Jobs at Rockstar Games

Positions 86,203

Rockstar Games, the studio behind iconic titles like Grand Theft Auto V and Red Dead Redemption 2, has built a reputation for open‑world storytelling, cinematic cutscenes, and deep player immersion. With offices in New York, Edinburgh and Los Angeles, the company has grown from a small indie outfit to a global powerhouse that pushes the boundaries of interactive entertainment.

Rockstar hires across a wide range of disciplines: software engineers (C++, Python, Unity), 3D artists, concept artists, animators, sound designers, QA testers, producers, technical directors, marketing specialists, community managers, and HR professionals. Candidates can expect a collaborative, feedback‑rich environment that rewards creative risk‑taking while demanding high production standards and often long hours during crunch periods.

Job Transparency gives you instant visibility into Rockstar’s salary ranges, benefits, and employee sentiment. By comparing offers, reading real reviews, and spotting trends in compensation, you can negotiate better and assess whether the studio’s culture aligns with your career goals before you submit an application.

Rigging Intern - Undergraduate

Company: Insomniac Games

Location: Greater LA Area

Posted Dec 06, 2024

The text is an internship opportunity for a Rigging Intern at Insomniac Games. The intern will be working on creating and supporting simple animation rigs for ingame props, clothing, vehicles, and characters. They will be collaborating with the animation team to troubleshoot and fix rigging bugs. The intern will also be learning and applying new techniques and tools to enhance the quality and efficiency of character animations. The internship is for 12 weeks and the pay range is $3325 - $3650 USD.

Community Manager

Company: NetEase Games

Location: Remote

Posted Dec 05, 2024

ThunderFire Group, a leading Chinese game producer with over 15 years of experience, is seeking a Community Manager for their global English community of the FPS game FragPunk. The role involves planning and operational execution, social media operation strategies, understanding community preferences, and ensuring community growth and engagement. The ideal candidate should have a bachelor's degree, over 3 years of gaming industry experience, and proficiency in English with understanding of local culture.

Talent Acquisition Operations Analyst

Company: Fortis Games

Location: Remote

Posted Dec 07, 2024

The text describes a role as a Talent Acquisition Operations Analyst at Fortis Games, a company that aims to make great games and foster a culture of diversity and belonging. The role involves supporting recruiters, managing a referral program, collaborating with internal partners, and coordinating candidate interviews. The company values proven experience in recruiting operations, strong project management skills, and flexibility in a rapidly changing environment. The text also highlights the company's belief in making games that create a connected community and building communities where people belong.

UI/UX Programmer Intern - Undergraduate

Company: Insomniac Games

Location: Remote

Posted Dec 06, 2024

The text is an advertisement for a UIUX Programmer Intern position at Insomniac Games. The internship is for 12 weeks, starting from May 19th to August 8th or June 16th to September 5th. The intern will work with a team of artists, designers, and programmers to create and implement intuitive and consistent user experiences for video games. The intern will be expected to follow coding styles and practices, and have a general understanding of procedural and object-oriented programming paradigms. The internship offers a fixed hourly pay rate, with a base pay range of $4150 - $50 USD.

Technical Designer

Company: Bad Robot Games

Location: Remote

Posted Dec 05, 2024

Bad Robot Games is a remote-first games company founded by Bad Robot, known for Lost, Cloverfield, Westworld, and Star Wars. They aim to continually reinvent storytelling in games, working with Bad Robot Productions and other industry talent. They are seeking a Technical Designer with Unreal experience for metaprogression systems and gameplay design.

Talent Acquisition Operations Analyst

Company: Fortis Games

Location: Remote

Posted Dec 07, 2024

Fortis Games is a game company that values diversity, equity, and belonging. They are looking for a Talent Acquisition Operations Analyst to support recruiters, manage their referral program, and coordinate candidate interviews. The role requires strong project management skills, collaboration with cross-functional teams, and experience with recruiting tools like Greenhouse. Fortis Games is a thriving environment that celebrates diversity and fosters growth.

