Motion Capture Stage Technician

· Remote

Location

Remote

Type

Full Time

Job Description

Motion Capture Stage Technician

Reposted 5 Hours Ago
Be an Early Applicant
Petaluma CA USA
Hybrid
79K-117K Annually
Junior
Gaming • Information Technology • Mobile • Software • Esports
2K develops and publishes interactive entertainment for video game consoles personal computers and mobile devices.
The Role
The Motion Capture Stage Technician operates capture systems assists with data quality maintenance and studio setup collaborating on performance capture tasks.
Summary Generated by Built In

Who We Are

Founded in 2005 2K Games is a global video game company publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms include Visual Concepts Firaxis Hangar 13 CatDaddy Cloud Chamber and HB Studios. Our portfolio of titles is expanding due to our global strategic plan building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres including sports shooters action role-playing strategy casual and family entertainment.

Our team of engineers marketers artists writers data scientists producers thinkers and doers are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K Battleborn BioShock Borderlands The Darkness Mafia Sid Meier’s Civilization WWE 2K and XCOM.

At 2K we pride ourselves on creating an inclusive work environment which means encouraging our teams to Come as You Are and do your best work! We are dedicated to diversity and inclusion and want our community of candidates to reflect this commitment. We encourage all qualified applicants to explore our global positions.

2K is headquartered in Novato California and is a wholly owned label of Take-Two Interactive Software Inc. (NASDAQ: TTWO).

What We Need

We are 2K Mocap - a lean efficient motion capture studio that produces mocap audio and video assets for our developers and clients. We take great pride in our ability to capture clean solve retarget and deliver truly remarkable amounts of data at the highest quality. We work closely with developers and artists to acquire mocap data audio and video assets. We operate a state-of-the-art system test and implement new technology and pride ourselves at being the best in our field. We foster a professional environment based on integrity constructive motivation efficiency true collaboration and problem solving. Our team is growing and looking for a temporary Motion Capture Stage Technician to join our ranks for a 6 month fixed-term assignment. 
This role will need to work onsite in Petaluma CA at the motion capture studio location. This role is non-exempt/hourly based position and does not support any relocation assistance. 

What You Will Do    

You will learn from knowledgeable industry professionals how to operate our equipment and execute our pipelines with respect to body audio and facial data. You will also contribute to the daily tasks of the performance capture process and daily upkeep of the studio including:

  • Check data quality.
  • Calibrating and operating the capture system and ROM Volume.
  • Markering the talent and facilitating flow of morning operations.
  • Maintenance and optimization of the mocap volume our equipment and wardrobe.
  • Setting up and breaking down sets.
  • Markering  and setting up props.
  • Shoot preparation tasks for various projects.
  • Communicating statuses of talent and assets to the Stage team during a shoot day.
  • Assist with Real Time actor and props streaming on set.
  • Collaborate on facial capture acquisition and maintenance of the HMC equipment.

 Who We Think Will Be a Great Fit

  • You have an aptitude for learning while taking and giving direction tactfully.
  • You value a positive attitude comradery and are detail oriented.
  • You have a solid understanding of MotionBuilder or Maya.
  • Experience operating a motion capture system (OptiTrack or Vicon) preferred.
  • You stay focused proactive and alert in a busy atmosphere always looking for ways to improve efficiency under tight deadlines.
  • You are comfortable interacting with talent (actors and athletes) and developers/clients.
  • Constantly striving to keep abreast of the next generation of mocap pipelines and processes excites you.
  • You are able to stay calm under pressure.
  • You understand the importance of teamwork.
  • You are comfortable moving sets mounting cameras and contributing to overall upkeep of the studio.
  • You are open to the potential of shifting priorities and are able to adapt.

Minimum Requirements

  • 1+ years motion capture industry experience or related internship.
  • Education in the field of 3D Animation or Motion Capture.
  • Exposure to either Vicon Blade or OptiTrack Motive.
  • Proficient with Autodesk MotionBuilder or Maya.

Bonus Points

  • Knowledge audio editing motion capture data cleaning and programming are a plus.
  • Experience with facial capture is a plus.
  • Experience with Unreal Engine is a plus.

As an equal opportunity employer we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process to perform their essential job functions and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
The pay range for this position in California at the start of employment is expected to be between $78900 and $116760 per Year. However base pay offered is based on market location and may vary further depending on individualized factors for job candidates such as job-related knowledge skills experience and other objective business considerations. Subject to those same considerations the total compensation package for employees in regular roles may also include other elements including a bonus and/or equity awards in addition to a full range of medical financial and/or other benefits provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment. If hired employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time including for reasons related to individual performance company or individual department/team performance and market factors.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing only use 2K.com accounts.
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Top Skills

Maya
Motionbuilder
Optitrack
Unreal Engine
Vicon

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The Company
HQ: Novato CA
3505 Employees
Year Founded: 2005

What We Do

2K is headquartered in Novato California and is a wholly owned label of Take-Two Interactive Software Inc. (NASDAQ: TTWO). Founded in 2005 2K Games is a global video game company publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms include Visual Concepts Firaxis Hangar 13 CatDaddy Cloud Chamber 31st Union and HB Studios. Our portfolio of titles is expanding due to our global strategic plan building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres including sports shooters action role-playing strategy casual and family entertainment. Our team of engineers marketers artists writers data scientists producers thinkers and doers are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K 2K PGA Battleborn BioShock Borderlands The Quarry The Darkness Mafia Sid Meier’s Civilization Marvel’s Midnight Suns WWE 2K and XCOM. At 2K we pride ourselves on creating an inclusive work environment which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct open and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short it’s kinda awesome.

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Employees engage in a combination of remote and on-site work.

We are a blend of onsite hybrid and remote roles. Please refer to individual job descriptions for more details on location.

Typical time on-site: Flexible
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Date Posted

04/21/2026

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