Jobs at Riot Games

156,228 open positions

Riot Games, the creator of League of Legends, has positioned itself as a pioneer in real‑time multiplayer gaming and cloud‑native infrastructure. The studio’s developer stack includes AWS, Kubernetes, and a microservices architecture that scales to millions of concurrent users.

Riot hires engineers, product managers, data scientists, QA specialists, and creative roles. Candidates can expect rigorous technical interviews, collaborative pair‑programming, and a culture that emphasizes data‑driven design and rapid iteration.

Job Transparency’s listings reveal exact base salaries, bonus ranges, and employee sentiment scores for each role. This data lets you benchmark offers against peers, negotiate confidently, and assess long‑term growth prospects before submitting an application.

Concept Outsource Lead

Company: Epic Games

Location: Raleigh-Durham, NC

Posted Mar 22, 2024

Epic Games is a company that values its employees and provides a collaborative and creative environment. They are looking for a Concept Outsourcing Lead to support and supervise creative content provided by outsource partners. The company offers a range of benefits, including unlimited PTO and sick time, and a robust mental well-being program.

UX Designer

Company: Epic Games

Location: Bellevue

Posted Mar 22, 2024

Epic Games is a global company with 4,500+ employees, known for creating award-winning games and engine technology. They value a collaborative, welcoming, and creative environment, and are seeking UX Designers in Bellevue, WA. The role involves designing user-focused experiences, creating visual and interactive components, and working with development teams. Epic Games is committed to diversity and inclusivity, and offers competitive base pay ranges.

Senior/Principal Software Engineer - Client

Company: Manticore Games Inc.

Location: Remote

Posted Apr 08, 2024

The company is seeking experienced Software Engineers for a remote role in San Mateo, CA. Responsibilities include designing, developing, and implementing major systems, developing client-server gameplay code, and optimizing code. Requirements include four years of game development programming experience using C++, problem-solving skills, and a degree in Computer Science or equivalent. Benefits include medical, dental, vision, life insurance, 401(k), maternity and parental leave, fully remote work, flexible PTO, and more. The salary range is $112,000 to $275,000 per year, plus equity and benefits.

Senior Build Engineer

Company: Rockstar Games

Location: New York City, NY

Posted Apr 03, 2024

Rockstar Games is seeking a Build Engineer with 5+ years of configuration management experience for web applications. The role involves continuous integration and deployment of internal tools and externally facing applications, environment management, and collaboration with other technology teams. Qualifications include experience with automated build tools, programming skills in C++, C#, or Java, and proficiency in PowerShell. The position offers a competitive salary range of $121,400—$161,800 USD annually, along with potential bonuses and equity awards. Rockstar Games values diversity and equal opportunity, encouraging applications from all suitable candidates.

Project Director

Company: Insomniac Games

Location: Remote

Posted Apr 02, 2024

The Project Director is responsible for leading a team in anticipating production challenges and driving solutions to enable teams to realize ideas without compromising quality or well-being. They effectively delegate, form plans of action, and achieve buy-in with director peers. The director directs project managers to achieve project milestones, solve production problems, and maintain studio momentum. They continuously seek ways to improve the PM team's craft and the project's efficiency, driving progress with a vision and structure for production.

Epic Games - Web Engineer - Trust & Safety

Company: Epic Games

Location: Bellevue, WA

Posted Mar 28, 2024

The text provides information about a job listing for a Web Engineer position in Trust & Safety at Epic Games, located in Bellevue, WA, posted on March 28.

Director, Art Management

Company: Insomniac Games

Location: Remote

Posted Apr 03, 2024

The Director of Art Management is responsible for leading a world-class Art Department to achieve Insomniac's vision of being the Best Developer. This role involves strategic planning, team leadership, and collaboration with various department heads. Key responsibilities include ensuring project quality, mentoring team members, creating and enforcing project art schedules, providing budgeting for the art department, and directing professional development of all art employees. The role also involves maintaining a safe work environment, advocating for studio cultural values, and building relationships with peers and senior leaders.

Productivity Engineering Lead

Company: Epic Games

Location: Bellevue

Posted Mar 22, 2024

Epic Games is a company that values its employees and provides a collaborative and welcoming environment. They are looking for an Engineering Lead to support their Cloud Apps Engineering team and offer a range of benefits and perks.

QA Engineering Lead

Company: Theorycraft Games

Location: Remote

Posted Apr 02, 2024

The job posting is for a Lead QA Engineer at Theorycraft, a small team with big ambitions. The role involves managing and defining the quality bar for Loki, a game, and working closely with developers and the external QA team. The company offers competitive base salaries, generous equity packages, and a range of benefits.

