of techniques and technologies related to CG and compositing<li> <li>Strong problemsolving and organizational skills<li> <li>Deliver work within established project targets and the highquality standards of the company<li> <li>Proactive and an excellent communicator<li> <li>Ability to thrive under the pressure of tight deadlines<li> <ul><p> <p> <p><span><span><span><b>About the Company <b><span><span><span><p> <p><span><span><span>Company 3 Method Studios provides a full range of Creative Services for content creators including conceptual design previs look development ideation and rapid prototyping 3D animationCGI motion graphicsdesigners matte painting compositing dailies and production services color grading postproduction finishing marketingtrailers liveaction production experiences and more <span><span><span><p> <p> <p> <p><span><span><span><b>Diversity and Inclusion at Company 3 Method Studios<b><span><span><span><p> <p><span><span><span>Creativity has diversity at its core We celebrate the value of each unique experience by being dedicated to fostering the most diverse equitable and inclusive culture where every employee feels empowered and safe to show up to work as their full self <span><span><span><p> <p><span><span><span>It is our policy to provide equal employment opportunities to all applicants and employees Please inform the companys HR representative if you need assistance completing any forms or otherwise participating in the application process <span><span><span><p> <p><br ><p><p>The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting We may ultimately pay more or less than the posted range and the range may be modified in the future An employees pay position within the range will be based on several factors including but limited to relevant education qualifications certifications experience skills seniority geographic location local currency exchange rates performance shift travel requirements sales or revenuebased metrics applicable law and business or organizational needs <p> <p>The benefits for eligible parttime employees working 25 or more hours per week and fulltime employees in the US include a comprehensive package of health retirement and insurance benefits and paid time off The benefits for eligible project hires and parttime employees working less than 25 hours per week in the US include retirement select insurance benefits and where required by law health benefits For roles filled in Canada and other territories local benefits plan offerings will apply<p> <p>Both external and internal candidates can apply for this role through this careers website<p> <p>The above compensation and benefits information is provided in accordance with various state and local pay transparency laws<p> <p>Note No amount of pay is considered to be wages or compensation until such amount is earned vested and determinable The amount and availability of any bonus commission or any other form of compensation that are allocable to a particular employee remains in the Companys sole discretion unless and until paid and may be modified at the Companys sole discretion consistent with applicable law<p>

Combat Designer

Company: Intrepid Studios

Location: San Diego, CA

Posted Mar 16, 2024

<p>Intrepid Studios is looking for a passionate experienced and talented <strong>Combat Designer<strong> interested in creating brand new worlds with a brand new IP Our Combat Designer would be a person who really loves Massively Multiplayer combat whether that combat is playervsplayer or playervsenvironment They have a deep understanding of how to communicate artfully the feel and flow of combat to players They have a mastery of third person action combat as well as the more traditional MMO combat modes They must work well with others enjoy collaboration and be comfortable receiving acting on and supplying constructively critical feedback Most importantly they must live and breathe MMOs<br ><strong>Responsibilities<strong><p> <ul><li>Collaborate with the leads and game team to create fun and interesting gameplay experiences<li> <li>The ability to script complex ability behavior<li> <li>Collaborate with animators to create interesting visual stories<li> <li>Collaborate with effects artists to create powerful and exciting gameplay moments<li> <li>Adjust and refine Character Controls and Camera<li> <li>Design and wireframe tools to make ability creation more efficient<li> <li>Write clear and concise design documentation<li> <li>Mentor and guide junior designers along their path toward mastery<li> <ul><p><br ><strong>Qualifications<strong> <p><ul><li>A minimum of 5 years of experience in the industry as a game designer preferably in projects that involve 3rd person action combat<li> <li>Ability to both conceptualize analyze and implement game ideas using various tools and technology<li> <li>Excellent understanding of video game culture and knowledge of games<li> <li>Excellent knowledge of Unreal 4Experience with MMOs or multiplayer games generally<li> <li>Leadership experience a plus<li> <li>High level of creativity<li> <ul><p><br ><strong>Interview Overview<strong><p> <p>Below youll find an outline of the interview plan for this role Please note that while this is what we expect the process to look like we may ask you for supplemental information or require an additional step before making a final decision<p> <ul><li>30 min interview with a member of our Talent Team<li> <li>60 min interview with the Hiring Manager and Team<li> <li>Final interview with the Executive Team<li> <li>References calls amp a background check<li> <ul><p><br ><strong>The Legal Bits<strong><p> <p>We offer competitive pay based on market standards plus a significant annual bonus structure The base salary for this role is between $66000 $99000 depending on skills and experience Individual compensation decisions are based on a number of factors including experience level skillset and balancing internal equity relative to peers at the company We expect the majority of the candidates who are offered roles at our company to fall throughout the range based on these factors<p> <p>Job descriptions are not designed to cover or contain a comprehensive listing of activities duties or responsibilities that may be required of the employee<p> <p>We encourage individuals from all backgrounds including race gender identity sexual orientation disability status to apply for positions We are an equal opportunity employer and were committed to a fair and consistent interview process and employer experience<p> <p><strong>About Us<strong><p> <p>Founded in 2015 Intrepid Studios is the independent developer and publisher of the upcoming and Most Anticipated MMORPG Ashes of Creation Based in beautiful Southern California Intrepid has assembled a veteran AAA team of tremendous talent and experience in the MMORPG industry The gaming industry can be a turbulent storm of hiring cycles and layoffs Weve set out to do something different to break this cycle and create an independent studio capable of withstanding the chaos of this industry Weve brought onboard a team of professionals that hold a diverse set of skills and who all share a singular goal making fun games The studio is designed to be an open place for collaboration and communication a place that is conducive to team building and success Our goal is to build a family that will laugh together play together succeed together and stay together<p> <p>All posted positions are fulltime with generous medical benefit options covered 100 by employer for employees and dependents plus paid vacation amp sick days and 401k with matching <p>

