Graphics Programmer

Company

Tripwire Interactive

Location

Remote

Type

Full Time

Job Description

Graphics Programmer

Tripwire Interactive is looking for an experienced Graphics Programmer to join our battle tested team, helping to design visually compelling worlds that our players will love to explore, fight, and play within. Without a doubt, our office is an awesome place to work, but at Tripwire we recognize that the true “office” exists both inside and outside of our state-of-the-art facility. With our “Next-Gen” Remote Work policy, we are able to remain fully productive regardless of what the world throws at us by allowing all employees to choose whether they’d like to work in-office, at home, or a bit of both. This program has been designed to give all Tripwire employees the tools to help them deliver their best work. For more information on Tripwire’s Next-Gen Remote Work Policy click here.

 Job Responsibilities:

  • Work closely with artists and engineers to research, design, schedule, implement, and optimize rendering features
  • Debug, profile, and optimize rendering CPU and GPU code
  • Be forward thinking and keep up to date on current technologies 
  • Work on other tools and technology to enhance graphics features
  • All other duties as assigned

Qualifications:

  • Strong C++ knowledge and system design skills
  • Experience with HLSL
  • Experience with modern 3D graphics APIs (DX12, Vulkan, Metal, etc)
  • Shipped one or more titles using Unreal Engine in a similar role
  • Experience optimizing CPU and GPU performance using profilers (PIX, Razor, VTune, Unreal Insights, etc)
  • Experience debugging graphics pipelines
  • Self-motivated and able to dive into a complex system with quick results
  • Strong communication and proficiency in working with technical artists to develop and iterate on features and tools
  • Excellent 3D math skills

Preference to applicants with:

  • Experience shipping at least one console or PC game
  • Experience writing, debugging and optimizing compute shaders
  • Experience with Unreal’s RHI
  • Experience with Unreal Engine 5 features (Nanite, Lumen, VSM, etc)
  • Experience with skinned mesh rendering

Benefits:

  • Profit Share
  • Medical, Dental, & Vision 100% of premiums for the family covered by Tripwire
  • Up to 30 days of PTO
  • 16 paid Holidays
  • Short Term Disability & Long Term Disability
  • 401k Match
  • Flexible Spending Account
  • Flexible Hours
  • Employee & Family Team Building Events
  • Volunteer Days

Core Hours 10am to 4pm EST

Salary: $110,000-$120,000 Depending on Experience

Apply Now

Date Posted

11/06/2023

Views

4

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