Jobs at Rockstar Games

Positions 86,203

Rockstar Games, the studio behind iconic titles like Grand Theft Auto V and Red Dead Redemption 2, has built a reputation for open‑world storytelling, cinematic cutscenes, and deep player immersion. With offices in New York, Edinburgh and Los Angeles, the company has grown from a small indie outfit to a global powerhouse that pushes the boundaries of interactive entertainment.

Rockstar hires across a wide range of disciplines: software engineers (C++, Python, Unity), 3D artists, concept artists, animators, sound designers, QA testers, producers, technical directors, marketing specialists, community managers, and HR professionals. Candidates can expect a collaborative, feedback‑rich environment that rewards creative risk‑taking while demanding high production standards and often long hours during crunch periods.

Job Transparency gives you instant visibility into Rockstar’s salary ranges, benefits, and employee sentiment. By comparing offers, reading real reviews, and spotting trends in compensation, you can negotiate better and assess whether the studio’s culture aligns with your career goals before you submit an application.

Art Outsource Manager

Company: Bad Robot Games

Location: Remote

Posted Dec 07, 2024

Bad Robot Games is seeking an Art Outsource Manager to drive outsource content for their next title. The role involves collaborating with internal art leads, rigging and animation teams, and external partners to ensure high-quality assets that meet their artistic and technical standards. The candidate should have previous experience as an Art Outsource Manager, strong knowledge of asset workflows, excellent communication skills, and an understanding of the game development process.

Staff QA Engineer

Company: Fortis Games

Location: Remote

Posted Dec 07, 2024

Fortis Games is an early but mighty organization with a leadership team of game industry veterans. They are looking for a Staff QA Engineer to lead the technical strategy for their central QA teams, focusing on automation and pipeline management. The role involves defining the architecture for their central test framework, building a suite of services and tests for verification, and supporting a growing set of QA Engineers. The successful candidate will have proficiency in programming languages such as JavaScript, TypeScript, C, Python, and experience with frontend frameworks like React, Angular, and Node.js. They should also have knowledge of AWS cloud services, RDBMS, and experience working with infrastructure DevOps and orchestration tools.

Sr. QA Analyst

Company: Fortis Games

Location: Remote

Posted Dec 07, 2024

Fortis Games is an early but mighty organization seeking a Senior QA Analyst to tackle various test tasks, leverage product areas expertise, and lead test efforts. The role offers subject matter expertise, experience with nonfunctional and tool-based test approaches, and the opportunity to build advanced in-house solutions. The ideal candidate should have experience partnering with development teams, improving test approaches, and excellent communication skills.

Senior Marketing Artist (m/f/d)

Company: DECA Games

Location: Remote

Posted Dec 11, 2024

DECA Games is a remote company with over 300 people in over 30 countries globally. They specialize in acquiring games from other developers and reinvigorating them for decades. The company is part of the Embracer Group, the largest public gaming company in Europe. They have a small company feel with the stability and resources of a much larger one. They value flexibility, remote workplace, and openness to help and learn from each other. They have a remote position that allows work from anywhere in the world in the CET timezone. They are looking for a Senior Marketing Artist to collaborate with marketing, product, and creative teams to develop compelling visuals for mobile game marketing campaigns.

Lead Community Manager (m/f/d)

Company: DECA Games

Location: Remote

Posted Dec 10, 2024

DECA Games is a remote company with over 300 people in over 30 countries globally. They specialize in acquiring games from other developers and reinvigorating them to continue to entertain for decades. They are looking for a Lead Community Manager to lead and mentor their team of Community Managers across all DECA games. The role involves developing community management strategies, ensuring consistent messaging and community interaction across all platforms, and collaborating with game development teams to ensure community needs are reflected in the games design and feature updates.

Senior Project Manager, Central Platform

Company: Fortis Games

Location: Remote

Posted Dec 08, 2024

Fortis Games is seeking a Senior Technical Project Manager to join their Central Platform team. The role involves owning the Platform Experience, collaborating with game and publishing teams, and driving improvements in project management and collaboration processes. The company values diversity, equity, and belonging, and offers a remote-friendly work environment.