Senior Flame Artist (General Submission)

Company: Company3/Method Studios

Location: Other US Location

Posted Mar 15, 2024

<p><span><span><b>This advert is an opportunity to submit your resume for future consideration only not for an active opening We anticipate this role may be open in the near future If you wish to be considered for this potential opportunity please submit your resume When a <b><span><span><b>position becomes<b><span><span><b> available you may be contacted by our Talent Acquisition team<b><span><span><p> <p> <p> <p><span><span><b>Company<b> Method Studios<br ><b>Position<b> Senior Flame Artist General Submission<br ><b>Location<b> Vancouver BC <strong>OnSite<strong><br ><strong>Salary Range<strong> $73 $109 CAD hourly<span><span><p> <p> <p> <p><span><span><span><b>POSITION SUMMARY<b><span><span><span><p> <p><span><span><span>The perfect candidate needs to be a dependable team player with a great attitude and be flexible with our fast turnarounds They will work closely with the Flame Supervisor and VFX Producer in achieving the highest creative and technical standards of work<span><span><span><p> <p> <p> <p><span><span><span><b>MAIN DUTIES<b><span><span><span><p> <ul><li><span><span><span>Working with offline edits prepping initial conforms as needed<span><span><span><li> <li><span><span><span>Organizing media for archiving and liaising with data services to ensure the space is managed efficiently on the Flames<span><span><span><li> <li><span><span><span>Adhering to tight deadlines and other constraints to meet production times<span><span><span><li> <li><span><span><span>QC and Mastering<span><span><span><li> <ul><p> <p> <p><span><strong><span><span>WHAT YOU BRING<span><span><strong><span><p> <ul><li>Strong knowledge of working with timelines conforming and mastering deliverables<li> <li>Developed sense of compositing color design and a thorough knowledge of the film industry<li> <li>Knowledge of file formats and compression methods<li> <li>Knowledge of cleanup beauty work element integration and matte painting<li> <li>Comfortable in a client attended bay developing creative and building rapport<li> <li>Extensive knowledge of extraction techniques of bluescreen and greenscreen<li> <li>Solid knowledge of both VFX and finishing in Flame<li> <li>Nuke experience is an asset <li> <li>Strong knowledge of Tracking software<li> <li>Excellent understanding of techniques and technologies related to CG and compositing<li> <li>Strong problemsolving and organizational skills<li> <li>Deliver work within established project targets and the highquality standards of the company<li> <li>Proactive and an excellent communicator<li> <li>Ability to thrive under the pressure of tight deadlines<li> <ul><p> <p> <p><span><span><span><b>About the Company <b><span><span><span><p> <p><span><span><span>Company 3 Method Studios provides a full range of Creative Services for content creators including conceptual design previs look development ideation and rapid prototyping 3D animationCGI motion graphicsdesigners matte painting compositing dailies and production services color grading postproduction finishing marketingtrailers liveaction production experiences and more <span><span><span><p> <p> <p> <p><span><span><span><b>Diversity and Inclusion at Company 3 Method Studios<b><span><span><span><p> <p><span><span><span>Creativity has diversity at its core We celebrate the value of each unique experience by being dedicated to fostering the most diverse equitable and inclusive culture where every employee feels empowered and safe to show up to work as their full self <span><span><span><p> <p><span><span><span>It is our policy to provide equal employment opportunities to all applicants and employees Please inform the companys HR representative if you need assistance completing any forms or otherwise participating in the application process <span><span><span><p> <p><br ><p><p>The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting We may ultimately pay more or less than the posted range and the range may be modified in the future An employees pay position within the range will be based on several factors including but limited to relevant education qualifications certifications experience skills seniority geographic location local currency exchange rates performance shift travel requirements sales or revenuebased metrics applicable law and business or organizational needs <p> <p>The benefits for eligible parttime employees working 25 or more hours per week and fulltime employees in the US include a comprehensive package of health retirement and insurance benefits and paid time off The benefits for eligible project hires and parttime employees working less than 25 hours per week in the US include retirement select insurance benefits and where required by law health benefits For roles filled in Canada and other territories local benefits plan offerings will apply<p> <p>Both external and internal candidates can apply for this role through this careers website<p> <p>The above compensation and benefits information is provided in accordance with various state and local pay transparency laws<p> <p>Note No amount of pay is considered to be wages or compensation until such amount is earned vested and determinable The amount and availability of any bonus commission or any other form of compensation that are allocable to a particular employee remains in the Companys sole discretion unless and until paid and may be modified at the Companys sole discretion consistent with applicable law<p>