Manager, Information Technology

Company: Insomniac Games

Location: Remote

Posted Apr 04, 2024

The Manager of Information Technology is responsible for leading the IT team, aligning IT strategy with studio goals and budgets, and managing hardware and software. The role involves overseeing the creation and execution of IT road maps, recommending technology, managing employees, and ensuring high-quality management. The position also requires supervisory duties, strong mathematical and reasoning skills, and excellent communication abilities. The role is eligible for a top-tier benefits package and a bonus, with a base pay range varying based on geographic location.

Lead Animator

Company: Manticore Games

Location: USA

Posted Mar 28, 2024

<p>Manticore is seeking a highly motivated and experienced Lead Animator to join our talented team and play a pivotal role in bringing our next PC title to life As the Lead Animator you will be responsible for overseeing all animation aspects of the project ensuring characters come alive with stunning detail and believable movement<p> <p> <p> <p><strong>Responsibilities<strong><p> <ul style=> <li style=>Lead a team of animators in creating highquality animations for characters creatures and objects<li> <li style=>Collaborate closely with designers artists and engineers to ensure animation styles and workflows align with gameplay mechanics and visual design<li> <li style=>Develop and maintain animation state machines to manage complex character animations including locomotion combat and interaction sequences<li> <li style=>Develop and implement animation pipelines and workflows to optimize efficiency and maintain quality<li> <li style=>Create and maintain animation libraries for consistent visual style and reuse<li> <li style=>Mentor and guide the animation team fostering their growth and development<li> <li style=>Stay uptodate with the latest animation techniques and technologies<li> <li style=>Review and provide constructive feedback on animation work<li> <li style=>Manage deadlines and resources effectively<li> <ul> <p> <p> <p><strong>Requirements<strong><p> <ul style=> <li style=>Minimum 7+ years of experience in game animation preferably on AAA titles<li> <li style=>Proven leadership experience in managing and motivating a team of animators<li> <li style=>Develop and maintain animation state machines to manage complex character animations including locomotion combat and interaction sequences<li> <li style=>Strong understanding of animation principles body mechanics rigging and weight painting <li> <li style=>Expertise in Maya animation software<li> <li style=>Experience crafting stylized animations for meleeranged combat systems<li> <li style=>Excellent communication collaboration and problemsolving skills<li> <li style=>Passion for video games and a strong understanding of AAA game development processes<li> <li style=>A portfolio showcasing highquality animation work ideally for video games<li> <ul> <p> <p> <p><strong>Pluses<strong><p> <ul style=> <li style=>Experience with animation tools like Houdini or UE 5s animation system<li> <li style=>Knowledge of scripting languages like Python or C++<li> <li style=>A proven track record of shipping AAA titles<li> <ul> <p> <p> <p>$110000year to $160000year<p> <p>A reasonable estimate of the current US base salary range for this position is salary the range listed above + equity + benefits Our salary ranges are determined by role level and location The range displayed on each job posting reflects the minimum and maximum target for new hire salaries for the position across all US locations Within that range individual pay is determined by work location and additional factors including but not limited to jobrelated skill sets experience and training education licensure and certifications and other business and organizational needs Please note that the compensation details listed in US role postings reflect the base salary only and do not include discretionary bonus if any based on individual and organizational performance equity or benefits <p> <p>Your recruiter can share more about the specific salary range for your preferred location during the hiring process<p> <p> <p> <img src=httpsremotivecomjobtrack1904285blankgifsource=publicapi alt=>

Rockstar Games - Associate Engine Programmer

Company: Rockstar Games

Location: Carlsbad, CA

Posted Mar 26, 2024

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Frequently Asked Questions

What is it like to work at Riot Games?
Employees report a fast‑paced environment that rewards experimentation and cross‑functional collaboration. The company fosters a "player‑first" mindset, encouraging teams to iterate on feedback loops, run A/B tests, and deploy features with high velocity. Professional development is supported through internal mentorship programs, tech talks, and a generous budget for conferences and training.
What types of positions are available at Riot Games?
Riot offers roles across software engineering (frontend, backend, infrastructure, AI/ML), product management, data science, quality assurance, user experience design, localization, community management, and marketing. Technical positions often require proficiency in languages such as C++, Java, Python, and Go, and familiarity with cloud services, container orchestration, and CI/CD pipelines.
How can I stand out as an applicant for Riot Games?
Showcase a portfolio that demonstrates real‑world impact—ideally projects built on scalable architectures or games. Highlight experience with data‑driven decision making, such as implementing analytics pipelines or conducting user‑research studies. Prepare for the interview by mastering system‑design problems, coding challenges, and behavioral questions that reflect Riot’s values of ownership, teamwork, and player focus.

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