Web3 KOL Manager (Chinese Speaking Regions)

Company: Yield Guild Games

Location: Remote

Posted Dec 10, 2024

Yield Guild Games (YGG) is a decentralized network of gaming guilds focused on blockchain games and web3 ecosystem development. They aim to onboard millions into the open metaverse by providing high-value networks and opportunities. The KOL Manager position involves outreach, campaign management, content collaboration, relationship building, performance analysis, team coordination, and market research in the Web3 space.

QA Tester

Company: 1047 Games

Location: Remote

Posted Dec 09, 2024

1047 Games, a VC-backed company founded in 2017 by Ian Proulx and Nicholas Bagamian, is looking for an experienced QA tester who loves games and cares about their quality. The company, which has raised over $120MM in funding, is working on a new shooter in the Splitgate universe. The QA tester should have experience with first-person shooters, Atlassian Suite, JIRA, and Xray. They should also have a strong understanding of the game development process and be able to provide clear and concise feedback.

Marketing Artist (m/f/d)

Company: DECA Games

Location: Remote

Posted Dec 09, 2024

DECA Games is a remote company with over 300 people in over 30 countries globally, part of the Embracer Group. They specialize in acquiring games from other developers and reinvigorating them for decades. The company values flexibility, openness, and collaboration. They are looking for a skilled Game Marketing Artist to shape the visual identity of their MMO worlds.

FP&A Manager, EU

Company: NetEase Games

Location: Other US Location

Posted Dec 08, 2024

NetEase is a leading technology and services company in China, specializing in gaming, e-learning, music discovery, and streaming solutions. They are currently expanding globally, investing in game studios, developers, publishers, and top creators. The FP&A team plays a crucial role in scaling this growth by providing strategic and financial partnership to NetEase's global executive team.

Senior Technical Gameplay Designer

Company: Manticore Games Inc.

Location: Peninsula

Posted Dec 08, 2024

The job posting is for a Technical Designer to develop combat gameplay features and systems for a new action-packed combat-focused MMO. The role is fully remote and requires 5+ years of experience with LUA scripting and 10+ years of game development experience. The salary range is $88,000 to $150,000 per year, including equity and benefits.

Digital Media Content Specialist

Company: Bad Robot Games

Location: Remote

Posted Dec 10, 2024

Bad Robot Games is a remote-first games company seeking a Digital Media Content Specialist. They are looking for someone skilled in Unreal Engine, video production, and graphic design. The role involves setting up scenes for videos and image capture, editing captured games and in-engine footage, and designing promotional graphics. The company values visual storytelling, branding, and marketing aesthetics.

Frequently Asked Questions

What is it like to work at Rockstar Games?
Rockstar’s culture blends creative freedom with rigorous quality expectations. Developers often work in cross‑disciplinary teams, receiving direct feedback from senior designers and producers. While the studio offers competitive pay, benefits, and opportunities to work on world‑renowned titles, it also expects long hours during key development milestones. Employees frequently cite the passion for storytelling, the chance to shape iconic narratives, and the supportive mentorship from senior staff as major positives.
What types of positions are available at Rockstar Games?
Current openings cover software engineering (C++, Unity, Unreal), game design, level design, 3D modeling, animation, concept art, audio production, sound design, QA testing, production, technical direction, marketing, community management, HR, and technical support. Rockstar also posts roles in data analysis, business development, and content moderation for its online platforms.
How can I stand out as an applicant?
Showcase a portfolio that highlights projects similar to Rockstar’s style—especially open‑world or narrative‑driven games. Highlight any experience with large‑scale codebases, multiplayer networking, or AI systems. Demonstrate familiarity with Rockstar’s major titles by discussing what you admired about their mechanics or storytelling. Craft a cover letter that connects your personal values (e.g., commitment to quality, passion for player experience) with Rockstar’s mission, and follow up with concise, targeted questions that reflect deep research into the studio’s recent releases.

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