Job Description
Are you excited by game design, but even more passionate about developing amazing game designers? Do you take as much pride in your coaching and organization management skills as you do in your ability to design engaging games? Is hearing a person in your department say, "I’m getting such clear feedback from my manager" music to your ears?  Â
As Design Manager, you are responsible for building design culture within a new incubation design team. You will partner closely with the project’s directors to make sure the design team is effectively meeting project needs. While we value and desire a strong design background, this role is primarily focused on people management and organizational health. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at Bungie.Â
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.Â
RESPONSIBILITIES:Â
- Build strong relationships with Project Directors to understanding the product’s vision and goals.Â
- Work with creative and design directors to improve organization, processes, practices, and communication in the department.  Â
- Partner with production to build org charts and staffing plans that best align with the skillsets of the team with the project direction.
- Serve as primary design point person in the recruiting process.
- Establish a culture of strong management in the department, guide and train new managers, and ensure that clear feedback is given, accountability is high, and designers feel supported.
- Manage performance review cycles to ensure proper feedback is given and that promotions are awarded fairly with consistent standards.
- Make focused efforts to increase diversity in the department and develop leaders from under-represented communities.
- Work with the Head of Design to define department philosophies, strategies, and values.
- Relentlessly evangelize and hold people accountable to Bungie design values.Â
REQUIRED SKILLS:Â
- Proven experience managing and/or leading a design organization of 10+ people.
- Demonstrated ability to build a team with a "we" culture in addition to being an outstanding collaborator.
- Possesses excellent conflict resolution skills. Â
- Exemplary ability to provide clear goals and outcomes to teammates with high social and emotional intelligence and clear communicator.
- Demonstrated ability to create team-wide adopted frameworks that build common language.Â
 NICE-TO-HAVE SKILLS:Â
- Interest in social design of online communities (guilds, clans, groups, etc) as a player or leaderÂ
- Interest in global gaming markets and the competitive gaming/esports landscapeÂ
This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future.Â
In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more. Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.
- 20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position
- 10 paid Floating Days annually, prorated in the first year of employment based on start date
- 10 paid Bungie-observed holidays annually
- One hour of Paid Sick Time (PST) for every 30 hours workedÂ
Contract and International FTE employees receive competitive benefits through their relevant contracting agency.
Date Posted
06/08/2023
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3
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