Jobs at Rockstar Games
86,166 open positions
System Designer (m/f/d)
Company: DECA Games
Location: Other US Location
Posted Mar 10, 2024
<p><b><strong>About DECA Games<strong><b> <p><p>We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive <strong>DECA<strong> specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades When other studios see an old game we see a fantastic set of problems to solve and a huge opportunity <p> <p><strong>DECA<strong> is a remote company with over 300 people in over 30 countries globally <strong>DECA<strong> is also a part of the Embracer Group the largest public gaming company in Europe<p> <p><b><strong>About our culture<strong><b> <p><p>Weve managed to maintain a small company feel with the stability and resources of a much larger one We fully believe in the flexibility of a remote workplace Team members are trusted to manage their time and get things done independently We think that egos and politics need to be checked at the virtual door That means no jerks are allowed that no job is too small for anyone and an openness to help and learn from each other is required We love the challenge of working within constraints and love when we succeed as a team Check out more about us and our values on our website wwwdecagamescom<p> <p>This is a <strong>remote<strong> position You can work from anywhere in the world with the only requirement being that you are available in the CET timezone 9 am 6 pm CET<p> <p><b><strong>About the role<strong><b> <p><p>We are looking for a <strong>System Designer<strong> to join our team and support us on our liveOpsdriven MMORPG You will be directly responsible for ensuring the games features are paced in a way that engages our players by understanding how they behave ingame via a KPIdriven approach<p> <p><b><strong>Responsibilities<strong><b> <p><ul><li>General design responsibilities with a focus on <ul><li>System and economy design<li> <li>LiveOps and event balancing<li> <ul><li> <li>Healthy and nonpredatory monetization<li> <li>Understanding and applying the games vision<li> <li>Writing thorough and complete feature documentation<li> <li>Creating reliable balancings and futureproof systems<li> <li>Communicating designs clearly to other team members<li> <li>Using industry standards as a benchmark<li> <li>Analyzing user behavior from all available sources and aligning our design approach<li> <li>Pitching solutions for core problemssimilarstyled<li> <ul><p><b><strong>Requirements<strong><b> <p><ul><li>12 years of experience in games as a live service ideally in a similar role<li> <li>Highly experienced in MMORPG economy and progression systems<li> <li>Good understanding of statistics and applicable math to game theory player journey gameplay learning curve creating emotion difficulty balancing rewards etc<li> <li>A passion for MMORPGs and similarstyled games<li> <li>Proficiency in the use of Jira Confluence Google Sheets and Microsoft Excel<li> <li>Experience working with multidisciplinary teams<li> <li>Analytical thinking and ability to break down problems to their core<li> <li>Good communication skills both written and verbal<li> <li>Speaking English at full professional proficiency<li> <li>Experience in KPIdriven approaches and decisionmaking<li> <li>High level of empathy and soft skills<li> <li>Willingness to take responsibility<li> <li>Facilitating positivity in a team<li> <li>Ability to work fully remotely on a CETCEST timezone and schedule<li> <ul><p><b><strong>Benefits<strong><b> <p><ul><li>Remote first company culture<li> <li>Flexible work hours to support a personal worklife balance<li> <li>Weekly remote EmbodimentWork breathing and workout exercises<li> <li>Online language classes English German French Spanish etc<li> <li>Working in a multicultural environment with people from over 30 different countries<li> <li>Flat hierarchies with an opendoor policy<li> <ul><p><br ><p>
Senior Backend Engineer (m/f/d)
Company: DECA Games
Location: Other US Location
Posted Mar 09, 2024
DECA Games is a remote company with over 300 employees worldwide, specializing in reviving old games to extend their lifespan. They are currently seeking a Senior Backend Developer with 4+ years of gaming experience, preferably in MMORPG backends. The role involves working with an interdisciplinary team to implement new features, design and implement reliable code, and solve technical issues. The company offers a remote-first culture, flexible work hours, and various benefits including language classes and weekly breathing exercises.