Art Director, Gameplay

Company: Turtle Rock Studios

Location: North Suburbs

Posted Mar 14, 2024

<div> <p>At Turtle Rock we make the games we want to play Were dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow While we are based in Orange County CA we support flexible work arrangements ranging from instudio hybrid to fully remote throughout North America Join our awardwinning game development team and help create our next AAA title<p> <div> <p datapmslice=1 1 >We are looking for an experienced Art Director with Gameplay focus to be a part of our Art team The Art Director gameplay will provide direction and guidance for visual style and aesthetics for gameplay through the pipeline from conception to completion you maintain quality standards while striving for unforgettable player experiences The Art Director Gameplay will work with Art Teams Audio VFX and UI Environment Design and Engineering departments on all visual and interactive gameplay specific work<p> <p>In this role you will provide direction and feedback for gameplay related content and maintain high quality and consistency across the overall art direction of the game The right candidate will look for opportunities to enhance the player experience embrace and provide constructive feedback while being a mentor for team members You will maintain a highlevel view of the overall visually interactive gameplay pipeline and provide creative solutions from conception to completion regarding all visual gameplay related aspects of the project<p> <p>This role will report to our Creative Director<p> <p><b>Responsibilities<b> <p><ul><li>Directing and guiding the VFX Audio and UI teams through the pipeline from conception to completion<li> <li>Collaborate with Creative Director Design Director Engineering Narrative and other Department Leads to ensure gameplay elements are immersive interactive visually interesting fun to play and provide unforgettable experiences for the player<li> <li>Work with Department Leads to define style guides and standards and improve gameplay related production pipelines <li> <li>Work with the Art Teams Audio VFX UI teams primarily and guide collaboration with other departments on all visual and interactive gameplay specific work<li> <li>Provide direction and feedback for gameplay content Audio VFX UI and maintain high quality and consistency across the overall art direction of the game<li> <li>Work closely with the Production team throughout gameplay art pipelines from conception to completion to ensure timelines and other needs for art teams are communicated effectively<li> <li>Provide mentorship and coaching for team members including but not limited to 11s career developments performance evaluations and goal setting<li> <li>Maintain a highlevel view of the overall Audio VFX and UI gameplay pipeline and provide creative solutions for content and process from conception to completion<li> <ul><p><b>Requirements<b> <p><ul><li>Experience as an Art Director that has shipped a AAA title on Console or PC<li> <li>Demonstrated experience working on or directing various art disciplines from conception to completion<li> <li>Demonstrated experience working with modern FPS engines UE4 etc and modern art pipelines<li> <li>Strong sense of design deep understanding of foundational art principles and a deep understanding of what makes a gameplay experience successful<li> <li>Keen production sensibilities ability to collaborate on timelines and communicate with Production Leads and team members on task duration and prioritization<li> <li>Strong leadership mentoring and teaching skills<li> <li>Strong ability to interpret and adapt to general and flexible direction<li> <li>Can thrive in a highly collaborative teamoriented environment<li> <li>Basic understanding of Audio VFX and UI pipelines and process<li> <li>A passion for games and polished gameplay experiences<li> <ul><p><b>Benefits<b> <p><p>Some of the benefits and perks our employees get to enjoy include<p> <ul><li>100 Medical Dental Vision Coverage for you and your family<li> <li>401k Matching<li> <li>Profit Sharing Plan<li> <li>Student Loan Repayment Plan College Savings Plan<li> <li>Career Improvement Plan<li> <li>Flexible Work Arrangements InHouse Hybrid and Remote<li> <li>Generous Time Off Policy<li> <li>Company Events InPerson Summer Family Bash + Halloween Party + Virtual Events<li> <li>Fully Stocked Kitchen + Sponsored Food Trucks<li> <ul><p>The estimated base pay range for this role is $165000 $200000 USD<br ><em>We are an equal opportunity employer and value diversity at our company We do not discriminate on the basis of race religion color national origin gender sexual orientation age marital status veteran status or disability status<em><p>