Staff Fullstack Engineer

Company: Fortis Games

Location: Remote

Posted Dec 06, 2024

Fortis Games is an early-stage game development company with a leadership team of industry veterans. They are looking for a Staff Fullstack Engineer to lead the development of their game services infrastructure, contribute to service API design, and ensure the highest quality product platform. The ideal candidate should be proficient in JavaScript and TypeScript, have deep knowledge of frontend technologies, and be committed to unit and integration testing.

User Experience Research Intern - Masters or PhD

Company: Insomniac Games

Location: Greater LA Area

Posted Dec 06, 2024

The text is an advertisement for a User Experience Research Intern position at Insomniac Games. The role is for a Masters or PhD student passionate about creating exceptional user experiences for games. The intern will assist research teams in defining test goals, support research studies, recruit employees for testing, create surveys, and present reports. The company offers a fixed hourly pay rate and relocation assistance. The internship is for 12 weeks and the pay range is $3975 - $4250 USD.

Staff Software Engineer (Backend/Multiplayer)

Company: Fortis Games

Location: Remote

Posted Dec 06, 2024

Fortis Games is an early but mighty organization seeking a passionate individual to own server-side social products from initial design to live game support. The role involves working closely with game designers, artists, and other technical groups to implement multiplayer chat and moderation. The ideal candidate will have strong skills in Node.js with TypeScript, AWS services, and microservices-based architecture. Experience with Unity and mobile game development is preferred. Fortis Games is committed to building a diverse and inclusive community where people can belong and grow.

Staff Software Engineer (Backend/Multiplayer)

Company: Fortis Games

Location: Remote

Posted Dec 06, 2024

Fortis Games is an early but mighty organization looking for passionate individuals to contribute to their server-side social products. The role involves working closely with various technical groups to implement multiplayer chat and moderation. The company values diversity, equity, and belonging, and offers a seasoned team of accomplished talent. Fortis is an Equal Opportunity Employer.

Game Design Intern - Undergraduate

Company: Insomniac Games

Location: Greater LA Area

Posted Dec 06, 2024

The text is an advertisement for a Game Design Intern position at Insomniac Games. The intern will work with development environments like Unity or Unreal Engine, and 3D modeling tools like Maya. They will implement game elements, collaborate with senior members, and leverage their passion for gaming to create engaging experiences. The internship is for 12 weeks, with a fixed hourly pay rate. Relocation assistance is available for eligible candidates.

Senior Graphics Programmer

Company: Cloud Imperium Games

Location: Other US Location

Posted Dec 06, 2024

Cloud Imperium Games is seeking a Senior Graphic Programmer to work on their record-breaking multiplayer online space sim, Star Citizen, and its cinematic singleplayer adventure, Squadron 42. The role involves driving research and implementation of new cutting-edge graphics technology and tools, analyzing and improving existing graphics technology, assisting other software developers, profiling and optimizing the rendering pipeline, and keeping up-to-date with the latest graphics and rendering techniques.

Frequently Asked Questions

What is it like to work at Rockstar Games?
Rockstar’s culture blends creative freedom with rigorous quality expectations. Developers often work in cross‑disciplinary teams, receiving direct feedback from senior designers and producers. While the studio offers competitive pay, benefits, and opportunities to work on world‑renowned titles, it also expects long hours during key development milestones. Employees frequently cite the passion for storytelling, the chance to shape iconic narratives, and the supportive mentorship from senior staff as major positives.
What types of positions are available at Rockstar Games?
Current openings cover software engineering (C++, Unity, Unreal), game design, level design, 3D modeling, animation, concept art, audio production, sound design, QA testing, production, technical direction, marketing, community management, HR, and technical support. Rockstar also posts roles in data analysis, business development, and content moderation for its online platforms.
How can I stand out as an applicant?
Showcase a portfolio that highlights projects similar to Rockstar’s style—especially open‑world or narrative‑driven games. Highlight any experience with large‑scale codebases, multiplayer networking, or AI systems. Demonstrate familiarity with Rockstar’s major titles by discussing what you admired about their mechanics or storytelling. Craft a cover letter that connects your personal values (e.g., commitment to quality, passion for player experience) with Rockstar’s mission, and follow up with concise, targeted questions that reflect deep research into the studio’s recent releases.

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