Global Social Media Manager
Company: 1047 Games
Location: Remote
Posted Mar 09, 2024
1047 Games, founded in 2017 by Ian Proulx and Nicholas Bagamian, is a VC-backed company that has raised over $120MM. They are known for creating Splitgate, a unique sci-fi first-person shooter with portal guns. The company is currently seeking a social media manager with 2-4 years of experience, a strong understanding of social media best practices, and data-driven skills. The ideal candidate will have experience building their own brand on social media, a finger on the pulse of cultural trends, and proficiency in Adobe software. They will lead social calendars, create content, manage the Splitgate YouTube channel, and engage with players, creators, and brands.
LLVM Compiler Engineer
Company: Rockstar Games
Location: New York City, NY
Posted Mar 09, 2024
Rockstar Games is seeking a seasoned developer and security expert to join their global security team in New York City. The role involves protecting players, employees, and intellectual property from malicious actors and insider threats. Responsibilities include using compiler technologies to improve product security, optimizing the compiler and linker, and creating solutions to secure products from known vulnerabilities. Qualifications include experience with LLVM, industry-standard compiler technologies, and C++ programming fundamentals. Desired skills include familiarity with X86/64 ISA, Windows OS internals, software protection systems, and security exploits. The pay range for this position is between $141,600 and $182,000 USD per year.
Gameplay Programmer (m/f/d)
Company: DECA Games
Location: Other US Location
Posted Mar 09, 2024
DECA Games is a remote company with over 300 employees worldwide, specializing in reviving old games to extend their lifespan. They offer a flexible work environment with a focus on collaboration and mutual respect. The Gameplay Programmer role involves working on free-to-play MMORPG games, requiring proficiency in C programming, Windows and console game development, and experience with multi-threaded code and memory management.
Principal VFX Artist
Company: Theorycraft Games
Location: Remote
Posted Mar 09, 2024
The job posting describes a role for a VFX artist with extensive experience in games, requiring a strong understanding of shape design, color theory, and animation principles. The ideal candidate should have a track record of creating beautiful and highly readable VFX, and be comfortable wearing multiple hats in a small, fast-paced team. The company offers competitive compensation, including equity, and supports a distributed work environment with regular in-person meetups. The company culture emphasizes alignment of value creation with rewards, and a commitment to ensuring team members live their best lives while doing their best work.
Activate Games Manager
Company: Activate Games
Location: Louisville, KY
Posted Mar 09, 2024
Activate is hiring for a Manager position in a fast-paced, technology-driven environment. The role involves overseeing store operations, managing inventory, ensuring technological systems function properly, and providing excellent customer service. The ideal candidate should have strong communication skills, leadership qualities, proficiency in computer hardware and software, and flexibility to work various shifts. The company offers competitive compensation and equal employment opportunities.