Senior Technical Designer - Unreal

Company: Big Time Studios

Location: Remote

Posted Mar 14, 2024

<p><b>A BIT ABOUT US<b><p> <p><br ><p> <p><span>We are a bold new game studio with a mission to build cutting edge AAA entertainment for the 21st century Our team are veterans in the fields of online games social games and crypto from Epic Games Insomniac Infinity Ward Irrational Games EA and Decentraland We are fully funded and building a dream team of Aplayers who want to work with the best of the best and take their careers to the next level<span><p> <p><br ><p> <p><span>We are seeking a Senior Technical Game Designer who will lead the design and development of AAA products They will be driving the design for key systems including combat AI and player progression They will be working handson with the team implementing content and helping playtest tune and debug the game utilizing a combination of creative and technical design skills This is a fulltime remote position that can be done from anywhere in the world with a good internet connection<span><p> <p><b>Responsibilities<b> <p><ul><li>Take ownership of rapid gameplay prototyping and contributing to overall game balance in a highly iterative process<li> <li>Collaborate with Design Engineering Art and Audio team members to create fun and visually compelling gameplay<li> <li>Contribute innovative and original ideas on all aspects of game production and development providing constructive insight and feedback when needed<li> <ul><p><b>Requirements<b> <p><ul><li>5+ years of game design experience<li> <li>Strong experience with<b> RPGsystems<b> design as well as tuning and balancing combat loot and AI<li> <li>Handson experience with <b>Unreal Engine 4<b> including Blueprints<li> <li>Shipped AAA quality video games for PC or Console<li> <li>Strong multitasker attention to detail and able to work with deadlines under pressure<li> <li>Ability to thrive in a collaborative environment with multiple stakeholders<li> <li>Must love games<li> <p><br ><p> <ul><p><b>Desirable<b> <p><ul><li>Experience with freetoplay mechanics metrics and monetization<li> <li>Understanding of crypto and cryptoenabled scarcity for virtual items<li> <li>Experience working with MMO or online multiplayer games<li> <li>Experience working on a distributed team spread across several time zones<li> <li>Huge fan of MMO and Action RPG games<li> <p><br ><p> <ul><p><b>WHAT WE OFFER<b> <p><ul><li>Fully remote work with a yearly company offsite<li> <li>Experience working with gaming veterans of game titles with a gross aggregate revenue well over $10B USD<li> <li>Unlimited PTO<li> <li>Experience creating a new IP with franchise potential<li> <ul>

Economy Designer

Company: Intrepid Studios

Location: San Diego, CA

Posted Mar 16, 2024

<p>Intrepid Studios is looking for a passionate and talented Economy Designer interested in creating brand new worlds with a brandnew IP Our Economy Designer would take ownership of the game economy for Ashes of Creation and how all of the economic systems contribute to this economy including crafting systems item drops quest rewards and many more They will create balance and manage the ins and outs of many different items and game currencies within a massive playerdriven economy driven by thousands of players They will constantly work alongside designers in other disciplines to establish reward structures and currency sinks that make various game systems feel rewarding while also maintaining a healthy mass economy A passion for MMORPGs is required<p> <p><strong>Responsibilities<strong><p> <ul><li>Design overarching reward structures and currency systems fit for a playerdriven economy in an MMORPG<li> <li>Create economic systems that facilitate fun gameplay loops that enhance gameplay replayability<li> <li>Maintain overall balance between multiple interacting economic systems to establish a healthy game economy<li> <li>Develop and maintain documentation and spreadsheet balance of economic systems<li> <li>Continually iterate balance and tune features and gameplay based on feedback from team QA and playtesting<li> <li>Communicate coordinate and participate in a collaborative interdisciplinary crossstudio team environment<li> <li>Be adaptable detailoriented wellorganized and a great communicator<li> <li>Mentor junior designers<li> <ul><p><strong>Qualifications<strong><p> <ul><li>3+ years of game development experience in an economy designer role<li> <li>Shipped multiplayer titles on the current generation of consoles or PC<li> <li>Strong proficiency in Excel spreadsheet maintenance and balancing<li> <li>Passion for games and game development<li> <li>Excellent written and oral communication skills<li> <li>Strong ability to deconstruct highlevel gameplay systems and creative direction into specific technical details features and tasks<li> <li>Ability to work in a highly collaborative interdisciplinary iterative environment while delivering under deadlines and time constraints<li> <li>Ability to learn new development tools and technologies<li> <li>Unreal 4 experience is a major plus<li> <ul><p><strong>Interview Overview<strong><p> <p>Below youll find an outline of the interview plan for this role Please note that while this is what we expect the process to look like we may ask you for supplemental information or require an additional step before making a final decision<p> <ul><li>30 min interview with a member of our Talent Team<li> <li>60 min interview with the Hiring Manager and Team<li> <li>Final interview with the Executive Team<li> <li>References calls amp a background check<li> <ul><p><strong>The Legal Bits<strong><p> <p>We offer competitive pay based on market standards plus a significant annual bonus structure The base salary for this role is between $66000 $99000 depending on skills and experience Individual compensation decisions are based on a number of factors including experience level skillset and balancing internal equity relative to peers at the company We expect the majority of the candidates who are offered roles at our company to fall throughout the range based on these factors<p> <p>Job descriptions are not designed to cover or contain a comprehensive listing of activities duties or responsibilities that may be required of the employee<p> <p>We encourage individuals from all backgrounds including race gender identity sexual orientation disability status to apply for positions We are an equal opportunity employer and were committed to a fair and consistent interview process and employer experience<p> <p><strong>About Us<strong><p> <p>Founded in 2015 Intrepid Studios is the independent developer and publisher of the upcoming and Most Anticipated MMORPG Ashes of Creation Based in beautiful Southern California Intrepid has assembled a veteran AAA team of tremendous talent and experience in the MMORPG industry The gaming industry can be a turbulent storm of hiring cycles and layoffs Weve set out to do something different to break this cycle and create an independent studio capable of withstanding the chaos of this industry Weve brought onboard a team of professionals that hold a diverse set of skills and who all share a singular goal making fun games The studio is designed to be an open place for collaboration and communication a place that is conducive to team building and success Our goal is to build a family that will laugh together play together succeed together and stay together<p> <p>All posted positions are fulltime with generous medical benefit options covered 100 by employer for employees and dependents plus paid vacation amp sick days and 401k with matching <p>

Systems Designer

Company: Intrepid Studios

Location: San Diego, CA

Posted Mar 16, 2024

<p>Intrepid Studios is looking for a passionate and talented <strong>Systems Designer<strong> interested in creating brand new worlds with a brand new IP Our Systems Designer would live and breathe math spreadsheets and charts They would believe in data logs and playtesting They can break down a system into its component parts and build it back up blindfolded They must work well with others enjoy and seek out collaboration and to receive act on and supply constructively critical feedback A passion for MMORPGs is required<p> <p><strong>Responsibilities<strong><p> <ul><li>Design prototype champion and implement one or more core gameplay systems that may include core experience player progression itemization combat or classes<li> <li>Maintain overall balance between multiple gameplay systems<li> <li>Develop and maintain documentation of owned systems<li> <li>Continually iterate balance and tune features and gameplay based on feedback from team QA and playtesting<li> <li>Communicate coordinate and participate in a collaborative interdisciplinary crossstudio team environment<li> <li>Be adaptable detailoriented well organized and a great communicator<li> <ul><p><strong>Qualifications<strong><p> <ul><li>3+ years of game development experience in a systems designer role<li> <li>Shipped multiplayer titles on the current generation of consoles or PC<li> <li>Background in an objectoriented scripting or programming language<li> <li>Passion for games and game development<li> <li>Excellent written and oral communication skills<li> <li>Strong ability to deconstruct highlevel gameplay systems and creative direction into specific technical details features and tasks<li> <li>Ability to work in highly collaborative interdisciplinary iterative environment while delivering under deadlines and time constraints<li> <li>Ability to learn new development tools and technologies<li> <li>Unreal 5 experience is a major plus<li> <ul><p><strong>Required Application Materials<strong><p> <ul><li>Resume<li> <li>Cover Letter which should include <ul><li>Why you are interested in working at Intrepid<li> <li>What games you are currently playing<li> <ul><li> <ul><p><strong>Interview Overview<strong><p> <p>Below youll find an outline of the interview plan for this role Please note that while this is what we expect the process to look like we may ask you for supplemental information or require an additional step before making a final decision<p> <ul><li>30 min interview with a member of our Talent Team<li> <li>60 min interview with the Hiring Manager and Team<li> <li>Final interview with the Executive Team<li> <li>References calls amp a background check<li> <ul><p><strong>The Legal Bits<strong><p> <p>We offer competitive pay based on market standards plus a significant annual bonus structure The base salary for this role is between $66000 $99500 depending on skills and experience Individual compensation decisions are based on a number of factors including experience level skillset and balancing internal equity relative to peers at the company We expect the majority of the candidates who are offered roles at our company to fall throughout the range based on these factors<p> <p>Job descriptions are not designed to cover or contain a comprehensive listing of activities duties or responsibilities that may be required of the employee<p> <p>We encourage individuals from all backgrounds including race gender identity sexual orientation disability status to apply for positions We are an equal opportunity employer and were committed to a fair and consistent interview process and employer experience<p> <p><strong>About Us<strong><p> <p>Founded in 2015 Intrepid Studios is the independent developer and publisher of the upcoming and Most Anticipated MMORPG Ashes of Creation Based in beautiful Southern California Intrepid has assembled a veteran AAA team of tremendous talent and experience in the MMORPG industry The gaming industry can be a turbulent storm of hiring cycles and layoffs Weve set out to do something different to break this cycle and create an independent studio capable of withstanding the chaos of this industry Weve brought onboard a team of professionals that hold a diverse set of skills and who all share a singular goal making fun games The studio is designed to be an open place for collaboration and communication a place that is conducive to team building and success Our goal is to build a family that will laugh together play together succeed together and stay together<p> <p>All posted positions are fulltime with generous medical benefit options covered 100 by employer for employees and dependents plus paid vacation amp sick days and 401k with matching <p>