Senior Product Manager
Company: Epic Games
Location: Raleigh-Durham, NC
Posted Mar 10, 2024
<div><b>WHAT MAKES US EPIC<b> <p>At the core of Epics success are talented passionate people Epic prides itself on creating a collaborative welcoming and creative environment Whether its building awardwinning games or crafting engine technology that enables others to make visually stunning interactive experiences were always innovating<p> <p>Being Epic means being a part of a team that continually strives to do right by our community and users Were constantly innovating to raise the bar of engine and game development<p> <div> <p><b>PRODUCT MANAGEMENT<b><b><strong>What We Do<strong><b> <p><p>Product Management partners with game development publishing marketing and platform teams to provide a data and marketdriven view of product strategy that aligns with business goals As part of Epics Growth Team we use our product expertise to identify and drive growth levers to grow our player base and business<p> <p><b><strong>What Youll Do<strong><b> <p><p>As a Senior Product Manager you will collaborate with crossfunctional team members to drive monetization initiatives for LEGO Fortnite You will use both creative and analytical skills to identify opportunities define product strategy support roadmap development execute live operations and contribute to strategic planning<p> <p><b><strong>In this role you will<strong><b> <p><ul><li>Work closely with the game development and Fortnite Item Shop team to design implement and optimize the content pipeline merchandising plan and feature roadmap for LEGO Fortnite monetization initiatives<li> <li><span>Define measurable feature and initiative goals as well as create detailed business and product requirements that are used to guide design and technical specifications<span><li> <li><span>Collaborate with marketing and other consumer team partners on gotomarket strategies and execution for major content activations<span><li> <li><span>Partner with Analytics Player Insights and other Product Managers to answer business and design questions through AB testing user surveys and indepth data analysis<span><li> <ul><p><b><strong>What were looking for<strong><b> <p><ul><li><span>4+ years of Product Management experience across live operations virtual economy management and featuresystem design<span><li> <li><span>A passion for games and a deep understanding of growth retention and monetization principles and mechanics<span><li> <li><span>Demonstrated ability to contribute in a fastpaced collaborative team environment<span><li> <li><span>Outstanding written and oral communication skills including experience writing concept pitches and product requirement documents<span><li> <ul><p><b>EPIC JOB + EPIC BENEFITS = EPIC LIFE<b> <p><p><span datasheetsuserformat=>Our intent is to cover all things that are medically necessary and improve the quality of life We pay 100 of the premiums for both you and your dependents Our coverage includes Medical Dental a Vision HRA Long Term Disability Life Insurance amp a 401k with competitive match We also offer a robust mental wellbeing program through Modern Health which provides free therapy and coaching for employees amp dependents Throughout the year we celebrate our employees with events and companywide paid breaks We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical<span><p> <div><b>ABOUT US<b> <p>Epic Games spans across 19 countries with 55 studios and 4500+ employees globally For over 25 years weve been making awardwinning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before Epics awardwinning Unreal Engine technology not only provides game developers the ability to build highfidelity interactive experiences for PC console mobile and VR it is also a tool being embraced by content creators across a variety of industries such as media and entertainment automotive and architectural design As we continue to build our Engine technology and develop remarkable games we strive to build teams of worldclass talent<p> <p><b><strong>Like what you hear Come be a part of something Epic<strong><b> <p><p>Epic Games deeply values diverse teams and an inclusive work culture and we are proud to be an Equal Opportunity employer Learn more about our Equal Employment Opportunity EEO Policy here<p> <p><strong>Note to Recruitment Agencies <strong>Epic does not accept any unsolicited resumes or approaches from any unauthorized third party including recruitment or placement agencies ie a third party with whom we do not have a negotiated and validly executed agreement We will not pay any fees to any unauthorized third party Further details on these matters can be found here<p> <div>
Automation Systems Engineer (Powershell)
Company: Rockstar Games
Location: New York City, NY
Posted Mar 09, 2024
Rockstar Games is seeking a skilled IT Systems Engineer to automate deployment and maintenance of infrastructure, manage servers, and support IT operations. The ideal candidate will have 5+ years of IT experience, strong programming skills in languages like PowerShell, Python, or C#, and experience with configuration management systems. The role involves working with global studios in a dedicated and inclusive environment, with the possibility of working flexible hours. The pay range for this position in New York State is between $89,500 and $119,400 per year.
Senior DevOps Engineer (m/f/d)
Company: DECA Games
Location: Other US Location
Posted Mar 09, 2024
DECA Games is a remote company with over 300 employees worldwide, specializing in reviving old games to extend their lifespan. They are looking for a Senior DevOps Engineer to migrate games into their portfolio, build and maintain CI/CD pipelines, and manage cloud infrastructures. The role requires extensive experience with public clouds, IaC methodology, scripting languages, version control systems, CI/CD tools, Linux administration, networking, and security. The company offers a remote-first culture, flexible work hours, language classes, and a multicultural environment.