Junior Game Designer

Company: Intrepid Studios

Location: San Diego, CA

Posted Mar 15, 2024

<p>Intrepid Studios is looking for a passionate and talented <strong>Junior Game Designer<strong> interested in creating brand new worlds with a brand new IP Our Junior Game Designer would live and breathe games and understand gamers They have experience designing games either in school or professionally They want to be challenged to learn new skills tools and techniques and to grow as a game designer They must be able to clearly communicate their ideas to a variety of audiences They must work well with others enjoy and seek out collaboration and be willing to accept constructive critique and creative direction A passion for MMORPGs is required<br ><strong>Responsibilities<strong><p> <ul><li>Own design test and maintain content scripts and data for game systems<li> <li>Work within defined pipelines and according to best practices while always seeking to improve both<li> <li>Able to operate mostly independently when provided with clear initial guidance<li> <li>Able to solve problems relying upon occasional mentoring and feedback<li> <li>Develop and maintain game design documentation<li> <li>Continually iterate balance and tune content data and gameplay based on feedback from team QA and playtesting<li> <li>Communicate coordinate and participate in a collaborative interdisciplinary crossstudio team environment<li> <li>Be adaptable detailoriented well organized and a great communicator<li> <ul><p><br ><strong>Qualifications<strong><p> <ul><li>Game design experience<li> <li>Passion for games and game development<li> <li>Excellent written and oral communication skills<li> <li>Strong game design skills and methodology<li> <li>Ability to work in a highly collaborative interdisciplinary iterative environment while delivering under deadlines and time constraints<li> <li>Ability to learn new development tools and technologies<li> <li>Unreal 5 experience is a major plus<li> <ul><p><strong>Interview Overview<strong><p> <p>Below youll find an outline of the interview plan for this role Please note that while this is what we expect the process to look like we may ask you for supplemental information or require an additional step before making a final decision<p> <ul><li>30 min interview with a member of our Talent Team<li> <li>60 min interview with the Hiring Manager and Team<li> <li>Final interview with the Executive Team<li> <li>References calls amp a background check<li> <ul><p><strong>The Legal Bits<strong><p> <p>We offer competitive pay based on market standards plus a significant annual bonus structure The base salary for this role is between $55000 $82500 depending on skills and experience Individual compensation decisions are based on a number of factors including experience level skillset and balancing internal equity relative to peers at the company We expect the majority of the candidates who are offered roles at our company to fall throughout the range based on these factors<p> <p>Job descriptions are not designed to cover or contain a comprehensive listing of activities duties or responsibilities that may be required of the employee<p> <p>We encourage individuals from all backgrounds including race gender identity sexual orientation disability status to apply for positions We are an equal opportunity employer and were committed to a fair and consistent interview process and employer experience<p> <p><strong>About Us<strong><p> <p>Founded in 2015 Intrepid Studios is the independent developer and publisher of the upcoming and Most Anticipated MMORPG Ashes of Creation Based in beautiful Southern California Intrepid has assembled a veteran AAA team of tremendous talent and experience in the MMORPG industry The gaming industry can be a turbulent storm of hiring cycles and layoffs Weve set out to do something different to break this cycle and create an independent studio capable of withstanding the chaos of this industry Weve brought onboard a team of professionals that hold a diverse set of skills and who all share a singular goal making fun games The studio is designed to be an open place for collaboration and communication a place that is conducive to team building and success Our goal is to build a family that will laugh together play together succeed together and stay together<p> <p>All posted positions are fulltime with generous medical benefit options covered 100 by employer for employees and dependents plus paid vacation amp sick days and 401k with matching <p>

Level Designer

Company: Intrepid Studios

Location: San Diego, CA

Posted Mar 16, 2024

<p>Intrepid Studios is looking for a passionate and talented <strong>Level Designer<strong> interested in creating brand new worlds with a brand new IP Our Level Designer would take ownership of key playable locations in the world of Verra both interior dungeon spaces and expansive outdoor play spaces They will work alongside quest designers encounter designers and environment artists to create unforgettable places that will connect players to the world their avatar inhabits They will help develop and grow more junior designers into industry leaders and most importantly theyll bring a sharp experienced mind thats up to speed on all the latest industry best practices for creating intuitive and functional gameplay zones A passion for MMORPGs is required<p> <p><strong>Responsibilities<strong><p> <ul><li>Brainstorm and create blockouts for interior dungeons and exterior points of interest for players to explore and fight in<li> <li>Take ownership of these places to lead small teams of artists and designers to create fresh exciting gameplay experiences<li> <li>Use Unreals blueprint system to create scripted experiences with relative autonomy<li> <li>Work with engineers to create performant functional areas<li> <li>Read and react to feedback from peers and the community to iterate on area layouts at every stage of development<li> <li>Communicate coordinate and participate in a collaborative interdisciplinary crossstudio team environment<li> <li>Adaptable detailoriented wellorganized and a great communicator<li> <ul><p><strong>Qualifications<strong><p> <ul><li>3+ years of game development experience in a level designer role<li> <li>Shipped multiplayer titles on the current generation of consoles or PC<li> <li>Strong proficiency ingame engine editors Unreal or Unity<li> <li>Knowledge of visual scripting languages Unreal Blueprints<li> <li>Passion for games and game development<li> <li>Excellent written and oral communication skills<li> <li>Indepth knowledge of deconstructing highlevel gameplay systems and creative direction into specific technical details features and tasks<li> <li>Ability to work in a highly collaborative interdisciplinary iterative environment while delivering under deadlines and time constraints<li> <li>Versatile and regularly proving a readiness to learn new development tools and technologies<li> <li>Professionallevel Unreal 5 experience is a major plus<li> <ul><p><strong>Interview Overview<strong><p> <p>Below youll find an outline of the interview plan for this role Please note that while this is what we expect the process to look like we may ask you for supplemental information or require an additional step before making a final decision<p> <ul><li>30 min interview with a member of our Talent Team<li> <li>60 min interview with the Hiring Manager and Team<li> <li>Final interview with the Executive Team<li> <li>References calls amp a background check<li> <ul><p><strong>The Legal Bits<strong><p> <p>We offer competitive pay based on market standards plus a significant annual bonus structure The base salary for this role is between $66000 $99000 depending on skills and experience Individual compensation decisions are based on a number of factors including experience level skillset and balancing internal equity relative to peers at the company We expect the majority of the candidates who are offered roles at our company to fall throughout the range based on these factors<p> <p>Job descriptions are not designed to cover or contain a comprehensive listing of activities duties or responsibilities that may be required of the employee<p> <p>We encourage individuals from all backgrounds including race gender identity sexual orientation disability status to apply for positions We are an equal opportunity employer and were committed to a fair and consistent interview process and employer experience<p> <p><strong>About Us<strong><p> <p>Founded in 2015 Intrepid Studios is the independent developer and publisher of the upcoming and Most Anticipated MMORPG Ashes of Creation Based in beautiful Southern California Intrepid has assembled a veteran AAA team of tremendous talent and experience in the MMORPG industry The gaming industry can be a turbulent storm of hiring cycles and layoffs Weve set out to do something different to break this cycle and create an independent studio capable of withstanding the chaos of this industry Weve brought onboard a team of professionals that hold a diverse set of skills and who all share a singular goal making fun games The studio is designed to be an open place for collaboration and communication a place that is conducive to team building and success Our goal is to build a family that will laugh together play together succeed together and stay together<p> <p>All posted positions are fulltime with generous medical benefit options covered 100 by employer for employees and dependents plus paid vacation amp sick days and 401k with matching <p>

Flame Artist (General Submission)

Company: Company3/Method Studios

Location: Other US Location

Posted Mar 15, 2024

<p><span><span><b>This advert is an opportunity to submit your resume for future consideration only not for an active opening We anticipate this role may be open in the near future If you wish to be considered for this potential opportunity please submit your resume When a <b><span><span><b>position becomes<b><span><span><b> available you may be contacted by our Talent Acquisition team<b><span><span><p> <p> <p> <p><span><span><b>Company<b> Method Studios<br ><b>Position<b> Flame Artist General Submission<br ><b>Location<b> Vancouver BC <strong>OnSite<strong><br ><strong>Salary Range<strong> $28 $50 CAD hourly <span><span><p> <p> <p> <p><span><span><span><b>POSITION SUMMARY<b><span><span><span><p> <p><span><span><span>The perfect candidate needs to be a dependable team player with a great attitude and be flexible with our fast turnarounds They will work closely with the Flame Supervisor and VFX Producer in achieving the highest creative and technical standards of work<span><span><span><p> <p> <p> <p><span><span><span><b>MAIN DUTIES<b><span><span><span><p> <ul><li><span><span><span>Working with offline edits prepping initial conforms as needed<span><span><span><li> <li><span><span><span>Organizing media for archiving and liaising with data services to ensure the space is managed efficiently on the Flames<span><span><span><li> <li><span><span><span>Adhering to tight deadlines and other constraints to meet production times<span><span><span><li> <li><span><span><span>QC and Mastering<span><span><span><li> <ul><p> <p> <p><span><strong><span><span>WHAT YOU BRING<span><span><strong><span><p> <ul><li>Knowledge of working with timelines conforming and mastering deliverables<li> <li>Developed sense of compositing color design and a thorough knowledge of the film industry<li> <li>Knowledge of file formats and compression methods<li> <li>Knowledge of cleanup beauty work element integration and matte painting<li> <li>Comfortable in a client attended bay developing creative and building rapport<li> <li>Knowledge of extraction techniques of bluescreen and greenscreen<li> <li>Solid knowledge of both VFX and finishing in Flame<li> <li>Nuke experience is an asset <li> <li>Knowledge of Tracking software<li> <li>Developed understanding of techniques and technologies related to CG and compositing<li> <li>Good problemsolving and organizational skills<li> <li>Deliver work within established project targets and the highquality standards of the company<li> <li>Proactive and an excellent communicator<li> <li>Ability to thrive under the pressure of tight deadlines<li> <ul><p> <p> <p><span><span><span><b>About the Company <b><span><span><span><p> <p><span><span><span>Company 3 Method Studios provides a full range of Creative Services for content creators including conceptual design previs look development ideation and rapid prototyping 3D animationCGI motion graphicsdesigners matte painting compositing dailies and production services color grading postproduction finishing marketingtrailers liveaction production experiences and more <span><span><span><p> <p> <p> <p><span><span><span><b>Diversity and Inclusion at Company 3 Method Studios<b><span><span><span><p> <p><span><span><span>Creativity has diversity at its core We celebrate the value of each unique experience by being dedicated to fostering the most diverse equitable and inclusive culture where every employee feels empowered and safe to show up to work as their full self <span><span><span><p> <p><span><span><span>It is our policy to provide equal employment opportunities to all applicants and employees Please inform the companys HR representative if you need assistance completing any forms or otherwise participating in the application process <span><span><span><p> <p><br ><p><p>The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting We may ultimately pay more or less than the posted range and the range may be modified in the future An employees pay position within the range will be based on several factors including but limited to relevant education qualifications certifications experience skills seniority geographic location local currency exchange rates performance shift travel requirements sales or revenuebased metrics applicable law and business or organizational needs <p> <p>The benefits for eligible parttime employees working 25 or more hours per week and fulltime employees in the US include a comprehensive package of health retirement and insurance benefits and paid time off The benefits for eligible project hires and parttime employees working less than 25 hours per week in the US include retirement select insurance benefits and where required by law health benefits For roles filled in Canada and other territories local benefits plan offerings will apply<p> <p>Both external and internal candidates can apply for this role through this careers website<p> <p>The above compensation and benefits information is provided in accordance with various state and local pay transparency laws<p> <p>Note No amount of pay is considered to be wages or compensation until such amount is earned vested and determinable The amount and availability of any bonus commission or any other form of compensation that are allocable to a particular employee remains in the Companys sole discretion unless and until paid and may be modified at the Companys sole discretion consistent with applicable law<p>