Outsource Integration Artist (m/f/d)
Company: DECA Games
Location: Other US Location
Posted Mar 09, 2024
DECA Games is a remote company that acquires and reinvigorates old games, providing a unique opportunity to work on a variety of projects. The company values flexibility, teamwork, and open communication, and offers a range of benefits to its employees.
Senior Game Designer (m/f/d)
Company: DECA Games
Location: Other US Location
Posted Mar 10, 2024
<p><b><strong>About DECA Games<strong><b> <p><p>We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive <strong>DECA<strong> specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades When other studios see an old game we see a fantastic set of problems to solve and a huge opportunity <p> <p><strong>DECA<strong> is a remote company with over 300 people in over 30 countries globally <strong>DECA<strong> is also a part of the Embracer Group the largest public gaming company in Europe<p> <p><b><strong>About our culture<strong><b> <p><p>Weve managed to maintain a small company feel with the stability and resources of a much larger one We fully believe in the flexibility of a remote workplace Team members are trusted to manage their time and get things done independently We think that egos and politics need to be checked at the virtual door That means no jerks are allowed that no job is too small for anyone and an openness to help and learn from each other is required We love the challenge of working within constraints and love when we succeed as a team Check out more about us and our values on our website wwwdecagamescom<p> <p>This is a <strong>remote<strong> position You can work from anywhere in the world with the only requirement being that you are available in the CET timezone 9 am 6 pm CET<p> <p><b><strong>About the role<strong><b> <p><p>We are looking for a <strong>Senior Game Designer<strong> to join our team and support us on our liveOpsdriven MMORPG You will be directly responsible for ensuring the games features are paced in a way that engages our players by understanding how they behave ingame via a KPIdriven approach<p> <p><b><strong>Responsibilities<strong><b> <p><ul><li>General design responsibilities with a focus on <ul><li>Content design<li> <li>LiveOps and event design<li> <li>Monitoring KPIs for decisionmaking<li> <li>Healthy and nonpredatory Monetisation<li> <ul><li> <li>Championing the games vision<li> <li>Writing thorough and complete feature documentation<li> <li>Communicating designs clearly to other team members<li> <li>Helping elevate junior staff<li> <li>Using industry standards as a benchmark and bringing them to the next level<li> <li>Analyzing user behavior from all available sources and aligning our design approach<li> <li>Pitching solutions for core problems<li> <ul><p><b><strong>Requirements<strong><b> <p><ul><li>23 years of experience in games as a live service ideally in a similar role<li> <li>Shipped at least one successful game or steered an existing one back on track<li> <li>Strong knowledge of game theory player journey gameplay learning curve creating emotion difficulty balancing rewards etc<li> <li>A passion for mmorpgs and similar styled games<li> <li>Highlevel proficiency in the use of Jira Confluence Google Sheets Microsoft Office Balsamiq or other mockup tools<li> <li>Highlevel proficiency in the creation of mockups and wireframes<li> <li>Experience working with multidisciplinary teams<li> <li>Strong analytical thinking and ability to break down problems to their core<li> <li>Assertive problemsolving and decisionmaking skills<li> <li>Good communication skills both written and verbal<li> <li>Speaking English at full professional proficiency<li> <li>Experience in and passion for KPIdriven approaches and decisionmaking<li> <li>High level of empathy and soft skills<li> <li>Willingness to share knowledge and help empower others<li> <li>Ability to spearhead motivation and positivity in a team<li> <li>Ability to work fully remotely on a CETCEST timezone and schedule<li> <ul><p> <b><strong>Benefits<strong><b> <p><ul><li>Remote first company culture<li> <li>Flexible work hours to support a personal worklife balance<li> <li>Weekly remote EmbodimentWork breathing and workout exercises<li> <li>Online language classes English German French Spanish etc<li> <li>Working in a multicultural environment with people from over 30 different countries<li> <li>Flat hierarchies with an opendoor policy<li> <ul><p><br ><p>