Flame Artist (General Submission)

Company: Company3/Method Studios

Location: Other US Location

Posted Mar 15, 2024

<p><span><span><b>This advert is an opportunity to submit your resume for future consideration only not for an active opening We anticipate this role may be open in the near future If you wish to be considered for this potential opportunity please submit your resume When a <b><span><span><b>position becomes<b><span><span><b> available you may be contacted by our Talent Acquisition team<b><span><span><p> <p> <p> <p><span><span><b>Company<b> Method Studios<br ><b>Position<b> Flame Artist General Submission<br ><b>Location<b> Toronto ON <strong>OnSite<strong><br ><strong>Salary Range<strong> $28 $50 CAD hourly <span><span><p> <p> <p> <p><span><span><span><b>POSITION SUMMARY<b><span><span><span><p> <p><span><span><span>The perfect candidate needs to be a dependable team player with a great attitude and be flexible with our fast turnarounds They will work closely with the Flame Supervisor and VFX Producer in achieving the highest creative and technical standards of work<span><span><span><p> <p> <p> <p><span><span><span><b>MAIN DUTIES<b><span><span><span><p> <ul><li><span><span><span>Working with offline edits prepping initial conforms as needed<span><span><span><li> <li><span><span><span>Organizing media for archiving and liaising with data services to ensure the space is managed efficiently on the Flames<span><span><span><li> <li><span><span><span>Adhering to tight deadlines and other constraints to meet production times<span><span><span><li> <li><span><span><span>QC and Mastering<span><span><span><li> <ul><p> <p> <p><span><strong><span><span>WHAT YOU BRING<span><span><strong><span><p> <ul><li>Knowledge of working with timelines conforming and mastering deliverables<li> <li>Developed sense of compositing color design and a thorough knowledge of the film industry<li> <li>Knowledge of file formats and compression methods<li> <li>Knowledge of cleanup beauty work element integration and matte painting<li> <li>Comfortable in a client attended bay developing creative and building rapport<li> <li>Knowledge of extraction techniques of bluescreen and greenscreen<li> <li>Solid knowledge of both VFX and finishing in Flame<li> <li>Nuke experience is an asset <li> <li>Knowledge of Tracking software<li> <li>Developed understanding of techniques and technologies related to CG and compositing<li> <li>Good problemsolving and organizational skills<li> <li>Deliver work within established project targets and the highquality standards of the company<li> <li>Proactive and an excellent communicator<li> <li>Ability to thrive under the pressure of tight deadlines<li> <ul><p> <p> <p><span><span><span><b>About the Company <b><span><span><span><p> <p><span><span><span>Company 3 Method Studios provides a full range of Creative Services for content creators including conceptual design previs look development ideation and rapid prototyping 3D animationCGI motion graphicsdesigners matte painting compositing dailies and production services color grading postproduction finishing marketingtrailers liveaction production experiences and more <span><span><span><p> <p> <p> <p><span><span><span><b>Diversity and Inclusion at Company 3 Method Studios<b><span><span><span><p> <p><span><span><span>Creativity has diversity at its core We celebrate the value of each unique experience by being dedicated to fostering the most diverse equitable and inclusive culture where every employee feels empowered and safe to show up to work as their full self <span><span><span><p> <p><span><span><span>It is our policy to provide equal employment opportunities to all applicants and employees Please inform the companys HR representative if you need assistance completing any forms or otherwise participating in the application process <span><span><span><p> <p><br ><p><p>The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting We may ultimately pay more or less than the posted range and the range may be modified in the future An employees pay position within the range will be based on several factors including but limited to relevant education qualifications certifications experience skills seniority geographic location local currency exchange rates performance shift travel requirements sales or revenuebased metrics applicable law and business or organizational needs <p> <p>The benefits for eligible parttime employees working 25 or more hours per week and fulltime employees in the US include a comprehensive package of health retirement and insurance benefits and paid time off The benefits for eligible project hires and parttime employees working less than 25 hours per week in the US include retirement select insurance benefits and where required by law health benefits For roles filled in Canada and other territories local benefits plan offerings will apply<p> <p>Both external and internal candidates can apply for this role through this careers website<p> <p>The above compensation and benefits information is provided in accordance with various state and local pay transparency laws<p> <p>Note No amount of pay is considered to be wages or compensation until such amount is earned vested and determinable The amount and availability of any bonus commission or any other form of compensation that are allocable to a particular employee remains in the Companys sole discretion unless and until paid and may be modified at the Companys sole discretion consistent with applicable law<p>

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